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I think it comes down to two points of view;It is easy because there is no restrictions.
- some prefer events to be 'open' and you set the difficulty
- others prefer the challenge of a tough event where you cannot just simply overpower opponents, this type of player wants to feel pride about achieving a tough goal that is forced upon them
In the race series GT5 only caters for the former, whereas GT3 and GT4 both had a few races that fell into the latter category as well, and which I think were the most fun, remember the Vauxhall Speedster challenge ?
GT5 has 'dumbed down' the racing. Something as simple as giving extra XP (aka GT4s Aspec points) according to what you win with would have made a big difference.