Alignment: Toe

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I believe the guide that comes with GT5 is pretty accurate in this regard. You'll have to experiment with it to find how it works best for you, but you rarely see extreme toe settings in tunes posted here. Most are between -.2 and +.2 and most even closer to 0.0 than that.
 
It does, it won't be very noticable unless there was a dragstrip with reaction time or something like that.
 
Does toe help with initial traction/launch?

Negative effects?

Yes, positive toe improves traction. But it increases understeer, so whether the improvement in traction is worth it will depend on the situation.

Toe >0.5 can make the car "wander" at high speed, so it is very hard to hold the correct line. IIRC it doesn't lower the top speed though.
 
toe will decrease top speed as if I leave toe anf camber at 0 my NASCAR runs much quicker at Daytona, obviously tire wear isint crazy great but you will notice loss of speed with toe
 
Woops, sorry for putting wrong info out there.

From what I remembered (and maybe physics have been ninja-edited since then...) the biggest effect was the wandering down the straights. But then, I wasn't looking at top speeds > 330km/h either.
 
Does toe help with initial traction/launch?

Negative effects?

Positive toe helps greatly with off the line acceleration.
If you're looking for a 1/4 drag tune as I suspect, set it to max.

For anything else, I usually run 0.00. Positive rear toe kills rear tire wear. :yuck:
 
CSLACR
Positive toe helps greatly with off the line acceleration.
If you're looking for a 1/4 drag tune as I suspect, set it to max.

For anything else, I usually run 0.00. Positive rear toe kills rear tire wear. :yuck:

Different cars take toe differently. Max isn't always the best.
 
Woops, sorry for putting wrong info out there.

From what I remembered (and maybe physics have been ninja-edited since then...) the biggest effect was the wandering down the straights. But then, I wasn't looking at top speeds > 330km/h either.
It doesn't make a huge difference, ignore that fact for circuit racing. It is only significant for topspeed runs and dragging on SSR7/La Sarthe.
 
CSLACR
Meant for RWD.
So far it helped with every RWD car I tested it on, though phantoms can exist.

So did I. after a lot a trial and error with drag tunes just maxing rear toe out doesn't work the best. Sometimes less than.5 works the best. It depends on the car and transmission tune.
 
So did I. after a lot a trial and error with drag tunes just maxing rear toe out doesn't work the best. Sometimes less than.5 works the best. It depends on the car and transmission tune.

I'm with CSLACR, I reckon rear toe always increases traction. Maybe sometimes you're slower with max toe because the engine is bogging down?
 
nomis3613
I'm with CSLACR, I reckon rear toe always increases traction. Maybe sometimes you're slower with max toe because the engine is bogging down?

Well how much do you drag? Adding toe helps but just maxing it out is not the way to go on most cars. And yes the toe can interfere with the transmission and give less than ideal rpm for launch. If you still don't believe me you can always just run me:D
 
^ My theory comes from repeatable timed testing of accel vs rear toe for a few cars, so it's not some wild claim without proof.

And yes, you will beat me at drag, it's just something I use sometimes to test traction for circuit tunes.
 
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nomis3613
^ The theory comes from repeatable testing of accel vs rear toe for a few cars, so it's not some wild claim without proof.

And yes, you will beat me at drag, it's just something I use sometimes to test traction for circuit tunes.

Your theory or mine? Toe is important in drag and it's ability to increase traction is tested much more than circuit racers usually do, so small gains in performance are noticed more than you would circuit racing. I wasn't calling you out either I just wanted to show you the difference. Nothing personal. If your talking about circuit racing that adds more drawbacks to max rear toe like massive tire wear, lower top speed, not to mention handling problems.
 
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