All is now becoming clear - GT5 was released nowhere near complete!

  • Thread starter Thread starter Catalysis
  • 145 comments
  • 15,045 views
Could also be that GT5 is following the "soap opera model", the updates keep you interested in what the next development in the franchise will be. There will always be the opportunity to create a buzz with the next new release, patch, update etc. I think it is there way of making sure gamers stay connected to the game.
 
The question is, when will PD stop developing GT5 and save new content for GT6? If they constantly update the game then it will sort of evolve into GT6 over time if they can change cars, tracks, events and other main parts of the game.
 
Already knew this...

The game is incomplete, and if it wasn´t for Sony, we would be waiting for it at least for another year. Is the game worth it? Well, its Gran Turismo, its always worth it. Is it the best GT so far? Other than the eye, or ear candy, the game is slightly above GT3 to my opinion...
 
Few games are released really complete. You should be thankful you spent your money on a game fully supported by its development team, the vast majority of developers that release broken games do not even have the decency to release any sort of patches (EA comes to mind).

So, with all due respect... quit whining.
 
No offense to the OP, but it makes me laugh everytime someone mentions 'Kaz' as a perfectionist. I have yet to see a 'perfect' release from Polyphony.

Just because someone is a perfectionist doesn't mean they will release a perfect product always.

Some people need to know what this word means. . .

If you are a perfectionist, you want to get everything as close to your highest standard as possible. This does not mean you will. WANT and WILL are two completely different words.

Also, it's is theoretically impossible and technically impossible to make the perfect simulator.
 
Just because someone is a perfectionist doesn't mean they will release a perfect product always.

Some people need to know what this word means. . .

If you are a perfectionist, you want to get everything as close to your highest standard as possible. This does not mean you will. WANT and WILL are two completely different words.

Also, it's is theoretically impossible and technically impossible to make the perfect simulator.

Hey, thanks for getting all Websters Dictionary on us.. I had NO idea what 'perfectionist' meant!!! And I don't think it has anything to do with one's own standards..... otherwise you could call any slackjawed programmer a perfectionist.
 
Id say sony Definitely brought the hammer down on PD. To spend that long making a sim of this standard, and then at the last min rush and throw it all together into the mess of a game that it is. Even Kaz must realize that it’s just not fun to play as it should have being.
 
I think, Sony threw the grappling iron within the development to get the game on the market. And PD wasn´t ready at all so now we have a really good game, but with some unfinished and unoptimized parts.

But that does not excuse the really unbalanced game content with the level- and experience point system.

But in days of updates and DLC we can keep fingers crossed to get some good extras and changes.
 
No offense to you, but I have yet to see a "perfect" release from anyone.

Must not have met me then :sly:, only joking lmao. I actually think its a good idea releasing GT5 like this and updating it, far better than having to wait longer for it to be finished ;)
 
No offense to the OP, but it makes me laugh everytime someone mentions 'Kaz' as a perfectionist. I have yet to see a 'perfect' release from Polyphony.

And GT5 is so imperfect it should give suicide thoughts to someone who's a perfectionist..
 
It's hard to remember a game that had so many promised upgrades and enhancements after release.
Actually, that's quite refreshing, in that we appear to have so much more to look forward to. Today's exciting announcement about more Premium cars being a case in point.
Surely it's becoming crystal clear that Sony had grown tired of Kaz's acute perfectionist streak and instructed him to produce a release candidate so GT5 could hit the shelves in good time for the holiday season!
It would be hard to imagine Kaz being completely happy with the game in its released state. It really is a case of flawed genius.
Fortunately, the ability to upgrade console software means that it is perfectly feasible for continuous improvement. Well, for most of us anyway.
The only negative question in my mind is when will Sony bow to the inevitable temptation to start releasing upgrades as payable DLC?

Premium cars...nah its a smoke screen....Your gonna have to pay for those cars...Id rather have tracks or events or even better AI...took a lesson from Fifa i see....Wont be buying 6. I like perfect games...Before the Online "patches" they were what made gaming work...Now its "we release substandard game....Fix the bigger issues then get em to spend more money with us....The whole system is flawed now....They dont read the "Whats wrong" Posts anymore (if they ever did). They read what the people want posts!
 
As much as I like GT I have to disagree. It is not finished if things that are advertised to be in game are not there at release. I am still hopeful these things will be coming via update. If not Sony and/or PD could be looking at a law suit for false advertising. I hope they get it taken care of before it comes to that.

I did not say it wasn't. Just that the OP is exaggerating, I just said its more compete than GT3.
 
It's hard to remember a game that had so many promised upgrades and enhancements after release.
Actually, that's quite refreshing, in that we appear to have so much more to look forward to. Today's exciting announcement about more Premium cars being a case in point.
Surely it's becoming crystal clear that Sony had grown tired of Kaz's acute perfectionist streak and instructed him to produce a release candidate so GT5 could hit the shelves in good time for the holiday season!
It would be hard to imagine Kaz being completely happy with the game in its released state. It really is a case of flawed genius.
Fortunately, the ability to upgrade console software means that it is perfectly feasible for continuous improvement. Well, for most of us anyway.
The only negative question in my mind is when will Sony bow to the inevitable temptation to start releasing upgrades as payable DLC?

Sony grown tired? NO, Sony is more at fault here, it was their moronic decisions with the PS3 and forcing Pd to do 3d and other BS that has caused Gt to be the way it is. Ps3 is a great system with the best exclusives, but Sony has been screwing up the Ps3 since launch.

Some of you have zero clue, being a perfectionist doesnt mean perfect products LMAO.
 
Let's just be glad they didn't tell them to include full Move compatibility, then it really would be broken.
 
Oh really. I stopped playing after 72 total hours once I leveled up to see the amount of events. It should be fairly easy to add events/tracks via patches and DLC. I won't start playing again til then.

Funny thing is, that alot of people were saying give us the game, give us the game and patch it later. The saying of be careful for what you ask for is true. This is exactly what it is happening. But to be honest, if you give them more time, it will reach 8-10 years for development. In the gaming world that = highly outdated. In the Sony world, that would mean no GT on the PS3 console. Sony had to get them to get the game out. They took the 60+ million and decided to take their time. I am sorry but 150 people over 5-6 years should be able to get quite a bit done.

Easy my friend, I wasn't defending GT5 at all, the point I was making is that there are tracks in the arcade mode and practice mode not used in events, its relatively easy construct new events if the tracks and cars are already present. I wasn't defending the game at all, I have a list of grievances with it as long as my arm.
 
Sony grown tired? NO, Sony is more at fault here, it was their moronic decisions with the PS3 and forcing Pd to do 3d and other BS that has caused Gt to be the way it is. Ps3 is a great system with the best exclusives, but Sony has been screwing up the Ps3 since launch.

Some of you have zero clue, being a perfectionist doesnt mean perfect products LMAO.

Can you give us some examples of Sony messing up PD's development of GT5? personally I'd say 5 to 6 years development time and $80,000,000 is plenty generous and plenty patient. Theres only about 2-3 other people in the gaming industry that have the freedom to make games as Kaz does, and unless theres some master plan for GT5, I'd say he dropped the ball somewhat.
 
Can you give us some examples of Sony messing up PD's development of GT5? personally I'd say 5 to 6 years development time and $80,000,000 is plenty generous and plenty patient. Theres only about 2-3 other people in the gaming industry that have the freedom to make games as Kaz does, and unless theres some master plan for GT5, I'd say he dropped the ball somewhat.

Exactly.

If sony actually went ahead and ordered Kaz to release the game, after 6 years I can't really blame them. However, I doubt they did it. It's far more likely that Kaz realized he had to release the game, ready or not, due to popular demand. Sony may have given him a little push, but I doubt they did more than that.

They did force PD to release GTPSP though, and that influenced GT5's development no doubt. But forcing Kaz to release GT5 now? Highly doubt it. As far as I can tell, Kaz rightfully has carte blanche when it comes to GT5.
 
Exactly.

If sony actually went ahead and ordered Kaz to release the game, after 6 years I can't really blame them. However, I doubt they did it. It's far more likely that Kaz realized he had to release the game, ready or not, due to popular demand. Sony may have given him a little push, but I doubt they did more than that.

They did force PD to release GTPSP though, and that influenced GT5's development no doubt. But forcing Kaz to release GT5 now? Highly doubt it. As far as I can tell, Kaz rightfully has carte blanche when it comes to GT5.

What do you think of GT5 as a product after so long in production and costing so much money?
 
I hate to say it, but I think it's the Japanese development process that destroyed this game. Keiji Inafune said it best. In terms of making games, they are far behind what the rest of the industry is doing. They became limited by technologically inferior dev kits and small budgets. It's just a matter of time until only the giants are left, but even those will fall eventually.
 
Can you give us some examples of Sony messing up PD's development of GT5? personally I'd say 5 to 6 years development time and $80,000,000 is plenty generous and plenty patient. Theres only about 2-3 other people in the gaming industry that have the freedom to make games as Kaz does, and unless theres some master plan for GT5, I'd say he dropped the ball somewhat.
Well they did apparently push for the PSP version which set back GT5 a ways. They also pushed for 3d support which not only took more time but probably limited what they could do in the final release of the game due to the higher demand for 3d processing. Had it not been for these 2 things being thrown in there we would have either had the game a year ago or it would be much more complete than it is at this point in time.
 
Well they did apparently push for the PSP version which set back GT5 a ways. They also pushed for 3d support which not only took more time but probably limited what they could do in the final release of the game due to the higher demand for 3d processing. Had it not been for these 2 things being thrown in there we would have either had the game a year ago or it would be much more complete than it is at this point in time.

Yep, Plus they demanded 108oP on top of 3d, wasting time and resources that were sorely needed elsewhere.
 
the game constantly crashes saying "80028EA5 - Unknown"

happens only in B-spec mode on a certain track in my gallardo right after I pass the finish line......

anyone else having this problem?
 
But that does not excuse the really unbalanced game content with the level- and experience point system.
THIS. Makes you wonder if they even had time to play the game through even once before release. Since GT mode is RPG the progress should have been well balanced. And getting this part right would have had very little development cost and no processor power cost so it was really pointless to drop the ball with this. And add to this the decision to have some tracks locked behind really hard challenges...

Still, this game will give us something to do for years, or until GT6 is here. Even if there would be no more DLC the online will keep us busy. And to those of us that are into photomode that part alone is well worth cost of the game.
 
the game constantly crashes saying "80028EA5 - Unknown"

happens only in B-spec mode on a certain track in my gallardo right after I pass the finish line......

anyone else having this problem?
So far I have not saw any problems other than the first day with the servers were badly overloaded causing delay in GT-Life screens and inability to get to the lounge.
 
It's hard to remember a game that had so many promised upgrades and enhancements after release.
Actually, that's quite refreshing, in that we appear to have so much more to look forward to. Today's exciting announcement about more Premium cars being a case in point.
Surely it's becoming crystal clear that Sony had grown tired of Kaz's acute perfectionist streak and instructed him to produce a release candidate so GT5 could hit the shelves in good time for the holiday season!
It would be hard to imagine Kaz being completely happy with the game in its released state. It really is a case of flawed genius.
Fortunately, the ability to upgrade console software means that it is perfectly feasible for continuous improvement. Well, for most of us anyway.
The only negative question in my mind is when will Sony bow to the inevitable temptation to start releasing upgrades as payable DLC?

The reason the game is the shambles it is, is more likely to do with Sonys ever increasing demands for the continual additional hardware marketing gimmicks, meaning Kaz was constantly watering down the finished product in order to maintain it to some sort of acceptable level.

Features were cut and trimmed more and more, we've seen better in earlier demo builds, so the product was definately developed, its just the trimming and cutting that had to go into the final product to please Sony ever increasing list of demands has messed up the the final product.
The current 3D Tv technology is a huge flop in the consumer market, and we to some extent have paid a high price for that.
If the game was simply designed at 720p without 3D it would probably look and play a whole lot better than in does currently and features that seem half baked and cut back over those that had gone before would still likely be fully implemented.
Kaz himself has recently been stressing how much system resources are limited on PS3 with GT5 without unnecessary additions, I have to wonder just what masterpiece Kaz could have delivered without the overstretched technology.
 
This model has benefited PC games for years (of course the update were free). I just hope Sony does not charge us an arm and a leg for "new" stuff. I obviously have no problem paying for stuff like completely new tracks or cars, since that takes a considerable amount of time and effort. But leave stuff like standard to premium conversions, youtube uploading, other features, new events, and challenges free.

I could easily see GT5 going from what is frankly a B to B+ game (game standards, not sim standards) to an A. So much of the "core" of GT5 is perfect. The driving physics, tuning parts (w/ the except of brakes), car (premium) track modeling, weather, day and night, special effects, and even the games performance (yes it does slow down, but considering what is going on, its acceptable. The shadows are the only fly in the ointment).

Make the XP system and rewards a little more forgiving, add more events (old VS new Le Mans race, multiclass races, rivalry challenges, David vs Goliath, time attacks based on real life, etc), take some of the standard cars and make them premium (Audi R8LMS, Veyron, Furai, XF, some classic rally cars, and maybe a few others, I would say 100 total over the years) and finally add a damage slider OPTION for A and B spec. This part would be free (thats one hell of a free upgrade).

Then for the paid portion, simply add new cars and tracks (New Lancia Stratos, Lamborghini Aventador, Ferrari Hy-KERS, new M5, new Lotuses, Spa, Silverstone, maybe a new PD made track, or possibly upressed versions of GT4 tracks a la Trial Mountain). Make each car a dollar (lets face it they are not going to make that many), sell a bundle with a discount on each car and each track for $5. I think that is pretty fair.

Then when GT6 comes out it would have ALL this content plus, whatever else they add.
Had to quote the whole darn thing. My thoughts exactly.

GT5 is a strange creature to be sure, but Kaz seems to know quite well that he didn't release the game he wanted to. Maybe he could see this coming, and is why he experimented so much on Prologue. That game was completely patch friendly. We got a new track with events for it patched in as if it had been there from the start, and double the car list. And for free. This indicates to me that if we have to pay for DLC for GT5, it's going to be buyer friendly.

And I have to chime in on the above stuff. SONY interfering, GT PSP, 3D etc, all ended up resulting in the mostly baked feast we got, and making us wait while the chefs continue cooking the rest of it. Amar has such good analogies. ;)
 
Last edited:
GT5 has its flaws but only thing I wanted from gt5 nice graphics, good physics, 1000 cars, a perfect replica of the ring, and the Gran Turismo experience, so its got all I wanted.

I think the problem is that people where expecting to much and are now complaining.
but we will see what future updates will bring us.
 
Back