GTP WRS-Online : Event 88 : Elizabeth, Queen of the Forest - May 15

Allibubba99

WRS Race Steward
Premium
4,757
Canada
Wpg / Canada
Allibubba99

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Presents...

Elizabeth,Queen of the Forest


An Online Race based on GT5 Week 116: Elizabeth, Queen of the forest


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:: Only Open to Qualified GTP_Registered Members ::

:: Members are not obligated to take part ::



May 15th, 2013


European Time Slot

3:00 PM Eastern | 12:00 PM Pacific | 19:00 GMT | Check Local

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North American Time Slot

10:00 PM Eastern | 7:00 PM Pacific | 2:00 AM GMT | Check Local

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Lotus 111R Race Modification '04 @ Deep Forest - Reverse


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Stewards Notes
A technical combo this week. One corner entry not perfect will have effect for the next one.





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In the event of a field of 13-16 drivers we will disable mics and race with one grid. With 17+ we will split the grid.


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Register



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Eligibility

This WRS-Online event hosted by 3D3 Racing is open to GTP_Registered members only. If you are not currently on the registry run the GTP_Registry qualifier and join now!

Registration Instructions

The following must be performed by every driver for every event:
  • Click the registration button above, fill-in and submit the online registration form (use your GTP_ tag ID)
  • Leave a quick note in this thread to let us know you've registered and any other comments.
The following must be performed only one time per driver (not per event):
  • Send a PSN friend request to GTP_3D3Racing, GTP_3D3_A and GTP_3D3_B from your GTP_tag account.
  • Submit the 3D3 Racing Online Driver Database Entry Form. Your information will need to be verified before you are added to the db and before your ID will appear in the registered driver table above. You can view the official driver database here.

There is a 32 car/driver limit for this event (per region) and slots are awarded on the grid using a first come first serve basis. Reference the registered drivers table above for availability. This is a stand alone race and points are not tallied for a series. Future WRS-Online races hosted by 3D3 racing may have different driver limits and will require re-registration using the same first come first serve basis and participation in future events is optional.

Registration Changes

If you want to change your time slot, add a time slot or update your color choices just click on the registration link and fill out the form again and submit with new values. Your last entry will override any previous entries.

Cancellations

If for some reason, after you register for the event, you are unable to attend please click the registration button above and complete the form again selecting "cancel" as your status. Please also post a note in this thread as the table above can take some time to update.

Delaying or Restarting Race Start

Once the race countdown timer has started, the race will only be restarted in these cases:
  • Multiple drivers report a black screen/hang, instead of the 3-2-1 countdown.
  • One or more drivers get disconnected before race-pace has begun ("GO" for grid-starts, end of formation lap for rolling starts).
  • Steward realizes there is a condition that would lead to an unfair or poor race experience.

Once the race countdown timer has started, the race will explicitly NOT be restarted for:
  • Latecomers, even if you've registered
  • Driver realizes he picked the wrong car parts (ie, tires) or driving options (ie, Auto tranny)

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Lounge Settings (@ GTP_3D3Racing)

  • Race Quality: Standard
  • Voice Chat Quality: Low (Disabled if grid is over 12 drivers)

Official Practice Times

  • EU: Tuesdays @ 3:00 PM Eastern | 12:00 PM Pacific | 19:00 GMT
  • NA: Tuesdays @ 7:00 PM Eastern | 4:00 PM Pacific | 23:00 GMT
  • Pre-Race: The lounge is open for pre-race practice appx 1 hour prior to the official start of each event

Course & Car Settings

  • Track: Deep Forest Reverse
  • Car: Lotus Elise 111R RM '04
  • Power: 250 HP
  • Weight: 720 kg
  • Weight Reductions: N/A
  • Engine Modifications: Not allowed
  • Intake Modifications: All allowed
  • Exhaust Modifications: All allowed
  • Turbo or Supercharger: Not Allowed
  • Drivetrain Modifications: All allowed
  • Transmission: Any
  • Suspension: Fully Adjustable Suspension Allowed
  • Aero: Allowed
  • Example Tunes: Vagabond | millross

Qualification Procedures

  • Type: Live Online Single Stint - No pits
  • Length: Single out-lap and 2 timed hot-laps
  • Groups: Group qualifying will be used if the grid size is large enough to warrant in order to avoid traffic during qualification.
  • Notes: Drivers not in the lounge by the time the first driver has entered the track after reset will not be allowed to qualify. They are welcome to join the race, but will start at the back of the grid. If we are running multiple qualification groups and the driver enters before the last group has entered track an exception will be made.

Event Settings

  • Game Mode: Normal Race
  • Laps: 41 (+1 Formation Lap)
  • Start Type: Staggered Formation Lap with Rolling Start (see below)
  • Grid Order: Fastest First based on Qualification
  • Boost: No
  • Penalty: Off
  • Automatic Race Start Cycle: Disabled
  • Race Finish Delay: 150 sec (~175% Average lap)
  • Visible Damage: Off
  • Mechanical Damage: Light
  • Disable Collisions: Off
  • Slipstream strength: Weak
  • Tire Wear / Fuel Consumption: Fast
  • Grip Reduction on Wet Track/Track Edge: Real

Regulation Settings

  • Car Restrictions: Unrestricted (see above for specific car specs)
  • Performance Points: 548 PP
  • Drivetrain: MR
  • Tire Restrictions: Sport Hard (S1's)
  • Vehicle Tuning: Unrestricted
  • Skid Recovery Force | Active Steering | ASM: Disabled
  • TCS | Driving Line | ABS: Optional


Formation Lap

  • A steward will exit track, view the live timing monitor and announce the order after qualification while all drivers remain on track.
  • All drivers should exit track after the order is announced and enter the pits. When all drivers are in the pits a steward will start the race.
  • After the system places you on the grid drivers should proceed into stagger formation in order.
  • Pole sitter will choose his/her preferred side of the track.
  • There should be no overlap between cars in the staggered formation.
  • Speed limit on formation lap is 62 mph / 100 km/h and pole sitter should maintain this speed (or less) to keep pack together, in particular in the final sector.
  • Weaving or other tire warming procedures are NOT allowed during the formation lap.
  • Pole sitter will exit the last corner and take care to give enough time to allow all cars behind to safely exit the final corner.
  • Start marker for Deep Forest/Reverse is the start/finish line.
  • The pole sitter should start the race by accelerating to race pace at the identified start marker (track specific and may or may not be the start/finish line).
  • All other drivers should accelerate after the driver in front of you does so.
  • No passing is allowed before the start marker.
  • Be cautious and courteous in the first turn. Dive bombing will be penalized and will not be tolerated.


Pit Entry and Exit Guidelines

  • Pits are open and stops are optional, but may be required to complete the race based on fuel consumption and/or tire wear.
  • Drivers are responsible for determining their fuel consumption, tire wear and ultimate pit strategy. Discussion of this strategy in the thread is encouraged but not required.
  • Be aware that when "Tire Wear/Fuel Consumption" is set to "Fast" or "Very Fast" that the system's fuel add recommendations will be wrong. In this case you need to do your own testing and calculations prior to the race to ensure you add the proper amount of fuel to make it to the end of the race.
  • On exit from the pits stay to the pit exit side (usually right side) of the white line if there is oncoming traffic.
  • On both pit entry and exit, traffic not entering/exiting the pits must stay to track side (usually left side) of the white lines and are not allowed on the pit entry/exit except to avoid collisions. Drivers cannot follow another driver entering the pits into this area to draft and cannot drive into the area to avoid being drafted if they are not pitting.
  • Remember, traffic on course has the right of way after the white line ends. Drivers that cross the line in either direction are responsible for any incidents that occur.

Track Boundary Guidelines

Drivers are expected to do their best to stay within track boundaries per the OLR. Mistakes happens over the course of a long race and the random off or two will be overlooked in most instances, but if a pattern of boundary abuse is observed penalties will be handed out which include 15 seconds for a "minor" pattern of abuse, 30 seconds for a "substantial" pattern of abuse, and a DQ for "complete disregard" of track boundaries. In cases where penalties may not impact the driver (e.g. DC), the penalty may be carried over to the next event and may be applied as a 5 (minor) or 10 (major) grid spot penalty.

It's up to the admins' discretion exactly what qualifies as "minor", "substantial" or "complete disregard". Going outside the rumble by a centimeter isn't as serious as a car length wide excursions into the run off area. Factors such as dirty air and traffic also come into play. If you find yourself going wide then the next lap you're expected to slow down a bit more to make sure you stay within boundaries. If you make the same mistake multiple times and you want to avoid a penalty you can always self-penalize during the race by lifting for a very brief period upon returning to the track. Continuing to hammer the throttle after repeated boundary overruns may very well end with a post race penalty.​

General Guidelines:
  • Contact with walls should be avoided. Wall riding/bouncing to gain time will be penalized and/or can result in disqualification.
  • Rumble/ripple strips are part of the track
  • Runoff areas are not part of the track including green painted concrete.

Track Specific Guidelines- (The Following Areas are Not Part of the Track):


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The concrete on the left before entering the last tunnel


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The concrete on the right after exiting the last tunnel

Standard Clean OLR Rules Apply:
  • Unless otherwise specified, all rules from the original WRS event apply.
  • You are expected to drive clean at all times as if you are racing in the WRS. All participants are required to follow the GTPlanet Online Racing Rules & Guidelines.
  • 3D3 Race Stewards (who are taking part in race, but will review the replay) reserve the right to kick out or invalidate the result of any driver from the Race Room for driving offensively. If you ignore any warnings from the stewards and are kicked out of the race room, you will not be allowed to participate in future 3D3 events.
  • No hybrids - if you're caught using a hybrid or attempting to enter a hybrid onto the track during an official event you will be banned from all future 3D3 Racing events.
  • No cheating of any kind
  • Nothing that goes against the spirit of the rules
  • Passing and Blocking: Aggressive blocking is not permitted, but the driver in front has the right to choose his/her line and braking point and drivers behind should respect that line. Be especially careful when you are on older tires than the competition as the speed difference may be significant. These events are "for fun" so just play nice and take a conservative rather than an aggressive approach when possible.

Good Luck, OLR Team:gtplanet:


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can't wait for this one, just wish I could do both races, NA is too late for me :(
 
Yup should be a good one. Might try get some laps down for the TT on Sunday. Always tough to get up the board in 1 or 2 days when everyone else has been at it all week though!
 
Registered as reserve for both timeslots - don't have alot of free time in the week and that I have, I usually waste spend doing the WRS TT... hopeless hotlap addict. I'd like to make it though - I do miss the online events.
 
I've signed up as a reserve as I may not make it.
If I do make it can somebody send me a car as I don't have time to break it in

Dano
 
I've signed up as a reserve as I may not make it.
If I do make it can somebody send me a car as I don't have time to break it in

Dano

I can send one to you.
FR sent.

Edit: Car sent
 
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Registered as reserve for both timeslots - don't have alot of free time in the week and that I have, I usually waste spend doing the WRS TT... hopeless hotlap addict. I'd like to make it though - I do miss the online events.

It's great to see you back!!!!

Al
 
I'm going with a black car for this one, but I'v painted the rims bright pink instead! Looks damn sexy ;)
 
I'm going with a black car for this one, but I'v painted the rims bright pink instead! Looks damn sexy ;)

lol you guys will learn quickly that the only colors i use are black on black/black on white and blue on black/blue on white
 
lol you guys will learn quickly that the only colors i use are black on black/black on white and blue on black/blue on white

Just need a bit of orangy/red and you've got your country's flag! :)
 
What tunes are you guys using? I tried Vagabond's and it's fast, but there's no way I'm going to race with it. It's surely good for the time trial and feels great on the first half, but way too twitchy on the back side of the lap.
 
What tunes are you guys using? I tried Vagabond's and it's fast, but there's no way I'm going to race with it. It's surely good for the time trial and feels great on the first half, but way too twitchy on the back side of the lap.

Yeah it is defiantly twitchy because I'm using that tune but how are you guys soooooo fast it's unbelievable
 
Try this Tim.. Change rear camber to 2.0 and LSD to 10/16/16

I haven't tested it online yet but it should be more stable.
 
What tunes are you guys using? I tried Vagabond's and it's fast, but there's no way I'm going to race with it. It's surely good for the time trial and feels great on the first half, but way too twitchy on the back side of the lap.

I started with Chris' tune, but like you said, gets very twitchy. I actually softened the suspension right down, also played around with softer dampers, both still handled nicely, but much less twitchy. Also when you get some oversteer, I found it much more controllable (at the cost of tyres but always better than spinning out 👍). Haven't tried Chris' v2 as he posted just above, perhaps it helps enough not to warrant softer springs.

PS. Good luck with your assignment :)
 
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Try this Tim.. Change rear camber to 2.0 and LSD to 10/16/16

I haven't tested it online yet but it should be more stable.

Thanks... will give it a shot tonight and see if I can stay on track. :lol:

At first I used your tune and forgot to max out the aero... talk about insane...

For anyone else using the tune don't forget to drop final gear a bit on the transmission to allow a bit more top end speed under draft. Guess we'll find out tomorrow in group practice exactly how much is enough.
 
Had no practicing yet, feel free to join me in My lounge after School!

EDIT: In lounge dudes!
 
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Irritatingly I am having to cook up the dinner tonight (I know, sad right?) so I won't be able to get into the lounge until somewhere in the 20:00GMT range. Would love to get some time driving with others since this combo is so full on, so if anyone's around at that point, I'll see you there.
 

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