That´s it. Now there is someone who cleaned the hdmi cable and the "problem" was fixed?
If we assume that GT5 is rendering between 60 and 30 frames per second without sync, then the worst case added latency with V-sync would be 17ms when a frame is dropped. I doubt this would make any perceivable difference, especially since it already is there when the framerate drop to 30fps. In both cases of no V-sync and plain V-sync there will be control rate jitter. If there was a cap at the worst case frame rate, there would be no such jitter (I'm not suggesting a cap).No thanks. V-Sync is awful. It adds latency and that is not something you want, esp. in a racing game. They would have to add Triple Buffering if anything, but that's very expensive...
No, tearing is in the game. Get your facts straight.Screen tearing is your Display not your PS3 or GT5. Get a different TV or change the display settings.
If we assume that GT5 is rendering between 60 and 30 frames per second without sync, then the worst case added latency with V-sync would be 17ms when a frame is dropped. I doubt this would make any perceivable difference, especially since it already is there when the framerate drop to 30fps. In both cases of no V-sync and plain V-sync there will be control rate jitter. If there was a cap at the worst case frame rate, there would be no such jitter (I'm not suggesting a cap).
BTW, with triple buffering control latency would be even worse, so that's not a good solution. The solution would be to simply let users choose whether they want V-sync or not.
I really dislike the tearing. It negatively affects the suspension of disbelief and reduces the immersion factor, literally being a "a tear in (the virtual) reality". I'm allergic to that
DJ
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Yes, you're right, when the buffering is not serial there is no added latency. You still get jitter though.A proper implementation of triple buffering doesn't add latency.
Enjoy: http://www.anandtech.com/show/2794/1
That´s it. Now there is someone who cleaned the hdmi cable and the "problem" was fixed?
I´m getting out of this thread. There are some things that´s better not to know... bye...
Screen tearing is your Display not your PS3 or GT5. Get a different TV or change the display settings.
That´s it. Now there is someone who cleaned the hdmi cable and the "problem" was fixed?
I´m getting out of this thread. There are some things that´s better not to know... bye...
Before my PS3 was repaired I saw a lot of screen tearing.
Since it was reconditioned I think I've only noticed screen tear once.
Maybe this is a sign your graphics card is failing?? Back up your data dude
I found it worst on Top Gear TT, and when cars move across infront of you.
No, tearing is in the game. Get your facts straight.
DJ
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Screen tearing is only obvious in sharp turns, when the car quckly changes direction. But most of the time on straights it's not very noticable. Not a game killer for me, but it would be great if they'd fix it.
PC solves this issue with v-sync option.
Imagine a GT with vsync, 16x AA, 16x AF, 1080p @ 60fpsIf only...
You may get some perceived reduction of the effects of tearing with a higher framerate since objects in the picture moves less from frame to frame. However, tearing will still be there. It's purely a synchronization issue.Hm, that 720p tweak seems to solve the problem. That's the fastest method of solving this issue.
GT5 doesn't run constantly at 60 fps while in 1080p mode, that's why there's tearing. But in 720p it does, and since my TV's refresh rate is 60Hz, i get no more tearing.
At least that's how i see it. 720p mode is definitely worth a try.
No, it's not, but with your attitude I'm not going to bother explaining (there are already explanations in this thread).Screen tearing is when your monitor refresh rate cannot go as high as what the device you are using is putting out.
It is you who should get his facts straight.Removed by Moderator. Screen tearing is when your monitor refresh rate cannot go as high as what the device you are using is putting out. Which is why you use VSync to set the max refresh rate to not go higher then what your display can handle.
This happens a lot when you get a great Video Card for your computer and its putting out like 160-200 FPS and your monitor can only handle 60-120 FPS and you get massive screen tearing.
You should get your facts straight.
No, I'm not a retard (post reported BTW).
No, it's not, but with your attitude I'm not going to bother explaining (there are already explanations in this thread).
DJ
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It is you who should get his facts straight.
It has naff all to do with the display. It is inherent in the game and is highly annoying. They will never fix it, though.