Assetto Corsa in VRPC 

  • Thread starter Thread starter r3b3ld3
  • 786 comments
  • 208,010 views
Any VR users here experiencing significant performance loss with CSP 0.3.0p120?
Yes stutters and sudden frame drops for me using a Quest 3 and the latest CSP. Spent a bit of time trying to get it sorted but have reverted back to previous CSP as to get some racing in and runs fine.
 
Well well well... since disabling the OpenXR Toolkit and using SteamVR settings to get an equivalent IQ (2.5x supersampling), I can now race in the rain again.
21 opponents using the Amuse NISMO 380RS Superleggera (which has a 440k LOD A) at Aviano, at night, in the heaviest of thunderstorms.
Didn't miss a beat, locked 90fps with my Reverb G2/RTX4080/i9-13900 and Oasis drivers, CSP 0.3.0p120.
I couldn't even hot lap in light drizzle during the day before.
Happy.

Edit: even better performance with preview 132.
Posted this in the main thread:
This build is the real deal.
Locked rock-solid 90fps in the heaviest thunderstorm at night, St Croix E (longest route on quite a heavy track), full grid of Kunos M3 E30s, me starting at the back, max number of cars casting headlights, my car headlights casting proper shadows, most graphics settings very high or maxed.
This is all with 2.5x supersampling in the Reverb G2, Oasis drivers, RTX4080, i9-13900. SteamVR, OpenXR toolkit disabled.
I've never had performance like this before.
 
Last edited:
Good to hear you are getting better results with the latest preview. It’s worse for me when launching in open vr or quest so will try steam VR at somepoint and see if that’s better. Welcome all the recent updates though after nothing for a long time. Hopefully we will get some stable builds and new VR features to make AC even better than it is now.
 
Good to hear you are getting better results with the latest preview. It’s worse for me when launching in open vr or quest so will try steam VR at somepoint and see if that’s better. Welcome all the recent updates though after nothing for a long time. Hopefully we will get some stable builds and new VR features to make AC even better than it is now.
Very weird that some people are getting good results, others worse, and others cannot see a difference.

@Cote Dazur how has your performance in the G2 been with Oasis and OpenXR Toolkit?
 
Very weird that some people are getting good results, others worse, and others cannot see a difference.

@Cote Dazur how has your performance in the G2 been with Oasis and OpenXR Toolkit?
Well, i bit the bullet and invested a massive dollar a month this morning based on your glowing report and I already found out 2 things. My cpu rate is now around 25% with just me on track apposed to over 90 % a lot of the time with the latest free version.
I do have one issue, it crashes when I use the latest colour rendering, (lcs) or whatever it called. Runs fine with the gamma. Is that normal right now?
 
Well, i bit the bullet and invested a massive dollar a month this morning based on your glowing report and I already found out 2 things. My cpu rate is now around 25% with just me on track apposed to over 90 % a lot of the time with the latest free version.
I do have one issue, it crashes when I use the latest colour rendering, (lcs) or whatever it called. Runs fine with the gamma. Is that normal right now?
No, should work fine, but you might need to update Pure to the latest.
 
Last edited:
Very weird that some people are getting good results, others worse, and others cannot see a difference.

@Cote Dazur how has your performance in the G2 been with Oasis and OpenXR Toolkit?
It has been stellar, since Oasis, VR is working great. Nothing to report.
I have seen you post on the CSP, I am still at 0.2.3-preview211 with SOL, but you made me curious and I will probably try the latest and Pure, maybe in the thick of winter, when I have less to do. As of now, Love my G2 Oasis combo, so no real motivation to tinker.
 
Back