2) I'm not sure exactly what you want to do with this, if you were able to share them as you desired. Do you mean for other people to simply download the files to their PS3s and play them in GT5 or do you think you can use that track data outside of GT5? If it's the latter, that wouldn't even come close to working since the files just contain tidbits of information that tells GT5 how to generate the track in the game rather than being a polygon-by-polygon and texture-by-texture track model.