- 282

- Guatemala City,
- forandypand@hotmail.com
Heya, hows this for an idea for DLC
As you all know, we adore our cars at 0km yes? We love them even more when they have reached the 300km some distance which breaks the engine to it's possible stock peak, and for a good 5k, it be driving at it's peak. Ah, but lo and behold, by the time that 5,001 kilometer hits (more or less), the horsepower progressively starts going down, never to go up ever again....
As far as I am concerned, I have not met a soul that has an actually appreciation for such a feature, perhaps one of the simulated features we could have all truly gone without in our virtual driving escapades.
Though I appreciate Kaz's desire to incorporate as many simulated components within the confines of a video game, which may go hand in hand with Kaz's particular fascinations with the cycle of birth, life, and death (bobs and cars age with use), a shame he can't appreciate the fact that the majority of his clientele that purchased this game have no such appreciation.
Nonetheless, if Polyphony were smart, they ought to take advantage of this situation by offering the following;
The Engine Resurrection Fix!!
For US$5.00 / 3.70 / £3.20 , the mileage of ALL your acquired cars are instantly reset to 0! Not only are they reset to 0, but cars with that have had their horsepower boosted by brokened engines will have said horsepower preserved! In that way, they don't need to be driven again to fetch that extra hp (unless they had less than 300 some km driven).
What say you? Would you spare a bit of coin to restore the complete glory of your entire garage?
As you all know, we adore our cars at 0km yes? We love them even more when they have reached the 300km some distance which breaks the engine to it's possible stock peak, and for a good 5k, it be driving at it's peak. Ah, but lo and behold, by the time that 5,001 kilometer hits (more or less), the horsepower progressively starts going down, never to go up ever again....
As far as I am concerned, I have not met a soul that has an actually appreciation for such a feature, perhaps one of the simulated features we could have all truly gone without in our virtual driving escapades.
Though I appreciate Kaz's desire to incorporate as many simulated components within the confines of a video game, which may go hand in hand with Kaz's particular fascinations with the cycle of birth, life, and death (bobs and cars age with use), a shame he can't appreciate the fact that the majority of his clientele that purchased this game have no such appreciation.
Nonetheless, if Polyphony were smart, they ought to take advantage of this situation by offering the following;
The Engine Resurrection Fix!!
For US$5.00 / 3.70 / £3.20 , the mileage of ALL your acquired cars are instantly reset to 0! Not only are they reset to 0, but cars with that have had their horsepower boosted by brokened engines will have said horsepower preserved! In that way, they don't need to be driven again to fetch that extra hp (unless they had less than 300 some km driven).
What say you? Would you spare a bit of coin to restore the complete glory of your entire garage?