Am i alone in liking the update?

  • Thread starter Thread starter Kevin01SH
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After racing today at Fuji with the Ford GT, I read through the posts and complaints about the update. So I decided to go back to my trusty Clio and try a few laps back on the S2 tires - it is still very tricky to drive. The R3 tires just provide so much grip so they are easier to drive on...until we have longer races and tire wear!!! :nervous: So I'm looking forward to that Autumn update and in the meantime will enjoy this as best I can.

So anyway, I like the update, am enjoying learning Fuji (although I love Suzuka), like the sounds - and the most pleasant surprise which I was not expecting... when I went to play online for the first time, I went to prepare the usual sandwich during the player matching and came back to find my car punted off the track and the race was already on lap 2! Player matching now takes no more than a minute!!!! No more sitting around humming the same old songs!!!
 
I really like the update, the new tyre physics introduced a whole new top class (800+) and put the cars in 750PP closer together. Also, the host not being able to quit is very nice indeed. 👍 The sounds are absolutely brilliant, I am enjoying them each time I hear a Ford GT or Dodge Viper over my JBL home cinema set! The GT-TV thingy looks nice, though I probably won't use it a lot. But it's not in my way, so I can't be negative about it. :)
 
I think the graphics have improved, I thought high speed ring looked the best before but it looks so good now, I can't believe after nearly four months since I got the game it still makes me go WOW.
Yes lol thats right GT hasn't lost its WOW, which is saying something!!:D:tup:
I tend to only play online but I raced the AI earlier and just watched them, and I ended up following two of them around and they were really fighting hard with each other and it was fun just watching them.
Yeah sometimes its interesting to just sit back and watch how the AI Battles it out lol:lol:
I think PD are going to blow us away with the full spec GT5, and with things like damage,ware rates,the upgrading aspect,full tuning modes,some nice community features linked to "my page" and home we're in for a real treat.
I think GT5 is going to be somewhat of a suprise:D One thing is for sure, GT5 is going to be one really HUGE Game! ;)
 
I don't like how much grip the S tyres have now and that powershifting has been removed (I can understand why during Time trials or online, but I like powershifting when I am drifting or fooling around)

but all the rest of the update I do like.
 
The AI seems much more aware and aggressive now. They drive sedately until the player passes them, but then they suddenly start to drive faster, brake later, and turn harder as they attempt to gain back their position.

They also seem more aware of their surroundings. If a car rejoins the track and is going much slower than the cars behind it, it reacts well. Instead of allowing the other cars to rear-end it, the car actually moves out of the racing line, and it doesn't move back until it's safe to do so. I'm impressed with how much the AI has been improved with this update.
 
A liker here as well,

Love it that one can't disconnect a race when bumped into the grid at the first corner .
Don't care about the music, but to be able to hear if a competitor is coming near or beside me has been improved.
Still a lot of punting possible, but getting ontrack is now faster.
Do like Suzuka a lot now

Grtz

Bryan
 
All the other points for liking the update are ok but this one = epic fail. It just proves that you're not yet skilled enough to handle the car without TC.

Not skilled? Have you tried racing with the controller before the update? Especially when using the X button for the gas, i had no choice but to use t/c. now i have switched gas/brake to R2/L2 to get a better feel and its working out better.
 
Not skilled? Have you tried racing with the controller before the update? Especially when using the X button for the gas, i had no choice but to use t/c. now i have switched gas/brake to R2/L2 to get a better feel and its working out better.

i agree with you...
some cars were almost impossible to drive with controller, now they are still tricky but doable :) but its still not like you dont have to worry, but now there is a chance of it working okay 👍

Havent tried the AI yet, only online so hopefully AI would be nice. Wonder if we will get new offline races next update
 
Racing any of the +300 hp monster without TC should be a bit harder than it is now
but it could be down to tire modeling. I have to test the cars with different tire compounds before I pass any judgement. R tires should be Raceslicks with different hardness, and S should be from "best street tire money could buy" to cut slicks and the N should best standard original fitted to car. I'll try the tire suggestioin in the handbook and report back.

definitely try the different settings. i was in the "theres too much grip" boat, but after adjusting tires, its just as difficult as it was previously.
 
Not skilled? Have you tried racing with the controller before the update? Especially when using the X button for the gas, i had no choice but to use t/c. now i have switched gas/brake to R2/L2 to get a better feel and its working out better.

I use two analog sticks since GT3 and it's the best control for me. Similar to radio operated car models :)
 
I love the update. It has re-sparked my intrest in the game and I'm playing it more than ever. The whole thing seems more responsive and polished. I just hope that PD don't look at all the complainers and change it all back.
 
I'm impressed with the latest update, sure, there's still some bits which need some ironing out, but they're getting there. Online play is a lot better now, despite the current selection of events not really being the best (they'll never be able to suit everyone and I know that ;)). I think the penalty system is a whole lot better now than it was before, I don't feel like I'm going to get a penalty every time I cross a rumble strip now. I just think that the wall riding penalty could be a bit better. For instance, rather than touching the wall slightly and getting a penalty, I think it should be judged on how long you were up against the wall and maybe your throttle application.

But as I said, I'm impressed and it certainly is much better than before and I can't wait for GT5!
 
Not skilled? Have you tried racing with the controller before the update? Especially when using the X button for the gas, i had no choice but to use t/c. now i have switched gas/brake to R2/L2 to get a better feel and its working out better.

There are people here that race with controllers before the update and without TC and they were competitive. It seems that your problem is that you weren't using the triggers for gas/brake which would have made it a bit more easire that the x/square combo.
 
All the other points for liking the update are ok but this one = epic fail. It just proves that you're not yet skilled enough to handle the car without TC.

That's not correct, I'm an experienced sim racer, but some of the RWD cars had rediculously low levels of grip. These are performance/race cars, the challenge is to drive them quickly, not keep them on the tarmac.

How many people have spun out a performance roadcar, even when leaning on it in tricky conditions. 60's cars like the Cobra were tricky, modern cars like the Ford GT could be driven by anyone in relative safety.
 
That's not correct, I'm an experienced sim racer, but some of the RWD cars had rediculously low levels of grip. These are performance/race cars, the challenge is to drive them quickly, not keep them on the tarmac.

How many people have spun out a performance roadcar, even when leaning on it in tricky conditions. 60's cars like the Cobra were tricky, modern cars like the Ford GT could be driven by anyone in relative safety.

I agree, but we're not just driving the cars we are racing them/pushing them to their limits. And yes some of the cars while they were drivable they demanded too much to be competitive race wise (f40), things like this should be corrected but the whole physics engine shold not have been reworked. Its like KEVIN01SH said, he doenst have to use TC now because he's able to basically go full throttle throughout the corners, therefore rendering the TC system useless. There were people that used a controller without TC and still had no problems with it, so it could be done, but to make the over all professional physics "easier" is unforgivable.
 
The physics, and more specifically tyre grip, has not been made easier, but more realistic.

Supercars and racecars are glued to the track, you can still spin if you're reckless, but generall hard driving will not spin out a car. F1 does not use TC this year, you haven't seen more spinouts, because TC is used to lap quicker (rather than compensate for driver errors) by taking more risky lines, running over kerbs etc, the only time TC really comes into it's own to help the driver is in wet conditions.
 
Its like KEVIN01SH said, he doenst have to use TC now because he's able to basically go full throttle throughout the corners, therefore rendering the TC system useless. There were people that used a controller without TC and still had no problems with it, so it could be done, but to make the over all professional physics "easier" is unforgivable.

Well i dont nail the gas through the turns, you still get loads of wheel spin that way. i still wait for the car to straighten out first before WOT, its a lot easier with the triggers than the X button i dont know why i didnt switch before.
 
looking forward to private rooms with s2 tires or lower...

👍 Hell yeah! Let us race in our own private rooms with our own regs and cars. As for tires I'm trying to avoid racing compounds. Actually I rarely go above S2.

I feel this update came across in a rather understated manner, improving on things it didn't even mention rather nicely and kind of not coming through on written for updates (what collision physics?!)

Looking forward to the fall update which is supposed to be a "major" one.
 
I'm happy so far, hardly had any quitters, competing in cars that were useless before the update, I cannot believe the amount of complaints about "too much grip":crazy: when you are pushing the limits around a track in a high performance car there really is no such thing:) try dropping a tyre group or two if you don't like it.

Still getting punted which does suck but i've won more online races than ever before since the update:)
 
Gran Turismo 5 Prologue is being used a testing Game to find the right balance to get maximum realism. So I think its fair to say that they may hit a few pot holes on the way, such as bringing out an update that might not seem quite right to everyone. Thats to be expected I think until they have a polished Game...that will be GT5! ;)
 
After reading through the update sucks thread the problem it's raised is the physics have been made easier, which is how I felt when I first tried the F40 (on R1) after updating.

Before the update no matter how much tuning you did you if planted the throttle down you would spin the rears and have a chance of spinning out, If you gradually pressed the throttle then you would lose places out of the corner this meant the F40 wasn't a good choice for racing online, it was hardly ever used and I can't recall winning in one or seeing one win.

So I decided to use youtube and look and listen to how early and hard people were able to use the throttle, to my surprise it seemed that spec 2 had it wrong.

http://youtube.com/watch?v=zFly7UkXNks&feature=related

Check out when he comes out of the final corner he powers out of it harder then it would let you before the update.

Another factor is what PD suggests is the correct tyre ( in the manual and seemingly unknown to many on here ) to simulate real world grip for the F40,it says N3 tyres and S1 tyres for a fresh set, so to anybody who has issues with the game use the correct tyres, and the game has never been better.

I also don't understand why people are annoyed at the fact more people can race closer to them, as if they feel like nobody should share the same road, the facts are if you've masterd a car and track and are a good driver, you'll never have somebody who's a bad driver coming close to you.

From now on i'm only going to use the tyres that the manual suggests and my aim is to beat all the guys who have fitted R tyres to their cars.
 
If you watch and listen closely to the video, you'll find many techniques used by skilled drivers: throttle modulation, small wheel adjustments in the middle of the corners, WOT only on straights, slowing down gradually your car, not just slam the brakes 50m before every bend, etc.

The ones who could tame and win the F40 before the update did all of that—that is what a good driver has (had) to do. But since the August update, anyone can just take corners and be fast without any of the techniques mentioned before. That would be normal if you use the Standard mode, NOT in professional. Hence the claims that professional mode is made easier, and let less skilled drivers get on par with the skilled ones.

Did you also noticed how he got all exited and saluted the car he was passing? (because he was faster) All of that is gone for the people that got the adrenaline pumped up because they have tamed a beast in GT5p, that feeling of joy that came out of a simple drive is gone for the people that have claims about professional mode being easier that before, the joy of driving, the sense of achievement is gone. In that sense the point of the GT series is kind of lost. Not all drivers do it for the wins or podiums online.

Sure there is much more competition artificially created, by the way, example: RBE, easier physics, a not so perfect penalty system, beginner, intermediate and expert modes, etc. This could be "good" from the online RACING aspect of the game, but IMHO it damaged the DRIVING aspect of GT5p. Sure anyone can tell me: If you want thrills, just change the tires! it's that easy, but I'd tell them, Why must I? If anyone wanted to be able do drive a difficult car on GT5p professional physics, just change the physics to standard, that is easy also.

I really hope PD implements a simulation (harder) mode. You know give us the option, just that.
 
I like the new update. I don't get why a lot of people are saying the physics are dumbed down. Maybe these people are so skilled that controlling the car seems ridicously simple but I know I still have some problems controlling the high power FR cars. The update did make it less difficult to correct but not to the point where no one will ever spin out like an arcade game. To be honest I think it feels more realistic, especially since I recently took a Skip Barber driving school and I can apply the same techniques I learn there and get similar results.
 
If you watch and listen closely to the video, you'll find many techniques used by skilled drivers: throttle modulation, small wheel adjustments in the middle of the corners, WOT only on straights, slowing down gradually your car, not just slam the brakes 50m before every bend, etc.

The ones who could tame and win the F40 before the update did all of that—that is what a good driver has (had) to do. But since the August update, anyone can just take corners and be fast without any of the techniques mentioned before. That would be normal if you use the Standard mode, NOT in professional. Hence the claims that professional mode is made easier, and let less skilled drivers get on par with the skilled ones.

Did you also noticed how he got all exited and saluted the car he was passing? (because he was faster) All of that is gone for the people that got the adrenaline pumped up because they have tamed a beast in GT5p, that feeling of joy that came out of a simple drive is gone for the people that have claims about professional mode being easier that before, the joy of driving, the sense of achievement is gone. In that sense the point of the GT series is kind of lost. Not all drivers do it for the wins or podiums online.

Sure there is much more competition artificially created, by the way, example: RBE, easier physics, a not so perfect penalty system, beginner, intermediate and expert modes, etc. This could be "good" from the online RACING aspect of the game, but IMHO it damaged the DRIVING aspect of GT5p. Sure anyone can tell me: If you want thrills, just change the tires! it's that easy, but I'd tell them, Why must I? If anyone wanted to be able do drive a difficult car on GT5p professional physics, just change the physics to standard, that is easy also.

I really hope PD implements a simulation (harder) mode. You know give us the option, just that.

👍👍👍

couldn't have said it better. especially the bolded part. people keep saying "if you want the old physics switch to s type tyres" which makes no sense because if the less skilled drivers are keeping up with you while you're on R type tires, there is now way you'd be able to keep up with them on s type tires while they're on R's.

The fact that you couldn't be competitive on the old professional physics simply means that you are not ready for it and you need more practice. If others are able to master it with practice who are you to think you should be able to do it without, and when you fail you complain that it is too hard. I mean the RBE was bad enough, it punished the more skilled drivers just so the lesser skilled ones would stand a chance but now the noobs have RBE plus they've ruined the physics that was made for the more skilled drivers, it just seems that the GT series has taken a turn for the worst.

Its simple if you cant handle the pro physics then you're not ready for it as yet. Get some more practice, thats the only way you will get better. I ve seen lots of GTP'ers that went from average/above average racers on pro physics to being able to hang with the big boys, some in just a matter of days while others in a couple of weeks. The fact that they can do it means that you can too with practice, but it seems that some of you just want the reward without the hard work.

GT is the "real driving simulator" it also has an arcade mode to cater to the casuals and if that wasnt enough they added a lesser demanding physics engine just so the casuals could get a taste of the simulation mode and if they mastered it they could take their driving to the next level. To me thats where most of the satisfaction in GT comes from, to see that all your hardwork paid off, but it seems like everyone wants to just pick up the game and magically be a pro within a few minutes of playing, and what saddening about it is that PD is giving into it. The meaning of the "real driving simulator" will soon have no meaning if it continues this way. Congrats PD you've really stuck it to the GT fanatics this time.

Oh and for those of you who just want to jump in and drive you should try Ridge Racer.


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Well, at first I wasn't sure about the improved physics but I down graded my tires and it feels as real as before with the right tires...I love it!
 
yeah same here I'm driving the Ford GT on S1 tyres on fuji 750pp. it's a nightmare off the start though and I've no chance winning, did come 4th using the techniques discussed above but can't get under a 5'22.

If we had private rooms then everybody could use the recommended tyres then you wouldn't have to worry about others using the higher spec tyre, and the top driver's would be happy. personally if it went back to how it was I wouldn't have a problem, or if PD gave us new events that locked our tyres to the recommended fresh tyres in my Ford GT that's S1, then I would be just as happy.

Also I'm trying to get the fasted N2 tyre times in the ferrari 512bb and because the boards are empty if anyone wants to have GTplanet TT league PM on here and I'll keep a eye out for your times.
 
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OrangeR and DK just don't get it.


If you want thrills, just change the tires! it's that easy, but I'd tell them, Why must I? If anyone wanted to be able do drive a difficult car on GT5p professional physics, just change the physics to standard, that is easy also.

While both of you thrive for more realistic and difficult physics, you both fail at acknowledging that running S3 or Rx tires on any car will make any easy and this is where GT5P had it wrong to begin with. Put any street car on R compound tire and you won't even be fast enough to warm them up. S3 tires are basically cut slicks, you should not have been sliding all over the place like it was pre-update with any sub 500hp car.

The only thing that I'll give to your ever continuing rant is that PD made one mistake, and that was to not update the online races to reflect the more realistic tyre feel. The PP is also messed up and there should be restrictions as to the cars you can run in 750PP.

PD even put in a disclaimer when you put tires that EVERY car in the games come with VERY high grip tires and that the experience resulting of such is NOT going to be realistic.

You're your own problem, PD could have made it more obvious, I'll give you that.
 
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Im loving the update.

Im loving the Mines R32 GTR sound the most, the way it changes its note on the higher RPM...

It sounds very good in 3rd person view mode.
 
I like it as well.. Now I'm just hoping for damage and more cars in the fall update!
 
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