Everybody has a different driving style and to be competitive with what you've got, there's times that you've got to brake early to keep a good line and speed as in some situations, I'm running a Ford Escort Cosworth against the likes of Ferrari's, ZO6's, and Vipers so in this instance, you've got to keep up the corner speed with earlier braking than what their cars are doing.
And it's not a matter of having to look for the AI to come stomping at full speed upon your beloved ride because when you're racing with everything you've got to keep competitive with a car that's not even supposed to be in that class of cars, you've got to think ahead as opposed to behind.
Like Pantha-King stated, it's tiring of this happening all of the time when you're trying to honestly race in the series.
My complaint about the game is that sure, we have all of the graphics, and physics pretty much down pat but how is it that the game producers can't get the AI right as it is in real life? Everything else is pretty much on par with real life so why not the AI?
Maybe they should call this Nascar Forza Rubbin is Racin Motorsport because that's what this reminds me of. Just like Nascar racing, you've got the guy that doesn't want you to pass so he blocks you, and if you do pass, he'll nip you on the rear enough to spin you out along with the rest of the group behind you.
That's not racing people and in any other form of motorsport, you're penalized with penalties or a DQ.
Let it be real and I'll be happier with the game.