- 364
- Vancouver
- GUNSLINGER_R450
Indeed, I was coming here to say pretty much the same thing. Just 40 hours so far for me and still lots to do - comparative to what I have paid, that is around £1 per hour.
That is unfortunately a downside here, too many egos and loud opinions around - you get used to it.
A discussion can still be had though, under all of the rest - I'd like to start if possible with the sections from your post which I have highlighted.
It is debateable that GT5 compromised the GT franchise - more than a few here have mentioned that they found no overwhelming issues with that game. I appreciate that others do have a problem, but it is far from a fact that GT5 wasn't up to par. I also appreciate that this would be your opinion, along with the comment that the release was underwhelming. I played that game for most of the intervening time since launch, even completing it a second time after a gamesave corruption, so I feel differently - in my opinion it's a good game and an improvement on GT4.
As to the second point, I'm not sure that GT6 was meant to contain all features from GT5 - so I don't really see why you mention this. The last point though was well documented from before release, that the game would be designed and released with regular updating of the content in mind. I'm not talking purely about DLC here, but patches and new content. This therefore facilitated an earlier release which is pretty damn good as far as I'm concerned because I get to play the game far earlier than waiting until the lot is completed.
These might seem to be insignificant points overall, however, if taken in conjunction with the purpose of the thread, it is important to represent the game GT6 correctly for anyone skimming this for info that'll help them decide one way or the other.
I appreciate your opinion. GT5 was a good game but the point I am trying to illustrate is that it had a great deal more potential that could have been better realized if the following year was used to further deliver new cars and features, but the year was used to include DLC and patches that should have been in the game to begin with. 5 years of development is ludicrous compared to other titles in the same genre. Unfortunately after waiting 5 years for it, IMO the result was underwhelming.
To my second point, GT5 did have some great features, features that I presumed would have been carried over to the next title considering they were well received. I think my comment is very relevant because the evolution of the franchise has included good features carried over to the next title. After the development of GT5 I figured the next title would have included some of the better community features that were ground breaking for an automotive title when initially released in GT5.
Please understand that I don't think GT6 is poor value, it costs the same as any other new release and it ticks all the basic boxes required in a game these days. I also don't think it is a bad game, I play it, I find parts of it I like and it has me at times a bit excited to continue playing it.
I do however see the game as a compromise based on the bugs which are not acceptable, at all! And I think it is a compromise because it is missing key features from the previous title. You can also say the car list is not focused on current, relevant models, so for all of that, it is disappointing. I think it is fair if other consumers question its value.
That is my two cents anyway, if it promotes discussion and people are interested to participate then great. if you agree, thanks, if you don't, no worries, I wont hold it against you.