- 229
...or am I the only one?
I've got a PS2 (obviously); I've also got an Xbox. But I also have 9 PCs and a Mac, at least 4 of which have significantly more CPU power and graphics power than any console on the market (the PS3 might be able to give one or more of them a run for their money but I'm not entirely convinced of that yet).
While the graphics on GT4 aren't bad, coming from HL2 @ 2048x1536 with the detail settings maxed out, with 4x FSAA and 8x AF... it's a little (ok, ok, a lot) disappointing.
My evaluation of GT4 so far is that it's an outstanding game hamstrung by a crappy platform. As far as game consoles go, the PS2 isn't bad (I still think the XBox and GC are better but that's just me), but there's just no way what amounts to a $100-$200 computer can compete with a good, properly built and properly tuned gaming PC.
As I see it, the PC is the ideal platform for GT4:
-More graphics power than a console
-The graphics are not processed by the same processor that does the physics calculations the way I *believe* the PS2 does it, which frees up more resources for both graphics and physics engines
-Graphics would be far better; much higher resolution, much more detailed. HL2-level graphics would not be inconcievable.
-Hard drives are your friend; they reduce loading times compared to optical drives (and the load times for GT4 are annoyingly long...)
-Hard drive based game data storage would also allow for an even larger car and track database; PERSONALLY, I find that while the selection of cars in GT4 is significantly larger than GT3, and the largest of any racing sim ever (afaik), there are a whole bunch of cars that were left out, presumably due to a lack of space on the DVD.
The game itself is great... it'd just be far better as a PC game than a console game. Does anyone else agree with me on that, or am I on my own on this one?
I've got a PS2 (obviously); I've also got an Xbox. But I also have 9 PCs and a Mac, at least 4 of which have significantly more CPU power and graphics power than any console on the market (the PS3 might be able to give one or more of them a run for their money but I'm not entirely convinced of that yet).
While the graphics on GT4 aren't bad, coming from HL2 @ 2048x1536 with the detail settings maxed out, with 4x FSAA and 8x AF... it's a little (ok, ok, a lot) disappointing.
My evaluation of GT4 so far is that it's an outstanding game hamstrung by a crappy platform. As far as game consoles go, the PS2 isn't bad (I still think the XBox and GC are better but that's just me), but there's just no way what amounts to a $100-$200 computer can compete with a good, properly built and properly tuned gaming PC.
As I see it, the PC is the ideal platform for GT4:
-More graphics power than a console
-The graphics are not processed by the same processor that does the physics calculations the way I *believe* the PS2 does it, which frees up more resources for both graphics and physics engines
-Graphics would be far better; much higher resolution, much more detailed. HL2-level graphics would not be inconcievable.
-Hard drives are your friend; they reduce loading times compared to optical drives (and the load times for GT4 are annoyingly long...)
-Hard drive based game data storage would also allow for an even larger car and track database; PERSONALLY, I find that while the selection of cars in GT4 is significantly larger than GT3, and the largest of any racing sim ever (afaik), there are a whole bunch of cars that were left out, presumably due to a lack of space on the DVD.
The game itself is great... it'd just be far better as a PC game than a console game. Does anyone else agree with me on that, or am I on my own on this one?