AI getting the best of you?

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misnblu

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I love this game but it's so frustrating when the AI cars just pound you into the walls, come in behind you, ramming you, and late braking into you.
Has this annoyed anyone else in this game?

Sometimes it's so hard to like a game like this or is it just me?
I couldn't tell you how many times I've went to make a proper pass and some car just decides to bolt right in front of me and wham, I'm out.

Discuss. :)
 
The AI definitely follow a pre-defined line, and it seems like they just have a very small buffer zone of knowing where you are.
 
You're talking about M. Rossi, aren't you?

No one, I repeat, no one has the propensity to piss you off like Rossi. Sure, some of the other "aggressive" AI while brake-check you at every corner they possibly can, but Rossi is the only one who will purposely ram into you, perform the pit maneuver on you (with the utmost perfection might I add), and will attempt to take you out as soon as the race begins, you know, assuming he's close enough to you (which he WILL be). All of this just to maintain his spot in first place; Rossi will take out anyone (including the other AI) without a care in the World. If he could, he'd give you the finger while doing it to.

My suggestion?

Kill him with your car. There is no greater satisfaction (virtual or physical) than ramming Rossi right into a wall, grille first and hoping to God he rolls over afterward. Also, just in case you were wondering, T10 purposely gave the AI personalities and I commend them for it because it makes the game a lot more interesting than having generic AI bots who only stick to the racing line and don't really care what position they end up in.
 
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Aaah, M. Rossi. Love 'im, or hate 'im, you can ram him into the Maple Valley pits and laugh like a maniac.
 
Maybe I'm just to 'real racing' oriented in which actions like this would be cause for a ban, dq, or a run through for being bad.
I don't know.

As these games are supposed to be sim games, I'd think that the question of AI would be addressed so that they would follow the same rules as we do in the game.

I certainly hope this is not going to be the case with the GT5 game coming soon.
If this were a Nascar game, I could understand having to plow someone to get ahead where 'rubbin is racing' is all the fad with the Nascar gents.
I'm not like this so it boils me to a point I just want to throw the controller into the wall. :scared:

I love close racing and I've been trying to adhere to this with the ForzaIII game but it's not working whenever they're out to get you.

We'll see.
 
Dunno what your beef is with Rossi is he's the only decent racer on the game. Never rammed me off the road or done anything dirty when I've raced him.
 
Check YT and search "M. Rossi" and then ask yourself that same question.

Also, if you've never been rammed by Rossi, then you've never raced Rossi. :lol:
 
Dunno what your beef is with Rossi is he's the only decent racer on the game. Never rammed me off the road or done anything dirty when I've raced him.
If you're not competitive in your racing and how you set your car up, then you've not raced the AI.
I'm constantly fighting for the lead with me edging out the competition by mere feet as opposed to being so far ahead that the AI has no chance.

Most situations have me positioned mid pack or at the rear so to win those races requires good driving and staying away from other cars while maintaining a line that keeps up the speed along with good speed coming out of the apex.

Mr Davis has been notorious for driving me off of my line coming into a corner. When we're side by side, it becomes a matter of who late brakes the longest and that's usually the AI so the battle of that apex becomes even more heated.

Trust me though, I absolutely love this game with the graphics, feel, and realism it has to offer.

Oh and a little off subject but still on subject, how do you go online to race others with this game?
I haven't figured this out yet and seemingly tried everything but to no avail. :dunce:

Thanks all for the feedback. 👍
 
Oh and a little off subject but still on subject, how do you go online to race others with this game?
I haven't figured this out yet and seemingly tried everything but to no avail. :dunce:

Thanks all for the feedback. 👍

Go Race > Multiplayer. From there you can either invite some buddies into your room, or you can find a race to jump into. If you don't have a Gold subscription however, multiplayer won't be available to you.
 
Yeah, I've got gold.
Thanks, I'll have to get online next time I'm playing Forza.
Been playing too much ODST at the moment. :crazy:
 
I so wish to have this game right now. Would definitely make a race car with M.Rossi plastered all over it.

Would grief people online to my heart's content :lol:
 
If you want a little extra help beating the AI in braking, race brakes help way more than you'd expect. I usually don't even fiddle with the settings unless it seems the front/rear of the car locks up too easily. Even then I'll only move it 1-2%.
 
Also, make sure the game is set to the highest difficulty setting (i.e 100%). Most importantly, the AI needs to be set to "Hard". Then, as misnblu said, set your car up so it's competitive with the rest of the field, but not so much that you're way ahead of everyone.

Personally, the single biggest advantage for me has been the acquisition of Fanatec Clubsport Pedals (with the Tuning kit). Once I dialed in the brake feel, I'm out-braking everyone, both AI and Online...

The Load-Cell brake makes more of a difference than I was expecting.




;)
 
I won't go for the pedal sets and seats that are available because I've got a Porsche sitting outside and a built from the ground up, purpose built car for the track in storage.
So driving is not a problem when it comes down to it in real life.

I'm just aggravated with the constant crashing into each other.
I've tried the easy, medium, and hard settings on the game with medium being my choice. In all settings though, the AI is pretty much the same but requires you to race harder and become better with the hard setting.

I'll continue with the game though and with time, may become a better driver to be able to avoid all the carnage that can come with racing Forza. 👍
 
Funny - I find Rossi tame compared to Esposito - he's the true maniac - plus he starts usually in 6th place so he'll usually ram your chuff.

Chapman
 
While I havn't played FM3 in a while, this thread reminded me of a question I've been meaning to ask about the stock Miata race at Motegi, (I think that was the one) where you start in the back and it seemed impossible to win on the harder difficulty.

Have any of you won that race?

If so how did you go about it?
 
Tried an 8 car multiplayer race last night. Used the following cars to race against

Audi R8
BMW LMP
Toyota GTone
Panoz LMP
Ferrari 333SP
Rothmans 962
Peugeot 905
American Spirit 962 (my car)

Decided to put the Ferrari and Porsche's AI to hard. Started the race at the back of the grid with the 333SP and 962, managed to get up to 5th place on the 3rd corner of the Nurburgring GP before getting rammed up the arse and off the track by the Ferrari 333SP. Restarted the race and ended up in the same place but as close to the 4th place car as I could get. End result, despite being an inch from the 4th place car, the Ferrari saw fit to ram me into the back of the car in front.

Repeated attempts ended with the same results. No matter how fast I went into and out of the corners the Ferrari wanted me off the track.

I've noticed that hard AI aim to keep you off the track and ram you at almost every opportunity.
 
I've noticed that hard AI aim to keep you off the track and ram you at almost every opportunity.

I have found the opposite to be true. The hardest difficulty provides the best overall experience with the AI.

I can't say I've had the same experience with similar testing procedures.

Are you sure you're not just going into the corners wrong, braking too early, not paying attention to where the AI cars are in relation to your car, etc...?

Some of the AI personalities are more aggressive than others, but I'm not getting rammed very often at all, and I'm always on Expert difficulty settings.




;)
 
I have found the opposite to be true. The hardest difficulty provides the best overall experience with the AI.

I can't say I've had the same experience with similar testing procedures.

Are you sure you're not just going into the corners wrong, braking too early, not paying attention to where the AI cars are in relation to your car, etc...?

Some of the AI personalities are more aggressive than others, but I'm not getting rammed very often at all, and I'm always on Expert difficulty settings.




;)
Everybody has a different driving style and to be competitive with what you've got, there's times that you've got to brake early to keep a good line and speed as in some situations, I'm running a Ford Escort Cosworth against the likes of Ferrari's, ZO6's, and Vipers so in this instance, you've got to keep up the corner speed with earlier braking than what their cars are doing.

And it's not a matter of having to look for the AI to come stomping at full speed upon your beloved ride because when you're racing with everything you've got to keep competitive with a car that's not even supposed to be in that class of cars, you've got to think ahead as opposed to behind.

Like Pantha-King stated, it's tiring of this happening all of the time when you're trying to honestly race in the series.
I've even gotten within inches of an AI car to see if it'll even move and nope, it won't. And how come that when you try to purposely try to knock the AI cars off of the road the way that they do you, you can't? :grumpy:

My complaint about the game is that sure, we have all of the graphics, and physics pretty much down pat but how is it that the game producers can't get the AI right as it is in real life? Everything else is pretty much on par with real life so why not the AI?

Maybe they should call this Nascar Forza Rubbin is Racin Motorsport because that's what this reminds me of. Just like Nascar racing, you've got the guy that doesn't want you to pass so he blocks you, and if you do pass, he'll nip you on the rear enough to spin you out along with the rest of the group behind you.
That's not racing people and in any other form of motorsport, you're penalized with penalties or a DQ.

Let it be real and I'll be happier with the game. :dopey:
 
Everybody has a different driving style and to be competitive with what you've got, there's times that you've got to brake early to keep a good line and speed as in some situations, I'm running a Ford Escort Cosworth against the likes of Ferrari's, ZO6's, and Vipers so in this instance, you've got to keep up the corner speed with earlier braking than what their cars are doing.

And it's not a matter of having to look for the AI to come stomping at full speed upon your beloved ride because when you're racing with everything you've got to keep competitive with a car that's not even supposed to be in that class of cars, you've got to think ahead as opposed to behind.

Like Pantha-King stated, it's tiring of this happening all of the time when you're trying to honestly race in the series.

My complaint about the game is that sure, we have all of the graphics, and physics pretty much down pat but how is it that the game producers can't get the AI right as it is in real life? Everything else is pretty much on par with real life so why not the AI?

Maybe they should call this Nascar Forza Rubbin is Racin Motorsport because that's what this reminds me of. Just like Nascar racing, you've got the guy that doesn't want you to pass so he blocks you, and if you do pass, he'll nip you on the rear enough to spin you out along with the rest of the group behind you.
That's not racing people and in any other form of motorsport, you're penalized with penalties or a DQ.

Let it be real and I'll be happier with the game. :dopey:

I understand all that.

I just haven't had the experience you speak of. I am rarely rammed off course by another car.

As you said, it's probably down to driving style.

The AI isn't perfect, that's for sure. However, my experience is that if you drive smoothly, and are aware of the cars around you, the problem you speak of doesn't rear it's head too often.



;)
 
I haven't had a problem as of yet but I have had some great battles during the R2 Races. The whole field with about 3 second separating me from the C6R managed to lap the Ferrari 550M. Funny how that used to be the car to beat in the R-GTS days of old. The AI in all racing games has improved over this past decade though.
 
The AI really depends a lot on the difficulty. On the hardest setting they are almost as rough as racing the AI in GT4. But not quite as bad. On medium they are very intelligent.
 
The AI really depends a lot on the difficulty. On the hardest setting they are almost as rough as racing the AI in GT4. But not quite as bad. On medium they are very intelligent.

????

I would say completely the opposite. On Medium they make more mistakes (i.e late braking right into you). On Hard, they actually "try" to brake at the correct points, and even try to avoid you if they have time to (other than a few of the weird pseudo personalities). They can be more aggressive, but they are much smarter than on any other difficulty setting.

I finished the game on medium, started a new profile, and went through the game again on hard. What a difference. The races are much more fun and rewarding. I'm not as worried about getting rammed as was so often the case on medium (never tried easy).




;)
 
I've been playing it on hard recently just to see if there's any changes.
Not really. lol
Maybe it is that one personality but I've got the names of the drivers removed from racing so it's more lifelike since in real life you're not going to see a name pop up above the cars roof revealing the driver. :dopey:

It's harder racing with the lead car very difficult to stay in touch with unless you're driving the course right.
I still get aggravated when one of the cars just pulls right out in front of you for no reason. :grumpy:
 
I rarely if ever get rammed by the A.I

I don't know why you guys are all the time, maybe you all just suck? :)

In fact, I find the a.i pathetically slow and easy to beat...
 
Judging from that statement, I'm going say that you probably use traction control, chase cam, and entirely outclass the AI in every race.


Since we're so slow, you could tell us what time you can run on a certain track in a certain car/class...
 
Judging from that statement, I'm going say that you probably use traction control, chase cam, and entirely outclass the AI in every race.


Since we're so slow, you could tell us what time you can run on a certain track in a certain car/class...

Hard A.I.

Full Damage.

No ABS.

No TCS

No STM

Manual with clutch

XBox 360 controller.

Just dominated R2 world tour in my R2 848 DBR9, was easy.

Also, hotlapping =/= racing. Going fast with other cars is completely different then going fast alone.

But anyways, with said DBR9 getting around 3:46ish around Sarthe. Not 100% sure because there are no offline leaderboards.

p.s incar cam 100% of the time.

*edit*

Alright, well I decided to do some laps around a track that is abit more involved then Sarthe.

1:52.106 around Suzuka without a track specific setup (i.e it is setup to be good on all tracks but it isn't as fast as it can be)
 
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With a DBR9? Is that stock?

I don't own one nor have the credits to own one at the moment, if that isn't the case....
 
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