April DLC Thread - Out Now

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No suvs or trucks this time please. Fm7 has the worst car packs in history of Forza in My opinion. Horizon 3 had some great ones. But not so Much in fm7. They need to have more different cars in the packs. Sometime they need to learn
So you think that Forza Motorsport 5's and Forza Horizon 1's car packs were better than Forza Motorsport 7's car packs?

In my opinion, Forza Motorsport 7 does have more different cars in each of the car packs.
 
So you think that Forza Motorsport 5's and Forza Horizon 1's car packs were better than Forza Motorsport 7's car packs?

In my opinion, Forza Motorsport 7 does have more different cars in each of the car packs.
Yes i would like to say they had better car packs for sure. Every month is all most the same kind of cars in packs so would not say they are very different. They keep adding suvs every month. But never adding Any of the new supercars/HyperCars exept chiron. The ultimate edition was not worth it for me this time. The packs Always getting better after the car pass ends. But however i don't play fm7 so Much anymore i think they have lost their way
Hoppfully the next one in the series will be better. The Biggest let down in this game is the car sounds and the bugs. And i can't understand what happend with the sounds. They are just terrible campared to fm6 and horizon 3.
 
Yes i would like to say they had better car packs for sure. Every month is all most the same kind of cars in packs so would not say they are very different. They keep adding suvs every month. But never adding Any of the new supercars/HyperCars exept chiron. The ultimate edition was not worth it for me this time. The packs Always getting better after the car pass ends. But however i don't play fm7 so Much anymore i think they have lost their way
Hoppfully the next one in the series will be better. The Biggest let down in this game is the car sounds and the bugs. And i can't understand what happend with the sounds. They are just terrible campared to fm6 and horizon 3.
Forza Motorsport 5's and Forza Horizon 1's car packs had mostly REHASHED cars. You prefer rehashed cars over new cars?

Plus, not every car pack has to have a supercar, even though I like supercars as well as many other car categories. Having a supercar-only car pack would be extremely bland, in my opinion.
 
It's not that the car packs themselves are bad from the onset - what people mean I think when they say that the car packs in Forza 7 are 'bad' is due to how T10 has chosen the cars for the packs.

Lets take a look at some of the splits in regards to the DLC packs released:

Samsung: Two SUV/Trucks, and three classic race cars
Doritos: Five classic cars, with one of these being an SUV, and the other two being modern SUV's as well
Totinos: Only one modern car, the rest are classic cars before 2000 (granted, everybody loves the Elise GT1 so it deserves it's place as the star of the pack, much like the F50 GT in the Mountain Dew pack for Horizon 3)
Dell: Two race cars, one of the most requested vehicles in the game, an SUV and a truck, and then a classic Australian muscle car and a modern super sedan
March: 4 classic race cars, two more SUV and trucks, and a Lincoln

There's very little rhyme or reason to the packs. It's basically whatever T10 can put into a pack. If they were doing it in a pattern, such as one classic car (race or otherwise), one modern race car, one modern sports car, one SUV/truck, and then the rest of the pack is filled out with either oddball vehicles, or vehicles that don't fit in one of the categories that has appeared over the life of the Car Pass, then I'd think you'd see a lot less complaints about the actual DLC packs themselves. Of course, the dumb kiddies will never be satiated, and they always want hypercars and whatever bleeding edge vehicles are out there. But still, T10 has really chosen the vehicles quite poorly.

EDIT: and besides, the argument about the validity of SUV and trucks in a Forza Motorsport game is pretty much moot when you consider that Forza Motorsport, as a whole, is one of the last games to really give you a toy box of vehicles to customizing and use to your disposal, and I assume to a lot of people, is why they play Forza. Are some of the trophy and Baja trucks out of place in a game where there isn't even a dirt track? Sure - but there is probably a reason why they are there, and we'll find out when we learn about the expansion, if there is one.
 
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There's very little rhyme or reason to the packs.

There's been very little rhyme or reason to the packs since FM3, honestly. Aside from the expansions there's not been a clear theme to any of the FM4/FM5/FM6 packs, they just throw them out as they wish. Sometimes it works, sometimes it doesn't, but at least they seem to have stopped rehashing cars from previous games.
 
If there are so many hate comments relating to this car pack on its launch day, then I'm not surprised. Honestly, the Forza fanbase is, no offense, one of the WORST racing game fanbases in gaming history. On the Forza Subreddit, I get downvoted for defending the car packs.
The even crazy thing is that I am being accused of being a Turn 10 Studios employee for liking the car packs.

Here are some images I took as proof:

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These types of responses make me DESPISE the Forza fanbase at times. The Forza Subreddit can be a war zone at times as well.

Well I'm a huge Forza fan and I have never even seen that forum... just because a bunch of cry babies get together for a big circle jerk doesn't mean that should speak for all (or even the majority) Forza enthusiasts. It's quite short sited to assume that we are all whiners like those who posted above. I will admit that many on the official Forza forums are like that though... I see them as the vocal minority. Cheers.
 
Listen I'm just glad every car pack introduces new to the series vehicles. None of the rehashed nonsense from earlier titles. That being said it gives me faith we will see some requested cars being added after the season pass is over...let's face it T10 usually makes better packs after the season pass is up anyway. Let's see what the summer has in store.
 
Forza Motorsport 5's and Forza Horizon 1's car packs had mostly REHASHED cars. You prefer rehashed cars over new cars?

Plus, not every car pack has to have a supercar, even though I like supercars as well as many other car categories. Having a supercar-only car pack would be extremely bland, in my opinion.
I never said all cars have to be supercars. But its not true that horizon 1 had rehashed cars they had far more special ones like shelby 1000. And cars are not very different in the packs in fm7 Always suv and trucks and old **** cars that i could not care less about. But where are the muscle and supercars, new hatchbacks or even Saloon cars. Older games had better variation in the cars. Look at gt they have far better car choises
 
I never said all cars have to be supercars. But its not true that horizon 1 had rehashed cars they had far more special ones like shelby 1000.
HAH! I'm sorry, but that's a load of nonsense. While yes, there were some new-to-series cars brought to FH1, there were also many rehashes from FM4. The Ford Mustang Boss 302, Mercedes-Benz CLK GTR, Ruf CTR2, Aston Martin DBS, 1995 Ford Mustang SVT Cobra R, Mercedes-Benz SLR Mclaren, Ford Country Squire, Nissan R390 Road Version, Ford Escort RS Cosworth, and more.
http://forza.wikia.com/wiki/Forza_Horizon/Downloadable_Content
 
I never said all cars have to be supercars. But its not true that horizon 1 had rehashed cars they had far more special ones like shelby 1000.

The Shelby 1000 is a Mustang with more power. It isn't a ground-up new model, which is what most of FM4's, FM6's, and FM7's DLC has been.

FH1 DLC was littered with different trim levels of existing models, or convertible versions of existing models.

And cars are not very different in the packs in fm7 Always suv and trucks and old **** cars that i could not care less about.

I could be wrong, but I don't believe "cars Andre3200 cares about" is a criteria for Turn 10 when selecting DLC packs.

The SUV/off-roader bias has been very strange given the lack of any dirt tracks in game, but it could have something to do with FH3's popularity. Both games share assets, and perhaps this is to get a head-start of sorts on content for FH4. I'm not saying that's ideal — it obviously rubs some players the wrong way — but from a business perspective, it makes sense.

But where are the muscle and supercars, new hatchbacks or even Saloon cars. Older games had better variation in the cars. Look at gt they have far better car choises

New car additions come down to a handful of variables:
  • Turn 10 wants them in. It's able to source an appropriate model.
  • The manufacturers want them in. They're able to source an appropriate model.
GT offers an interesting contrast. It's taking the FM5 approach: the majority of the cars added so far have been ones we've seen in GT6. The only difference is PD isn't charging for them. But out of 50 new additions, 33 have been revisits. I'm not counting the F1500T-A, though really, it's barely different from the Lotus it's clearly based on. I'm also not counting the '17 Nismo GT-R, nor the new GT3 RC F.

GT Sport has had a new category added in the latest update, while most of the other cars added have fallen into road car categories or the Gr.X catch-all. It's covered classics from the '60s and '70s through to modern cars. FM7 has added pre-war cars, a modern sporty sedan (the Alfa), old F1 cars from Maserati and Porsche, a brand new hot hatch (Veloster)...

I think there's plenty of variation. The issue you seem to be having is that it's not the type of variation you want.
 
The Shelby 1000 is a Mustang with more power. It isn't a ground-up new model, which is what most of FM4's, FM6's, and FM7's DLC has been.

FH1 DLC was littered with different trim levels of existing models, or convertible versions of existing models.



I could be wrong, but I don't believe "cars Andre3200 cares about" is a criteria for Turn 10 when selecting DLC packs.

The SUV/off-roader bias has been very strange given the lack of any dirt tracks in game, but it could have something to do with FH3's popularity. Both games share assets, and perhaps this is to get a head-start of sorts on content for FH4. I'm not saying that's ideal — it obviously rubs some players the wrong way — but from a business perspective, it makes sense.



New car additions come down to a handful of variables:
  • Turn 10 wants them in. It's able to source an appropriate model.
  • The manufacturers want them in. They're able to source an appropriate model.
GT offers an interesting contrast. It's taking the FM5 approach: the majority of the cars added so far have been ones we've seen in GT6. The only difference is PD isn't charging for them. But out of 50 new additions, 33 have been revisits. I'm not counting the F1500T-A, though really, it's barely different from the Lotus it's clearly based on. I'm also not counting the '17 Nismo GT-R, nor the new GT3 RC F.

GT Sport has had a new category added in the latest update, while most of the other cars added have fallen into road car categories or the Gr.X catch-all. It's covered classics from the '60s and '70s through to modern cars. FM7 has added pre-war cars, a modern sporty sedan (the Alfa), old F1 cars from Maserati and Porsche, a brand new hot hatch (Veloster)...

I think there's plenty of variation. The issue you seem to be having is that it's not the type of variation you want.
Difference is gt sport has new cars to the series for free. While back in fm5 they charged you for cars that already was in fm4.
 
It's not like having trucks in the game was a new thing, so I don't see why there's an uproar just recently. If you go back all the way to FM3 you had stuff like the Audi Q7, BMW X5/X6, Cherokee SRT, Ram SRT10, MB ML63, Porsche Cayenne, the Saleen F150 and VW Touareg. FM4 added the Hummer and the Raptor, amongst others. Hell, even GT4 had a bunch of trucks in it, and people were raving about how cool it was to drive trucks around the Nordschleife.

GT Sport's updates also have very little rhyme or reason (Samba Bus? Raptor? a Formula Drift car? V8 R8?) on top of the revisited cars, but it's fine because "Kaz" does no wrong, and it's fine because they're free. SMS and Codemasters seem to forget they have titles out, only updating their games sporadically, and yet, every month when T10 adds more stuff in, people complain because X or Y isn't there.
 
It's not like having trucks in the game was a new thing, so I don't see why there's an uproar just recently. If you go back all the way to FM3 you had stuff like the Audi Q7, BMW X5/X6, Cherokee SRT, Ram SRT10, MB ML63, Porsche Cayenne, the Saleen F150 and VW Touareg. FM4 added the Hummer and the Raptor, amongst others. Hell, even GT4 had a bunch of trucks in it, and people were raving about how cool it was to drive trucks around the Nordschleife.

GT Sport's updates also have very little rhyme or reason (Samba Bus? Raptor? a Formula Drift car? V8 R8?) on top of the revisited cars, but it's fine because "Kaz" does no wrong, and it's fine because they're free. SMS and Codemasters seem to forget they have titles out, only updating their games sporadically, and yet, every month when T10 adds more stuff in, people complain because X or Y isn't there.
people also overlook 750+ that we have in Forza right now. When other games add cars like e30, aventador or the old R8, they get hyped like crazy. They praise the devs for adding them meanwhile whe have those cars since Forza 5. When you have 750+ cars its much more difficult the have variation and impress people.
 
Personally I don't have too much of a problem with the car packs but I do wish they cut down on the amount of trucks and off-road vehicles they add in dlc packs. February's car pack was the only one thus far without a truck in it...I'd like to see more cars added going forward. The only other truck I can see being added is the stelvio.
 
They praise the devs for adding them meanwhile whe have those cars since Forza 5.

Some like the E30 have been in there since the very first game. It's a bit like when GT5 added a few Ferraris and Lamborghinis... People who played Forza at the time already had access to all these cars years before. I feel like T10 in recent years have been trying to treat their games like a car encyclopedia, trying to widen the horizons of the fanbase...

The only other truck I can see being added is the stelvio.

Don't forget the Maserati Levante, another logical inclusion to be.
 
The only other truck I can see being added is the stelvio.
Don't forget the Maserati Levante, another logical inclusion to be.
And I would be completely happy with both of those, the production version of the Lamborghini Urus and the Rolls-Royce Cullinan. SUVs are just too big of a part of the automotive landscape to keep them out.
 
And I would be completely happy with both of those, the production version of the Lamborghini Urus and the Rolls-Royce Cullinan. SUVs are just too big of a part of the automotive landscape to keep them out.
I forgot about the updated urus... And knowing T10 all 4 of these may just be added when all is said and done.
 
<...> and old **** cars that i could not care less about

Would you call an Alfa 8C "whatever-those-asterisks-are-supposed-to-mean"? Because I may feel very strongly about that statement.

Doritos: Five classic cars, with one of these being an SUV, and the other two being modern SUV's as well

This is, in my humble opinion, where things went pear-shaped and people got the impression that "T10 only cares about adding SUVs" ("Clorox Car Pack" pictures going strong on Twitter and all that). If they had dropped the Safari Turbo earlier, in the Horizon 3 days (or left it for Horizon 4), and released the Redundanthawk along other cars with a star power high enough to eclipse the fact that it's redundant, many of the latest crop of nay-sayers would be still singing T10's praises.
Of course it's entirely possible that any other distribution of the cars amongst the monthly DLCs simply wasn't feasible due to time constraints, but if that's the case, then one has to wonder about the state of their operation, and ask whether or not they're having problems with keeping up with the blistering pace of development a yearly release schedule and +9 months support demands.
 
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Hope they add some Super Touring Primeras then, to go in the Forza Touring Car Class.

Oh jeez that a tease, how good would ‘Historic Touring Car’ class be?! Could mix together some Super Tourers, Group A, even DTM and early V8 Supercars. We’ve got a lot of the Group A cars in their road form, but the proper race specs would be very cool.
 
April DLC Clue Thread

Car 1
Sure, it’s practical, but it really is an epic journey.

Car 2
It may set in the west but it’s more important that the rising begins in the east.

Car 3
Are there any affordable classic Porsches left? Maybe, but this isn’t one of them.

Car 4
They weren’t really part of the battle, but they certainly made their presence known.

Car 5
The first was a race car you could drive on the road. The second was a road car you could adapt to race. Baby steps.

Car 6
Oops! But seriously, in my seriously awesome opinion, this is a car that belongs in Forza.

Car 7
I still can’t decide if it is more beauty or more beast. We will leave it up to you to decide.
 
Clue 6 starts with "Oops!" so it has to be the GTP ZX Turbo. :lol:

Also, yay another Porsche, and a classic one at that! Logic would say it's some form of 917 but hey, we never know.

If there is one thing I will give GT Sport credit for: it does the DLC teasing game so much better then Forza's run around clue threads.

Ehh, I think it's fun in its own way, the GTS teasers are way too easy to decode.
 
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Sure, it’s practical, but it really is an epic journey.
uuuuggghhhh, please let that journey line at the end not lead to the car being a Dodge Journey. I don't mind SUVs, but god I dislike the Journey!

Are there any affordable classic Porsches left? Maybe, but this isn’t one of them.
Yay, another Porsche and a classic one at that. Hmmm, what classic Porsches are not in FM7, but are really expensive? 968 Clubsport? 993 Turbo S? 908 Carrera? The 917k?

---
To note, I love the idea of bringing that Nissan ZX Turbo GTP to Forza. Though I think they can dial down on adding racing Nissans afterwards (unless there's a JGTC Skyline on the way).
 
uuuuggghhhh, please let that journey line at the end not lead to the car being a Dodge Journey. I don't mind SUVs, but god I dislike the Journey!
I'm thinking Honda Odyssey. ("epic journey")

As for the Porsche, I'm expecting some form of 917, but hoping for a 904, any 356 coupe or very early 911.
 
Car 1
Sure, it’s practical, but it really is an epic journey.
Dodge Journey
Car 2
It may set in the west but it’s more important that the rising begins in the east.
Datsun Sunny
Car 3
Are there any affordable classic Porsches left? Maybe, but this isn’t one of them
Peugeot 1007
Car 4
They weren’t really part of the battle, but they certainly made their presence known.
Nissan Murano cabriolet
Car 5
The first was a race car you could drive on the road. The second was a road car you could adapt to race. Baby steps.
2017 Renault Twingo
Car 6
Oops! But seriously, in my seriously awesome opinion, this is a car that belongs in Forza.
Audi A2
Car 7
I still can’t decide if it is more beauty or more beast. We will leave it up to you to decide.
Fiat Multipla

Totally not serious guesses bte
 
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