An idea: A "convert to stock" option

  • Thread starter Thread starter ghsnu
  • 48 comments
  • 3,233 views

Good idea?

  • Yes!

    Votes: 102 87.2%
  • No! (state why please)

    Votes: 14 12.0%
  • Other (state in post)

    Votes: 1 0.9%

  • Total voters
    117
I think this is a great idea, it's just I voted no to make the poll look like PAC man on my iPad :D
 
Something like this would be nice, especially for some of the normal tuning options that cannot be undone.

There was another thread about this a couple days ago. The response made by a few was to use the power limiter to reduce power from the permanent modifications. The problem with this is that the original power curve is not restored. The same applies to adding ballast to return a car to near its original weight. Because we do not know the weight balance of cars, a player would not know how to place the ballast in the car.

I imagine that an easy way to get around this issue of permanent mods is to make them available in the form of replacement parts, and add such a statement to the item description in the tuning shop. For example, the engine tuning stages would mention getting a replacement engine with the modifications you purchased. This would imply that the stock engine is still at your disposal, should you need it.
 
I'm not against it. Just make the cost reflect real life costs. $250,000 plus should do.
 
I'm not against it. Just make the cost reflect real life costs. $250,000 plus should do.

Excremember in the game you apparently have a stable of race mechanics ready to do free labor for you all day (like swapping out trannies, exchanging exhaust systems and swapping bolt ons) as well as apparently magical free access to replacement body panels and race damage parts for any and all cars forever not to mention a paint shop that works for free as long as you have a chip of someones paint to go off of.

This is why this argument makes no sense - the game already features so many concessions to playability that any argument against such a feature or even making it stiflingly expensive is negated simply by looking at how the game is already done...

When you have something like puncture proof, blowout proof tires with no air valves to change pressure, you have to admit already the game concedes some grindiness of real life to flow and fun factor... there is no reason this shouldn't fall into that category.
 
Show me someone, who have done this
Why?

As many people say, it costs a lot time and money.
So would managing a garage of 1000 cars.

And tuning your car means making decisions. And you should think about what to do with a car.

There need to be consequences in the game, everything else would be too simple.
There really isn't much to think about. GT5 has basically no race rules in A-Spec. And the AI doesn't require much of anything to beat. Not to mention, one can simply but the whole tuning shop minus engine stages and weight reduction without thinking at all and go back and forth at will. Online you can probably always find a room for your car, but it's annoying that you might not be able to go to a different room if you decided you all of a sudden wanted to race stock road cars, but can't. PD should of course allow people like you to keep your tunes permanent, but such things do nothing for me. They're just a bother, like GT Auto.
 
I'm not against it. Just make the cost reflect real life costs. $250,000 plus should do.

Yes, this. And then restrict the number of cars to exactly the amount of them produced in RL. So only one of every prototype car in the game at any one time. 6 million players, only one prototype Mazda Furai. Just like RL.

Come on people, this is a freegin game with a tuning section designed to fit the driving section. It would be relatively easy to code the engine and weight alterations to function like the rest of the mods. Go to the settings page, you get to pick what transmission, suspension, etc. All this would do is add "engine stage 1-2-3" and the same for weight so people can tune the car how they want.

I do not understand the resistance to this concept. More freedom in modification is better for the bulk of players. Realism is good for the physics engine, not for the mods or money part of this game. Want real money management? How many racers out there make a profit? And I mean all racers, amateurs to F1 pros. Want to sign up to be in the majority that lose money for the sport? I am sure PD could set it up where you have to charge your credit card to sign up for a race if you dont have any in game funds left after forking out the money to repair your vintage race car after you bumped the guy in front of you. And paid the salary of your 6 b spec race drivers.

There are so many things you get for free in this game, so many things that dont even remotely reflect reality. To pick out this one thing is silly.
 
I'm all for this, great idea! And this is a videogame, not a life reality simulator. Who cares if it's not "realistic" to de-tune/un-race mod a car?? :dopey: It's a videogame, you should be able to do these kinds of things. Let's really simulate real life, you should be forced to pay 1,000,000 a day in storage fees/taxes/insurance for all of the cars you own! :sly:
 
I think a lot of people seem to forget what exactly a weight reduction stage means. Now in Gran Turismo 4, those three weight reduction stages all had decriptions. I believe the first stages is where all unneccesary seats were removed, all noise deadening insulation was pulled out, interior panels. Second stage carbon body panels and then the last stage is where the whole exterior body is removed and replace with a carbonfiber one.

So right from the get-go, you do this to a car and I don't think it is meant to be undone. Or at least it would be easier to just purchase another car in stock form.

I always looked at it from the standpoint if I like a car enough to turn it into a track monster - then I'd always have the extreme, monster track car version and another completely seperate version with a few mods but mostly stock.
 
I think a lot of people seem to forget what exactly a weight reduction stage means. Now in Gran Turismo 4, those three weight reduction stages all had decriptions. I believe the first stages is where all unneccesary seats were removed, all noise deadening insulation was pulled out, interior panels. Second stage carbon body panels and then the last stage is where the whole exterior body is removed and replace with a carbonfiber one.

So right from the get-go, you do this to a car and I don't think it is meant to be undone. Or at least it would be easier to just purchase another car in stock form.

I always looked at it from the standpoint if I like a car enough to turn it into a track monster - then I'd always have the extreme, monster track car version and another completely seperate version with a few mods but mostly stock.

What? Plenty of people pull seats and door panels when they take their cars to the track... then put them back in again when they go home.

And any body panel that is removed/replaced can be put back... the only thing that would be tricky is the noise dampening material depending on where and how much of it, but honestly that can't be THAT hard to overcome...

I see a lot of comfirmation bias going on here... people who want to believe PD must have done it this way for a reason look until they find a reason, then go with it without making sure the reason passes the sniff test.
 
Only driving should be simulated - this is the main purpose of the game.
Other things are not required to be simulated as in real life - it won't affect gameplay.

so i vote - YES
 
I think we should reconsider what the intention was behind these modifications. Perhaps some of you are looking at it as if the tuning section is just a toys-r-us for merely "track day cars" rather than what I believe their purpose was to make GT cars out of our favorite models. I guess another way of looking at it would be converting the CLK DTM race car back into some kind of stock car form. How unrealistic does that sound? Well IMO it would be the same thing. I think the disconnect comes from how Gran Turismo doesn't convey just how extremely modified these cars become.

Also over all my years playing video games, most especially racer/driving games, I've never seen a "convert to stock" option. Perhaps for things like paint jobs, maybe ever "reset to default settings" on customizable parts - but never completely stock.

Either way... voted no.
 
I think we should reconsider what the intention was behind these modifications. Perhaps some of you are looking at it as if the tuning section is just a toys-r-us for merely "track day cars" rather than what I believe their purpose was to make GT cars out of our favorite models. I guess another way of looking at it would be converting the CLK DTM race car back into some kind of stock car form. How unrealistic does that sound? Well IMO it would be the same thing. I think the disconnect comes from how Gran Turismo doesn't convey just how extremely modified these cars become.

Also over all my years playing video games, most especially racer/driving games, I've never seen a "convert to stock" option. Perhaps for things like paint jobs, maybe ever "reset to default settings" on customizable parts - but never completely stock.

Either way... voted no.

Oh, it's very unrealistic, and a poor example at that. The CLK DTM is a race car, and was purpose-built as such. There is not a 'stock' condition for it to return to. If you have the CLK55 AMG road car on the other hand, stripping it down to a trackday machine and then restoring the car to showroom condition would not be impossible.

Simply because some of these modifications typically would not be undone does not mean that they cannot be undone. I'll give you an example:

Here is a car converted to race form. Now the ad does say that the stock dash is in place, but let's pretend it wasn't. Even if the owner did not have the original interior parts that were removed, I can get most, if not all, of the parts I need from just one this one site. Not exactly rocket science, here. A junkyard raid wouldn't be out of the question either. Here is an owner who stripped his interior, but actually kept the parts so that they could be reinstalled by a new owner who may not want to road-race the car. Such work is really not out the realm of possibility.

Asking PD to create an in-game premise where parts would be kept on hand in case of a need to restore the car to original condition is hardly a stretch then.

As for other driving games, Forza does not have a so-called 'convert to stock' option, but you are allowed to remove all modifications performed to your car, despite many of them being more involved and detailed than what is found in Gran Turismo.
 
If you have the CLK55 AMG road car on the other hand, stripping it down to a trackday machine and then restoring the car to showroom condition would not be impossible.

I read this much of your post and dismissed everything else because it seems you missed a big point in my original post. Perhaps reread it because I will not reiterate.
 
Oh, it's very unrealistic, and a poor example at that. The CLK DTM is a race car, and was purpose-built as such. There is not a 'stock' condition for it to return to.

But if you think about stage 3 "weight reduction" and stage 3 engine overhauling, then you can imagine, that it comes close to a race car with heavy modifications and to rebuild it to stock is really hard.

Most people think about "convert to stock" because PD didn´t give you the visual change of your car with those modifications.
 
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at least undo for carbon bonnets :(
You can pretty much do that by purchasing a carbon bonnet but in the car body colour from the tuning shop

It retains the weight loss of the full-on carbon bonnet, but it'll paint along with the rest of the car in gt-auto 👍
 
All the cars that can be race modded are so cheap it's just easier to have a RM version and non-RM version.
 
I would probably rather just buy another stock version of the car.

This.
If I really like a car, I'll buy 2... one for tuning and 1 to keep stock.
If I really, really like a car, I'll get 3... one stock, one tuned via forced induction and one tuned n/a.
 
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