Anyone else burnt out on GT?

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Very much so!

I played GT5, no word of a lie, every single day for over 2 years. The disc didn't come out of my PS3 in all that time.

It was only after i got F1 2012 cheap that i decided to try it out and didn't look back.
It was such a difference from GT, the sense of speed and AI that were actually out performing me was a refreshing change.
Starting in a Force India/Caterham etc, finishing 12th for example and being congratulated for it, just like real life was great.
Putting it on Legendary difficulty and in a decent car is just amazing, you are pushed the whole race and by no means guaranteed a win or even podium.

I then got 2013 but somehow didn't get into it as much.

I thought GT6 would bring the spark back even though i was certain it was going to have issues as it does but i am actually surprised at how little i enjoy playing it.

The first week or two i really liked it because of the physics but then you start noticing the various bugs or blatantly incorrect things.

I used to love just hotlapping when i wasn't online in GT5,for example seeing which is the fastest supercar/GT500/hot hatch/GT300 etc car on a certain track but now i have no urge at all to put GT6 in the PS3.

When i do put it on now i find myself just sat there struggling to find something to do, i completed it all a few weeks ago and am now just bored.

The main issue for me is that i fell for the hype, Ibelieve GT cars performed and had the same characteristics as in real life, or very close anyway.
But i have since realised that they are not as close as i thought and in many cases, miles off so i have no urge to see which Supercar/GT500 etc etc car is the fastest round a track anymore because it would most likely be a totally different result in real life.
The enjoyment came from being immersed enough into thinking you could drive the real versions of the car and get very similar times, which now sounds totally ludicrous!

I know its my fault for believing it could be so close to real life in the first place, but, like i said, i got duped by "the real driving simulator" and various GT v Real life videos and i wanted to believe it!

The sounds didn't even bother me that much until people started pointing them out and comparing them with their real life counterparts and its made me very aware of the sound now which i just can't get over.
If sounds were improved to RedBull jr quality i would play it again with renewed excitement and immersion.

The fact that it seems incredibly barebones compared to GT5 after 3 more years and their decisions to map the moon instead of much more important things that needed sorting all for the sake of three little challenges that take about 15 minutes to complete is mind boggling, also the decision to increase resolution when it was one of the only parts of GT5 that didn't need changing and making framerate even worse is just ridiculous decision making.

So, 6 weeks after release i have basically done with the game!

Never ever thought i would be criticising and be fed up with a Gran Turismo game.
My expectations were low after GT5 but i never thought i'd be done so soon!

Very disappointed fan.
 
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I'm bored of it already, I think it has alot to do with it being so similar to GT5, yes the physics were awesome for the first 3 days until you adapted to them but after that it's just another gt5 with added content and less features. The game is such a boring grind to make money that i don't even care what cars i own i have 88 cars and have the cars i wanted an love and chasing all of them doesn't interest me like it did in 5. i might actually go pick up NFS rivals for something to do instead. Once PD adds a bunch of stuff to the game an Pikes Peak i'll be all over it again but as of now there isn't enough to hold my attention.
 
The single player game is over. It is a "chasing" game not a "racing" game.
Back in the day it was about completing the races to get the prize cars, now even that is gone.

The only reason I play GT6 is for the online element. Racing against other people who enjoy a good race. Really all the new content in GT6 could have been released as DLC for GT5 and I would have happily bought the tracks and some of the cars.

Still the only game that goes in my PS3( Other then my sons Lego games)

I agree with what I've boldfaced, but I couldn't care less about online racing... Online play with almost any game for that matter. There's just no sense of needing or even wanting to advance in GT6 (or GT5). It's just another race, another race, another race, etc. If it weren't for the Seasonal Events, there would be almost no point in continuing at all. I'm at a point where I'm more into photographing my cars, exporting them and transferring them to my PC for use as desktops. Yeah, the driving is somewhat realistic, but that alone no longer makes for a great game like it did back in the late 90's. Polyphony really needs to do something about the whole "bumper cars" racing. GT needs realistic damage and consequences for hitting other cars, barriers, etc. The way it is now (and has been all along) completely ruins any realism that may exist. It needs a real return of prize cars and they need to be something special, rather than what you can buy at the dealership at any point you want. It also needs customization. This is one area where Forza blows GT away. There's just something about collecting cars and making them your own. I spent more time in FM4's livery editor than I did playing GT5 as a whole. It's just too bad that Forza's AI is so friggin' bad. Take FM's customization, damage and smoother performing graphics, GT's realism, superior AI and better (though not as well performing) graphics, weather and combine the locations from both series... BAM!, a damn near perfect racer.

I can't say the GT games are the only ones that see the inside of our two PS3s though. I play a lot of Heavy Rain, The Last of Us, Portal 2 and a couple of others. My Wife plays a lot of Final Fantasy XIV and LittleBig Planet. Other than those games, most of our playing is done on the 360 because we both highly prefer it's controller.
 
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My long-time love has always been GT, since the release of the first installment. Now, I just cannot find the motivation to even turn on GT6 anymore - a few license tests done, and that is about it. Anyone else with this syndrome?

Burned out - you should take a break and play or do something else.

Played GT1-4 , but then got mad at sony for that cluster***k at PS3 release ,then got bored waiting for PS3 price drop , tired of reading how Kaz iz hotlaping gtr on Nordschleife instead working on GT5 , so I've said **** it , forget bout PS3/GT and bought X360 and enjoyed FM for next 5+ years. Good game , FM4 specially , but guess what , after 3 iterations I cannot play it anymore > burned out :D
In november I bought cheap second hand PS3 + dfgt and just couldn't resist when I saw GT5 Academy ed. for 25€ in a store. I thought if I don't like GT anymore I can still sell whole thing and no harm done. Obviously I like It and so I am here playing GT6. Now I have a whole new world to conquer :D

By the tone of many posts on these forums I suspect many more people is "burned out" from GT , which is quite understandable for any game series you play for a few years ,nevermind a decade and a half .
 
Been watching videos of GT1 and GT2. Brings back lots of memories of the good old days when GT was all about fun. Once PD started taking themselves seriously, the fun factor started fading.
Wish my old PS3 hadn't died so I could fire up GT3 again.
 
I'll just leave my thoughts here:

Gran Turismo 6 is better than 5 in almost every way, despite missing some critical features promised to make their return in future updates, however, despite that there's still something missing from the formula that hasn't been replicated since the days of Gran Turismo 2 and maybe even 3. I've mentioned this in the past, but it's more apparent than ever that Gran Turismo is becoming a force that transcends the original intended purpose, and while evolution is inevitable there comes a point where certain factors begin to suffer, whether it be as a direct or indirect result.

Gran Turismo plays such a pivotal role in Sony's lineup of first-party games for the PlayStation brand that succeeding iterations in the franchise sell themselves on namesake alone, and while that's nothing to scoff at as the series is definitely deserving of such an accomplishment, there's the recent feeling of disconnection in recent entries that past games haven't suffered from, as to suggest that maybe the original drive isn't burning as fiercely.

It's clear Gran Turismo is still a game driven by a love of all things automotive and an enthusiastic vision, but maybe that original vision now has to account for the unexpected.

The long and short of it is yes, but I don't think I'm the one that's burned out. The concept of Gran Turismo is what's burning out, and before anyone attempts to run in and claim I hate GT or whatever nonsense that instantly springs to mind - don't.

The concept is quickly spiraling so far out of control that it's taken on several identities and is unable to differentiate between which of them are critical and which of them are nothing more than additions; it's attempting to be so many things all at once that it's wildly incapable of being any one thing at any given point in time.
 
I'll just leave my thoughts here:


The long and short of it is yes, but I don't think I'm the one that's burned out. The concept of Gran Turismo is what's burning out, and before anyone attempts to run in and claim I hate GT or whatever nonsense that instantly springs to mind - don't.

The concept is quickly spiraling so far out of control that it's taken on several identities and is unable to differentiate between which of them are critical and which of them are nothing more than additions; it's attempting to be so many things all at once that it's wildly incapable of being any one thing at any given point in time.
Do you think it's become like this because all PD want you to do is spend real money? Unless you purchased the ultimate edition you can't do proper seasonals, or have plenty of cars
 
I was a bit bored after completing many A-Spec races!

I have a way to cope, unlike some people. I like to get creative and take certain cars to certain tracks with a matching combo. An example would be taking a Formula GT to Cote De Azur, or a Nascar to Daytona. Yes, those may not be the most creative example, however, there are plenty more out there that I have not even thought of, or got around to yet!

It is all about... I'll let Spongebob tell you.

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This is how I deal with it!

Note: This may NOT work with all patients and results may vary.
 
Do you think it's become like this because all PD want you to do is spend real money? Unless you purchased the ultimate edition you can't do proper seasonals, or have plenty of cars

I don't think it has anything to do with microtransactions of any kind, that much is partially evident by the recent updates to GT6 - several new cars and events all for free. All editions of GT6 are the same, the 15th Anniversary Edition cars are just those found in the game with a special livery and upgrades. Nothing more.

What I do think is GT is being driven by a person that admittedly has all the passion in the world for what he's doing, and knows exactly what he's doing (the guy is nothing but smiles and about as polite and cheerful as can be) but the one downfall that's becoming more and more apparent is this blatant lack of acknowledgement in what other racing games are doing.

While others are learning and challenging each other, GT continues to go down a path all on it's own and while that sounds ideal on paper it hasn't exactly led anywhere. Sure, there are some features GT has done better but the larger picture is being marred by what I can only describe as ignorance.
 
Do you think it's become like this because all PD want you to do is spend real money?
No, I don't believe that's the issue.
My issue is PD taking themselves and GT way too seriously as the series evolved. GT1 and 2 were a blast. They were ridiculous in some instances but they knew what they were. They were really fun simcades.
GT5 and 6 are still simcades but they've gotten way too serious for their own good. Thinking they are serious sims.
Once Kaz realized people were using GT to learn driving and getting accustomed to real world tracks, the wheels started turning and he decided to make GT a stepping stone to becoming a racer.
...opinions...
 
I don't think it has anything to do with microtransactions of any kind, that much is partially evident by the recent updates to GT6 - several new cars and events all for free. All editions of GT6 are the same, the 15th Anniversary Edition cars are just those found in the game with a special livery and upgrades. Nothing more.

What I do think is GT is being driven by a person that admittedly has all the passion in the world for what he's doing, and knows exactly what he's doing (the guy is nothing but smiles and about as polite and cheerful as can be) but the one downfall that's becoming more and more apparent is this blatant lack of acknowledgement in what other racing games are doing.

While others are learning and challenging each other, GT continues to go down a path all on it's own and while that sounds ideal on paper it hasn't exactly led anywhere. Sure, there are some features GT has done better but the larger picture is being marred by what I can only describe as ignorance.
Umm interesting, who would be a games designer? Their all becoming predictable
 
No, I don't believe that's the issue.
My issue is PD taking themselves and GT way too seriously as the series evolved. GT1 and 2 were a blast. They were ridiculous in some instances but they knew what they were. They were really fun simcades.
GT5 and 6 are still simcades but they've gotten way too serious for their own good. Thinking they are serious sims.
Once Kaz realized people were using GT to learn driving and getting accustomed to real world tracks, the wheels started turning and he decided to make GT a stepping stone to becoming a racer.
...opinions...
Yeh spot on, I do admire them for taking a game player to a race driver? At the end of the day it's a PR exercise. Could you imagine the army recruiting call of duty on liners ?
 
Once GT introduced the first gaming wheel for GT3 that's when the gloves came off and people started asking for real this and real that but along the while trying to keep the game fun for some and serious for others. With the introduction of GT Academy shortly before the release of GT5 it took on a whole new format. It's all on the users shoulder now, play it as a game or a sim. If you don't like what your given, pipe up and move on simple and easy. Some have failed to see that GT will never go back to the old just due to the history of the title when in the last few years and what people have been asking and pleading for since GT5P or before.

GT is becoming more serious now that it has produced Champions, if you don't like move on try to enjoy something else. Evolution for some people if a bother, which is a shame.....
 
I am hopeful that the next update will fix the glitches so that I can complete races that I have left.....if not I think I will only be checking in and doing seasonals when new ones arrive as my "bacon" is cooked....
 
At the moment I flit from a bit of grinding to going back to try and gold various licences and tests, all whilst waiting for the next seasonal TTs/RedBull challenges. It sort of reminds me of GT5 before spec 2 came out (and when I stopped playing for ages).

I'd really like to see some seasonal races, the return of some of the online social stuff and *proper* endurance races! Until then GT6 is a bit of a damp squib.
 
I don't think it has anything to do with microtransactions of any kind, that much is partially evident by the recent updates to GT6 - several new cars and events all for free. All editions of GT6 are the same, the 15th Anniversary Edition cars are just those found in the game with a special livery and upgrades. Nothing more.

What I do think is GT is being driven by a person that admittedly has all the passion in the world for what he's doing, and knows exactly what he's doing (the guy is nothing but smiles and about as polite and cheerful as can be) but the one downfall that's becoming more and more apparent is this blatant lack of acknowledgement in what other racing games are doing.

While others are learning and challenging each other, GT continues to go down a path all on it's own and while that sounds ideal on paper it hasn't exactly led anywhere. Sure, there are some features GT has done better but the larger picture is being marred by what I can only describe as ignorance.

If you happened to designed a game would you want that game to be like everyone else or its own entity? Designing something to follow the lines of something else or someone else product, I see that as being a copy cat or trying to be like someone or something your not, no class. If GT was like ever other game or sim out there it wouldn't have done so well. Yes it may be lacking in luster but that the community to blame I think, always comparing GT to this or to that. It's just the same as someone comparing the biggest motor. Just because you got the biggest motor does it work the best.

There are a number of other sims out their that show case the SAME thing but are nothing alike. Their own entity. Better yet if you happened to design your own Sci-Fi set or wrote the best Sci-Fi book of the year and someone came in took a idea here and there and modeled the set after your's what would you think? Maybe "I'm glad someone got ideas from my set or book. But why does it look so much better or written much better than mine?"

GT is going down the correct path and it will continue to go down the correct path. It may take some years before they truly understand.
 
If you happened to designed a game would you want that game to be like everyone else or its own entity? Designing something to follow the lines of something else or someone else product, I see that as being a copy cat or trying to be like someone or something your not, no class. If GT was like ever other game or sim out there it wouldn't have done so well. Yes it may be lacking in luster but that the community to blame I think, always comparing GT to this or to that. It's just the same as someone comparing the biggest motor. Just because you got the biggest motor does it work the best.

There are a number of other sims out their that show case the SAME thing but are nothing alike. Their own entity. Better yet if you happened to design your own Sci-Fi set or wrote the best Sci-Fi book of the year and someone came in took a idea here and there and modeled the set after your's what would you think? Maybe "I'm glad someone got ideas from my set or book. But why does it look so much better or written much better than mine?"

GT is going down the correct path and it will continue to go down the correct path. It may take some years before they truly understand.

You seem to be under the impression that GT was created—and continues to exist—in a vacuum.

Every product is "its own entity" regardless of what it's composed of, and this tireless rebuttal of "GT wouldn't have done so well because this or that" would have merit if it were 11 or 12 years ago, but the fact of the matter is GT sells itself on name alone at this point, and while that may be good enough for some there are a number of people that want to see the series grow as a game, and to not play the (padded) numbers game.

I'm fairly certain everything in your second paragraph outright contradicts what your original statement was intended to be.
 
If people wanted GT to grow as a game then why did people ask for so many changes? If they wanted it to stay as game then they should have been happy with what it was offering instead of asking for so much @Terronium-12. Just face and understand the facts that have been placed and where GT is going. Like I said before if you don't like what GT has to offer pipe up and move on. For some when the wheel came along to GT it stop being used as a game and started to be used as tool or resource. Evolution is a killer for some.


Addition:
Maybe Kaz should make a pro version of GT for the drivers. Driver's seem to evolve.
 
My long-time love has always been GT, since the release of the first installment. Now, I just cannot find the motivation to even turn on GT6 anymore - a few license tests done, and that is about it. Anyone else with this syndrome?

When i first got GT5 i remember it on Christmas Day, i was excited and jumping with anticipation. For a whole year i played that game day and night until my eyes and body would just flat out shutdown on me. But a year after GT5 i was bored, i had got all the cars that all the hype was about at that moment, as well as finishing all A-Spec and most of B-Spec events. Online really didn't do much for me, i just drove in random cars around the Nurburgring and that would be it.

GT6 when first announced, i was pretty excited seeing how many standards were converted premium as well as many new tracks. Though on Christmas Day 2013, i got GT6 when i started it up and played the first couple of races. I felt as if i were playing GT5 all over again only with patches and fixes.

Though i kept playing it, and so far I've got not much left to do. All i need to do now is gold all S-Class licenses, as well as all other events i haven't touched. Please let their be a huge content update in the works, if GT6 continues at this rate i might as well re-play GT5. :/
 
My long-time love has always been GT, since the release of the first installment. Now, I just cannot find the motivation to even turn on GT6 anymore - a few license tests done, and that is about it. Anyone else with this syndrome?

Are you doing any online racing in an actual league. I was starting to feel similar to you then joined a couple of leagues and the racing is super clean and competitive and adds a completely new and fun element to the game that I never new existed
 
I agree. I played GT5 for a year more or less every night. GT6 is really just the same game with some minor improvements and a lot of features removed. I take it out once a week now, if my lad wants to try, other than that mostly collecting dust.
 
Anything we do a lot of, we can get burnt out on. A game like the GT series has to be made for both the beginner and advanced player alike. For someone who has never played GT these races are hard and demanding. For those of us who have been doing it for a while, the game is designed for us to be able to create our own challenges. We have the option of using cars with lower pp, harder tires, and putting street cars against race cars. There is really almost no limit to the ways we can challenge ourselves with the game. Is it realistic to do it this way? Probably not, but it can be fun and challenging. Some people like the online racing, some like time trials, some like the career sections, some like other things, some just like running the crap out of expensive cars. The game is set up to try to please a variety of preferences at multiple skill levels. The challenges are not necessarily just handed to us, but they are there, and there should be enough for anyone who is interested enough to play.

Recently I've been playing quite often, but I do get burnt out some. I've got plenty of other things to do and when I come back to it, I usually find something new to do and enjoy. Sometimes, it's just time for a break.
 
Really good points in this thread. Perhaps the only thing I can add is as a core audience we have all grown up a bit and our lives are so different, yet GT stays the same... Problem is GT isn't so remarkable that it has any value in staying the same and in fact it has failed to evolve with its audience, let alone evolving on its own.

When you really look at the GT series the only change is graphic fidelity. Sure, lots have changed under the hood but do all those changes really add up to being what you might have envisioned 15 years ago when thinking of the series? Is there really enough 'game' there to take advantage of all the cars and tracks? What ties the whole experience together?

I would argue that its gone backwards more than forward as a game. But as a sim there has been progress... But sadly the death of all games that brand themselves as sims, flight or otherwise, went off the cliff in the late 90's and the niche narrowed. As I get older I really don't care as much to use my imagination, I want immersion and depth to sweep me away from real life. I'll use imagination to round a few edges but not exclusively to justify the whole package.

What we have now is a name and long running history backed by a large corporations budgets and marketing... And if you remove the anemic A-spec the whole of GT could simply be a marketing tool for manufactures...

6 weeks, not a single feature update... Not even news of them, and that rubs when you compare the features to come with the features shipped on disk. And that announcement in a few days? Its likely just more content...

I don't even go online much and I'm starving for the clubs update... Just to have some kind of refresher...

Burned out? I wish... More like played out and wishing it wasn't... I boot it up every day if only from habit before eventually turning to these forums in hope of announcements...
 
While others are learning and challenging each other, GT continues to go down a path all on it's own and while that sounds ideal on paper it hasn't exactly led anywhere. Sure, there are some features GT has done better but the larger picture is being marred by what I can only describe as ignorance.

Either ignorance or arrogance.
 
Not at all, just scratching the surface, only now just getting into online play. I can see a player not interested in online play so much getting burnt out, especially if they raced through the game quickly. Pardon the pun
 
Its not so much I'm burnt out but I got actually blackflag and have given it a go over the last 24hrs loving it atm. So figure ill play it out then come back when things are fixed and online features improve.
 
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