Audi R8 LMS

  • Thread starter owainz_22
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owainz_22
Anybody know how to set the car up so it doesn't dive like a submarine on the brakes and is driveable? Am using controller atm, getting a Logitech wheel so hopefully the handling will be easier, but am certain a race car should handle way better than this!
 
Yeah it's a bit screwy. The only real way to keep it in line is to add weight up front until it's around 49:51 or 50:50 balance. After that the rear is a lot less likely to switch places with the front under hard breaking.

And check out the tuning forums for more detail.
 
So many threads on this, and other ill-handling cars. This seems the worst though. Long story short, it's not the best handling race car even when set up to its best, so you'd probably be better with the other GT3 cars.
 
The only real way to keep it in line is to add weight up front until it's around 49:51 or 50:50 balance. After that the rear is a lot less likely to switch places with the front under hard breaking.

I tried putting more weight on the back to keep it down and that seemed to work, then I did a race and under hard braking it did the same again! Will try more weight to the front though, also brake bias towards the rear helps a little, still a handful though :(
 
Yeah for some reason the physics in free run behave differently than in races.

Still it's dumb that you have to around 100 KGs to make a race car stable.
 
So many threads on this, and other ill-handling cars. This seems the worst though. Long story short, it's not the best handling race car even when set up to its best, so you'd probably be better with the other GT3 cars.

Ill disagree with that, the race car handles beautifully in real life. I watched the majority of the Bathurst 12 hour last year and there was a lot of commentary from Craig Lowndes (driver of R8 LMS and regular v8 supercar driver) and he praised how the car handled, especially around a difficult circuit like mount panorama.

Something is not right with it in GT6, I bought it the other day and couldn't wait to take it around bathurst but the the thing couldn't find grip to save itself. Lift off oversteer, power oversteer. Felt more like Mario kart than real life...
 
@CarreraGT It's a very accomplished car in real life. We're talking about the one in-game here, which is an abomination compared to the other GT3 cars.
 
So many threads on this, and other ill-handling cars. This seems the worst though. Long story short, it's not the best handling race car even when set up to its best, so you'd probably be better with the other GT3 cars.
For me it's the fastest GT3. All with a setup, I can go 1 second faster than any of the others at Silverstone.
 
The only real way to keep it in line is to add weight up front until it's around 49:51 or 50:50 balance. After that the rear is a lot less likely to switch places with the front under hard breaking.

I tried putting more weight on the back to keep it down and that seemed to work, then I did a race and under hard braking it did the same again! Will try more weight to the front though, also brake bias towards the rear helps a little, still a handful though :(

Brake bias towards the rear will make it swap ends faster. If you find the rear coming out on you, adjust the brake bias forward, so that the rear wheels are less likely to lock up under hard breaking. Setting it rear ward is like using a real soft E-Brake.

The changes you're making will only make the problem worse. Adding additional weight may steady the rear end, but it will also mean there is more inertia when the back gets away from you.

Adjust bias forward for stability. Only adjust rear ward if you have an issue with push/understeer.
 
I made a thread about this. https://www.gtplanet.net/forum/threads/audi-r8-lms-which-one-to-choose.295132/

No one really had a good setup to share other than adjusting the ballast. I did that and it improved... slightly. There is basically no neutral point in that car. You either understeer or snap-oversteer. It's like the car has a sphere underneath, right at the middle of it that makes more contact on the ground more than the wheels themselves. I really miss being able to use Racing Soft tires. I know that they are unrealistic, but in this car, they are needed badly.

I'm not the best GT driver, but I haven't encountered any car that is impossible to drive in any of the games. I even loved the F40 in GT5 and had no problems racing with it even with ABS off. If I can drive the 908 FAP to the limit on Racing Hard tires, no ABS, No assists and the car behaves so well, even with a turbo upgrade, then why not this car? It's not even a fast car. Even the stock R8 5.2 is faster.

The R8 LMS, no matter what other people might say, is absolute rubbish (in the game). Great car for those that want a challenge, terrible choice for those of us who just want to relax and enjoy the game.
 
@CarreraGT It's a very accomplished car in real life. We're talking about the one in-game here, which is an abomination compared to the other GT3 cars.

*facepalm*


Something is not right with it in GT6, I bought it the other day and couldn't wait to take it around bathurst but the the thing couldn't find grip to save itself. Lift off oversteer, power oversteer. Felt more like Mario kart than real life...

Thats. What. He. Said.
 
I. Said. It. First.

So many threads on this, and other ill-handling cars. This seems the worst though. Long story short, it's not the best handling race car even when set up to its best, so you'd probably be better with the other GT3 cars.

And the first part of his post was saying how nice it is IRL, which I agreed with, because he misunderstood my post, just as you have done.
 
I was looking forward to enjoy the Audi... Oh well...

Give the M3 GT3 a try. I got that one and it's been my money maker machine in all these touring car events.
 
I made a thread about this. https://www.gtplanet.net/forum/threads/audi-r8-lms-which-one-to-choose.295132/

No one really had a good setup to share other than adjusting the ballast. I did that and it improved... slightly. There is basically no neutral point in that car. You either understeer or snap-oversteer. It's like the car has a sphere underneath, right at the middle of it that makes more contact on the ground more than the wheels themselves. I really miss being able to use Racing Soft tires. I know that they are unrealistic, but in this car, they are needed badly.

I'm not the best GT driver, but I haven't encountered any car that is impossible to drive in any of the games. I even loved the F40 in GT5 and had no problems racing with it even with ABS off. If I can drive the 908 FAP to the limit on Racing Hard tires, no ABS, No assists and the car behaves so well, even with a turbo upgrade, then why not this car? It's not even a fast car. Even the stock R8 5.2 is faster.

The R8 LMS, no matter what other people might say, is absolute rubbish (in the game). Great car for those that want a challenge, terrible choice for those of us who just want to relax and enjoy the game.
There's one coming. It's still a bit too loose but I'm getting there. It'll be in the tuning section, "hopefully" late tonight.
 
Both the R8 and the GT-R GT3 cars need work along with a number of other cars.
 
There's one coming. It's still a bit too loose but I'm getting there. It'll be in the tuning section, "hopefully" late tonight.

Thanks for the effort 👍 I know nothing about tuning, reason why I was asking for some tips. I hope you manage to fix it. I really want to use that car.
 
Ill disagree with that, the race car handles beautifully in real life. I watched the majority of the Bathurst 12 hour last year and there was a lot of commentary from Craig Lowndes (driver of R8 LMS and regular v8 supercar driver) and he praised how the car handled, especially around a difficult circuit like mount panorama.

Something is not right with it in GT6, I bought it the other day and couldn't wait to take it around bathurst but the the thing couldn't find grip to save itself. Lift off oversteer, power oversteer. Felt more like Mario kart than real life...

My bad, I thought he was referring to the real car.

But yes, it's a damn shame the car handles the way it does in GT because it's such an awesome car in real life.

Only other GT3 I've tried is the SLS and while it handles nicely, the incorrect sound (sounds nothing like an SLS!) just throws me off too much to buy it
 
My bad, I thought he was referring to the real car.

But yes, it's a damn shame the car handles the way it does in GT because it's such an awesome car in real life.

Only other GT3 I've tried is the SLS and while it handles nicely, the incorrect sound (sounds nothing like an SLS!) just throws me off too much to buy it
I think the SLS sounds great.

I also think people who come into "Gran Turismo 6" forums, and start talking about real life instead of "Gran Turismo 6" are lost.
 
I think the SLS sounds great.

I also think people who come into "Gran Turismo 6" forums, and start talking about real life instead of "Gran Turismo 6" are lost.

How do you figure, it's a driving simulator isn't it? I think it's safe to assume that most people on this forum are car/racing fans in real life (myself included) and play Gran Turismo to simulate their love of cars. As such, your comment makes no sense.

I don't think the SLS sounds bad per se, it just doesn't sound like an SLS
 
I thought the SLS was pretty accurate, it's just a bit muffled like most of the sounds are.
 
How do you figure, it's a driving simulator isn't it? I think it's safe to assume that most people on this forum are car/racing fans in real life (myself included) and play Gran Turismo to simulate their love of cars. As such, your comment makes no sense.

I don't think the SLS sounds bad per se, it just doesn't sound like an SLS

I think what CLS meant was that most complain and spout phrases like "there is no way this car really handles like this". I assure you that 99.9% of those have never driven a real GT3 machine (applies to most other cars as well)...

Once I started adjusting my driving the R8 became more enjoyable. Sometimes slower turns out to be faster when driving a car.

Here is a simple setup that made it better handling for me:
Stiffen the front spring 1-2kg, soften the rear by 1-2kg
up both front damper settings a bit, and tighten the ARB front and back
front toe should point inwards, .15 worked for me
12/28/28 is my current LSD
most important change: ride height should be >65mm, give the front a +5 on rear.
3/1 brake balance.

naming exact values doesn't make sense since everyone likes a different "feel".

Also praiano has a tune for the r8 lms in his garage. His tunes are usually very good.
 
I use a DS3 and run all my GT3 cars as is, on the stock RH tyres. I agree with Third Reign. I continue to adjust my driving with the R8. I run it stock and use different driving lines at different tracks, than I do with the other GT3 cars.
 
You definitely need to adjust your driving. The car is very squirmy under brakes. I have managed to sort of work it out by being super smooth on the turns and slowing down earlier than usual. Still catches me every now and then though.
 
The R8 LMS was/is one of my favorites, was in previous GT and still is in GT6.
It indeed needs a proper tune and a steady thumb (yes I'm a DS3 driver) to control it.
But like with the RUF, once mastered, it is a blessing to take to the track.

But I agree with that PD kinda screwed it up on GT6 (compared ot GT5)
 
I think I've finally managed to tame this one. I have an exaggerated understeer setup for me, try that.
 
How do you figure, it's a driving simulator isn't it? I think it's safe to assume that most people on this forum are car/racing fans in real life (myself included) and play Gran Turismo to simulate their love of cars. As such, your comment makes no sense.

I don't think the SLS sounds bad per se, it just doesn't sound like an SLS
The point, is that if you do happen to be talking about real life, in the "Gran Turismo 6" forum, (You understand GTPlanet also has non Gran Turismo forums right?) you need to specify "IRL". Or expect loads of people to ask "wtf". Up to you really.


Anyway - R8 setup without gobs of ballast. (or aero at the rear, which doesn't help low speed corners at all)
Current setup for Audi R8 LMS Team Oreca '10
528/1340/586
Improve body rigidity

Aero:
375/500

Suspension:
85/85
16.89/16.89
4/3
5/3
2/1

5.0/0.0 (4.0-6.0 seems to be the usable range, depending on controller, driving ability and track used)
-0.50/+0.80

Gears:
TS 217
3541
2550
1950
1525
1215
990
3462

LSD:
5/5/60 - (7/7/60 produces less wheelspin, but can snap around and kill you more easily)

BB:
4/4

It's not finished, I want to see if there are faster or better ways to do this.
 
The point, is that if you do happen to be talking about real life, in the "Gran Turismo 6" forum, (You understand GTPlanet also has non Gran Turismo forums right?) you need to specify "IRL". Or expect loads of people to ask "wtf". Up to you really.

Which is exactly what I did... I was comparing the real R8 LMS to it's digital counterpart
 
Ill disagree with that, the race car handles beautifully in real life. I watched the majority of the Bathurst 12 hour last year and there was a lot of commentary from Craig Lowndes (driver of R8 LMS and regular v8 supercar driver) and he praised how the car handled, especially around a difficult circuit like mount panorama.

Something is not right with it in GT6, I bought it the other day and couldn't wait to take it around bathurst but the the thing couldn't find grip to save itself. Lift off oversteer, power oversteer. Felt more like Mario kart than real life...
Which is exactly what I did... I was comparing the real R8 LMS to it's digital counterpart
Yes you did. 👍
You just "disagreed" that the R8 is sucky in GT6, because it's good IRL. And then said it's screwy in GT6, after saying it's not. Kinda.

Anyway, I don't really care, you can talk about moon ships in Forza(ironically this wasn't intended to be a pun on GT6) forums for all I care. Expect rebuttals when you do this anyway.
 
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