But you still have to do them. No exceptions, every time you restart the game. Or else you are restricted (usually) to 6 or so races and cars with horsepower just above double digits. I've been playing GT games since number 2 back in 1998. Why do I have to take a few hours to do licence tests at this point when I already know everything they are trying to teach me?
Say what you want about practical experience, but the Reference Manual from GT2 taught me just as much as the licence tests did the first time I did them way back in 1998, and it didn't take a few hours to read it. And if I needed practical experience, I would rather get it on my own terms fiddling around in Arcade Mode than sit through a bunch of arcane tests that prevent me from actually playing the game proper until they are completed.
Forced licence tests are very old school game design for racing games, like broken bridges are to RPGs, and most other sim series have moved beyond them. Why shouldn't GT?
I understand that they can help people learn. But why shouldn't they be able to simply enter a race and come to terms with the game themselves, and if they are having too much trouble then try the licence tests to get better?
The Licenses are very basic on the Gran Turismo model,and they right about it,it cut on really well that they expand them into driving missions,the problem that I see you cant get is that the Gran Turismo models is based on experience ,even if you complete the licences you will have to try to get gold rank, which is more challenging and more regarding at the time of getting experience,without licences all racers will be like idiots ramming into each other and not following races lines,basic barking,etc...