999,999,999 Credits. Is it a problem?

  • Thread starter R34EVO9
  • 49 comments
  • 9,625 views
Having unlimited credits and grinding all day are both symptoms of people who have no patience and require instant gratification. There is no need for either. I'm enjoying the game and have neither "grinded" nor abused any exploits to get more money/XP or even had a single car/paint chip gifted to me. Then again, I don't care a thing for PSN trophies nor do I care about what level I am at. Neither are worth jack-s**t in the real world. If they are important to you, then you really need to examine your priorities in life.

The anticipation of wanting something and then finally getting it as a reward for for your achievements is always much better than simply having it handed to you on a plate. I personally find it quite sad that people are so shallow, impatient and fickle that they can't understand this. But in the end I don't care what they do because they are only cheating themselves...

"Success is getting what you want. Happiness is wanting what you get." -- Dale Carnegie

Wow. Are you seriously making assumptions about how people are in the real world just for how they choose to play a video game?

I don't care about my level or status in the game either, because like I said in a previous post, I play GT to enjoy driving cars I would never get to in real life. And I also believe I'm not cheating myself because I enjoy the game a lot more as a result thanks to the money trick. To each his own. No one is going to play this game the same way as another person.

I'd agree with you, but this is a GAME we're talking about. Not something you have to earn in real life.
 
My goal isn't to complete all of the game - I doubt I ever will. But I'm in no rush to unlock every car - you can only drive one car at once. I'll have fun with what I've got and know that there is always more to come.

It's like having a box of chocolates and then eating them all at once because you are desperate to try every flavour. But then you end up feeling sick and have nothing left to look forward to because of your greed.

Okay, lets say you can eat one chocolate after 3 dishwashes for your mom.. Would you not like to choose which of the 25 chocolates you want to eat, instead of having to start at the first one then the second, third, etc etc. If you know that the 24th chocolate is the ultimate one, the one you bought the box for; i would want to satisfy that hunger immediatly. Theres still a whole box o chocolates for you to discover! Its not that you want to eat them all at once, but you want to have acces to them all when you've worked so hard for it.. (relating to the game: You want to be able to buy whatever car after doing a lot of races to have the money for it..) Example: i was level 20 when i had enough cash to buy the FGT; i just had to level up to 24 to be able to buy it..

Some people love the RPG element in GT5 (leveling), but i dont. Let me buy and drive whatever car i can afford it, and let me drive it on any track thats in the game without me having to unlock it.

Hey; at least the physics are decent enough!
 
I don't care either way, but I'll explain why some people care about what others are doing in the game.

GT5 was built with an 'economy' that runs on supply and demand. When somebody works for a particular car and gets it, that car has value for selling or trading. (more for trading, in GT5) If they put up a Zonda R for trade, and their Zonda is the only one available at the time, they can name their price and get whatever car they want in trade.

But when that car is duped in the game, the value of their hard-earned car goes way down. This affects what they can get for their work and time invested in the game. The number of opportunities for them is very limited -- they can't get good trading material nearly as often, and when they do, they're competing with a hundred guys who used some kind of exploit to get the same thing in 1/1000th the time.

It's similar to seeing a car on a real car lot, and working all summer long to get enough money to buy it. The day you go to the car lot, some girl walks up with her dad and says "Daddy, can I have that car?", he forks over the cash, and she drives away in the car you worked for all summer. She didn't earn it, she just snaps her fingers and it's hers.

It's no big deal if the girl shows up at a dealership in Pittsburgh, and you live in Detroit. You're not doing your shopping in Pittsburgh, anyway, so what she gets or doesn't get doesn't affect you. But GT5 folks are all shopping (trading) in the same marketplace now, so duping cars has essentially the same effect as counterfeiting money IRL. Counterfeiting money devalues everyone's money, and somebody making his money honestly is going to be mad about it.

Like I said, I don't care -- but that sums up what the complaint is about.
 
Is it even possible to get to level 40 without ever doing any of all the events (including seasonal, license and specials) twice or more?

Nope.

As for repeating seasonal events, license test and special events - they only bring you money and experience and prize cars once. After you complete them, they are depleted and will give you nothing.

You must repeat some events. I made it very high into level 36 without intentionally repeating any event. And there is where it stopped for me (just one week ago). I completed (golded) every license test, special event and all seasonal and A-spec races including 24h Le Mans. Without Le Mans I was just into level 35 so it unlocked for me. Now I have left only 24hrs Nordschleife, which is available only at level 40 A-spec and I don't want to repeat events that much. Just a simple quick calculation returns you how much experience is needed to get from 36 to 40 for me. It is A LOT of driving and repeating events. I colected about ~13mio experience points so far. And I need about ~21mio to get that last race available. Just imagine ...
 
I use a projector for a t.v (8ft x4ft) and i cant use it for 100+ hours it takes to get 20 million TO BUY ONE CAR.

Why not? Are you terminally ill? (Incredibly sorry if you are and that seems insensitive)

I personally would consider there a great deal of value in a game with 100+ hours game play rather than the 5 or 6 you get from something like COD.


game (noun):

A pursuit or activity with rules performed either alone or with others, for the purpose of entertainment. In many games, the objective is to win by defeating the other player or players or being the first to reach a specified goal, while in others, role-playing or cooperation is emphasized.

You're not being set a target by your boss at work that will earn him his bonus while taking years off your life through stress, the targets in a game aren't mandatory the journey there is meant to be the fun. If you don't enjoy them then why the hell would you buy it and partake in playing it?
 
I have around 110 cars, not a lot compared to other people. I still haven't driven half of them. I know sooner or later (likely later) that I'll collect all the cars and have access to them whenever. This doesn't bother me, nor does other people having access to all cars and tracks from the off. Whichever you prefer is up to you. Fact of the matter is; this is the way the game is, you cannot change it if you'd like to or not.
Did anybody mention the fact that somehow PD had to get some longevity from of the game, otherwise some would argue there is nothing to work towards?
 
Wow. Are you seriously making assumptions about how people are in the real world just for how they choose to play a video game?
I'm expressing an opinion in response to question. However, video games are played in the real world, aren't they? Wanting everything to be unlimited in a video game is symptomatic of impatience and a need for instant returns. Just like turning to the last page of a thriller to find out who the killer is because you can't wait is also symptomatic of the same. The media is unimportant. Of course, it doesn't mean the person is impatient in every aspect of their life, but it is an indicator.

I honestly think people are denying themselves something if they unlock everything from the start. Presumably the games designer also thought the same, since that is how the game was designed. Just like a thriller writer probably assumes their reader isn't going to turn to the last page to find "who-dunnit". Of course, if you want to, that's your choice. But my opinion is that is cheating yourself of some of the experience. You have every right to think different.

I also think it is false to perpetuate the myth that the only way to ever get everything is by grinding and that the only alternative is to use exploits - that is only true if you want it all in a short time. Seasonal Events (with their high cash and XP) will pretty much mean most people, over time, will be able to access everything.
 
By the way, R34EVO9, I run my PS3 on a projector too, it runs ten hours a day some days. No problems at all. Bulb blows - buy a new one. It can't really be used as an excuse for not 'grinding' as so many call it.
Try slowing down. If you get to the point when you have to repeat races to level up, just put the game away for a week, play arcade mode, take some pics or something and then when you come back you may feel enjoyment from doing it because you haven't raced for a week. Just a suggestion.
I like what DanDiplo is getting at. I don't have the energy to think up metaphors and examples so I'll just say I pretty much agree with him.
 
Now I have left only 24hrs Nordschleife, which is available only at level 40 A-spec and I don't want to repeat events that much. Just a simple quick calculation returns you how much experience is needed to get from 36 to 40 for me. It is A LOT of driving and repeating events.
If you are the kind of person who enjoys driving around the Nordschleife for 24 hours straight than you probably don't care its a "LOT of driving" to get there (because that is what you like, presumably)? It's seems kind-of strange to complain that things are repetitive when all you want to achieve is to unlock something that is even more repetitive! But each to their own...
 
I'm expressing an opinion in response to question. However, video games are played in the real world, aren't they? Wanting everything to be unlimited in a video game is symptomatic of impatience and a need for instant returns. Just like turning to the last page of a thriller to find out who the killer is because you can't wait is also symptomatic of the same. The media is unimportant. Of course, it doesn't mean the person is impatient in every aspect of their life, but it is an indicator.

I honestly think people are denying themselves something if they unlock everything from the start. Presumably the games designer also thought the same, since that is how the game was designed. Just like a thriller writer probably assumes their reader isn't going to turn to the last page to find "who-dunnit". Of course, if you want to, that's your choice. But my opinion is that is cheating yourself of some of the experience. You have every right to think different.

I also think it is false to perpetuate the myth that the only way to ever get everything is by grinding and that the only alternative is to use exploits - that is only true if you want it all in a short time. Seasonal Events (with their high cash and XP) will pretty much mean most people, over time, will be able to access everything.

People have jobs, wife/husband, kids & more outside a game. If those people want to get ahead by a money cheat I have no problem with that. Way this game was made if you can only play an hour every other day then you may get half the cars you want to drive by 2015. Not my business how someone else plays a game they paid for.
 
Way this game was made if you can only play an hour every other day then you may get half the cars you want to drive by 2015.
Not really true. Snowgt in this thread worked out:

  • The total cost of all cars in the game is about 500 million credits
  • While that seems expensive, you can buy about 670 of them with just 20 million
  • The 50 most expensive cars are worth more than 300 million alone
Now Seasonal Events alone pay out around 3.5 million every two weeks (based on SE4). So that is roughly 350 million credits in just one year for not many races. This would buy you the vast majority of the cars in the game. In fact, you could buy the majority of them in a few weeks. And that is not including all the money you earn by actually playing the game (God forbid!) or the cars you can win doing so. I'm pretty confident you could buy every car you wanted in less than a year if you really wanted to. And if you avoided the cars that are just slight variations that would be even less time.
 
Not really true. Snowgt in this thread worked out:

  • The total cost of all cars in the game is about 500 million credits
  • While that seems expensive, you can buy about 670 of them with just 20 million
  • The 50 most expensive cars are worth more than 300 million alone
Now Seasonal Events alone pay out around 3.5 million every two weeks (based on SE4). So that is roughly 350 million credits in just one year for not many races. This would buy you the vast majority of the cars in the game. In fact, you could buy the majority of them in a few weeks. And that is not including all the money you earn by actually playing the game (God forbid!) or the cars you can win doing so. I'm pretty confident you could buy every car you wanted in less than a year if you really wanted to. And if you avoided the cars that are just slight variations that would be even less time.

👎 god forbid someone play how they want to, not how you think they should.
 
I have a second account that I set-up for duping and buying cars without spending money.

I sent my Citroen C4 rally car to it the other night, and ran the Seasonal Event.

Off the back of winning that race, I spent just two hours doing all the other seasonal events, and ended up at level 24 A-Spec, with 4 million credits.

Now, if I buy a 20,000,000Cr car, I can send it to my second account to carry out tuning upgrades, buy wheels, engine and chassis rebuilds where necessary &c., though TBH, there's not usually that much left to buy for a 20mCr car.

(Obviously I back up the second account too, so I've always got sufficient funds in the bank there.)

There's always a workaround. I can live with the 20,000,000Cr limit, even if I'm a bit baffled about why it couldn't have been 50m or 100m...
 
👎 god forbid someone play how they want to, not how you think they should.
And how is that non-sequitur a response to me proving you wrong about money?

Regardless, it's how the developer intended the game to be played, not me. And presumably the way you knew it would be played when you paid for it (given this is how GT always works). But, as I said, I don't care how people play it, but the excuse that you either have to grind or use exploits to get most cars is clearly not true.
 
And how is that non-sequitur a response to me proving you wrong about money?

Regardless, it's how the developer intended the game to be played, not me. And presumably the way you knew it would be played when you paid for it (given this is how GT always works). But, as I said, I don't care how people play it, but the excuse that you either have to grind or use exploits to get most cars is clearly not true.

1. I was being sarcastic about it taking 5 years. I already have seen how long/much it takes to get every car at least 10 times.

2. They paid for the game and regardless how the developer wants you to play they purchased it and will play how they want. If they want all the cars from the start so they can just race their favorites and not think about the leveling up who cares if they consider it a grind or not.
 
Why not? Are you terminally ill? (Incredibly sorry if you are and that seems insensitive)

I personally would consider there a great deal of value in a game with 100+ hours game play rather than the 5 or 6 you get from something like COD.


game (noun):

A pursuit or activity with rules performed either alone or with others, for the purpose of entertainment. In many games, the objective is to win by defeating the other player or players or being the first to reach a specified goal, while in others, role-playing or cooperation is emphasized.

You're not being set a target by your boss at work that will earn him his bonus while taking years off your life through stress, the targets in a game aren't mandatory the journey there is meant to be the fun. If you don't enjoy them then why the hell would you buy it and partake in playing it?

Because i work 9 am to 9pm everyday except Thursdays and Sundays and i typed the thread on my I pod touch so i wasn't really worrying about the grammar at the time and i was just using the 999,999,999 as an example
 
Not really true. Snowgt in this thread worked out:

  • The total cost of all cars in the game is about 500 million credits
  • While that seems expensive, you can buy about 670 of them with just 20 million
  • The 50 most expensive cars are worth more than 300 million alone
Now Seasonal Events alone pay out around 3.5 million every two weeks (based on SE4). So that is roughly 350 million credits in just one year for not many races. This would buy you the vast majority of the cars in the game. In fact, you could buy the majority of them in a few weeks. And that is not including all the money you earn by actually playing the game (God forbid!) or the cars you can win doing so. I'm pretty confident you could buy every car you wanted in less than a year if you really wanted to. And if you avoided the cars that are just slight variations that would be even less time.

And I want all that money because I am not a teenager anymore that could play GT5 all day. Since the developers took longer than they should have taken and delivered a game that do not support the life style.

Right now i only own about 300 cars in GT5 and none of them are fully tunes because i only like my cars having between 300 to 650 hp. Anything above that makes most cars hard to handle or they just stop turning.
 
honestly i would love to have 999,999,999 credits in gt5 i would have more fun being able to own all the cars right off the bat so i could tune them all the way and just test them to my liking which does take a while to get a car exactly right. plus ur not completley through with the game because in a sense it doesn't end u still have seasonal events, drift leader boards, time attack leaderboards, online, and maybe photo mode competitions
 
Back