Australian Tuning League - ZR1 09 Race Car - SeriesFinished 

  • Thread starter VENDALISM
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Australia
SYDNEY NSW AUSTRALIA
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Australian Tuning League: Presents the 2014: CHEVROLET ZR1 09 Race Car Series.
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Welcome to the Australian Tuning Leagues : CHEVROLET ZR1 09 Race Car Series

We are taking sing ups for this one make Race Car Series.

Please post your interest on this thread.

Race events will be held on each Friday night for 10 consecutive weeks starting on Friday the :
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Race Start Date 23/05/14 Friday Night 8pm EST

Race Calendar

ROUND 1 - 23/05/14

TRACK: Daytona Road Course / Night Race LAPS: 37

Friday Night 8:30pm EST
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ROUND 2 - 30/05/2014

TRACK: Indianapolis Road Course LAPS: 41

Friday Night 8:30pm EST
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ROUND 3 - 06/06/2014

TRACK: Ascari Full Track LAPS: 28

Friday Night 8:30pm EST

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ROUND 4 - 13/06/2014

TRACK: Apricot Hill Raceway LAPS: 42

Friday Night 8:30pm EST




ROUND 5 - 20/06/2014

TRACK: Nurburgring 24h LAPS :7 1 PIT STOP ONLY


Friday Night 8:30pm EST

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ROUND 6 - 27/06/2014

TRACK: Mount Panorama Motor Racing Circuit LAPS: 32

Friday Night 8:30pm EST

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ROUND 7 - 04/07/2014

TRACK: Circuit de Spa LAPS: 27

Friday Night 8:30pm EST

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ROUND 8 - 11/07/2014

TRACK: Cape Ring LAPS: 31

Friday Night 8:30pm EST


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ROUND 9 - 18/07/2014

TRACK: Autodromo Monza Weather at Race Start 50% Weather

Changeability 10 times Surface Water at Race Start 0% LAPS: 37

Friday Night 8:30pm EST

Autodromo Monza



ROUND 10 - 25/07/2014

TRACK: Grand Valley Speedway LAPS: 36
Friday Night 8.30 pm EST







DRIVERS image.jpg

1.VENDALISM #73

2.fullgas62 #62

3.Heathenpride

4.Dbn26 #26

5.Greasy07 #07

6.GripHunter #53

7.WIDFO #47

8.redness-63 #63

9.Badmf-1 #9

10.Gazmonator #56

11.CLowndes888 #88

12.PAWEL17 #17

13.

14.

15.

16.

Room Settings:


Friends Only
Race Type : Race for Real
Fixed Room Ownership : Off
Voice Chat Quality Disabled (for better room stability)
Max number of Participants 16

Track Settings:

Weather at race start 0%
Time :Various
Time Progression x 2
Weather changeability Fixed
Surface Water at Race Start 0%

Race Settings:

Start Type: Grid Start with False Start Check
Grid Order: Fastest First
Boost Off
Penalty Off
Tyre/Fuel Depletion Normal
Grip Reduction on Wet Track / Track Edge - Real
Minimum No. Of Pit Stops 2
Require Tyre Type Change Off
Race Finish Delay 180 sec
Visible Damage Off
Mechanical Damage Heavy ( simulation mode not arcade racing)
Slipstream Strength Real

Car selection:

Categories:

ZR1 09 Race Car
Filter by Performance
Max Power Limit 650 BHP
Performance Points Disabled
Minimum Weight 1100KG
TYRES: Racing Soft Only
Vehicle Tuning : No Limit

DRIVING OPTIONS:

Skid Recovery Force : Prohibited
Active Steering : Prohibited
ASM: Prohibited
Driving Line: Prohibited
Traction Control: Prohibited
ABS: Available

POINT SYSTEM

Points system explained

Upon completing 75% of total race distance, if a driver disconnects he is entitled to the full amount of points for the last available racing position in that race plus any bonus points he received prior to disconnecting (if 16 players players are in the room, he will receive points for 16th postition.

Only 9 out of the 10 race results will count. At the end of the season, your lowest points scores will be dropped (If you miss two races, then nothing can be dropped).
#1 Qualifier = 5 points

Race Points

1st = 35
2nd = 30
3rd = 25

4th = 21
5th = 19
6th = 17
7th = 15
8th = 13
9th = 11
10th = 9

11th = 6
12th = 5
13th = 4
14th = 3
15th = 2
16th = 1



RACE RULES.

First of all, every member who signs up for this championship should have read and fully understand the race rules.We expect racers to be sensible both on and off the track, as well as being clean on the track. You must be able to distinguish between a gap that exists, and a gap that doesn’t exist.

I shouldn't have to explain the simples rules of overtaking, so I wont. It is all covered below.
But I’ll provide a ‘brief’ overview of what we expect to see on track.
1. Overtaking
Just because you’re quicker, doesn't mean you’re going to pass the car in front at the next corner, he has a right to defend as much as you do to attack. Always remember that the race isn’t won on the first lap. Wait for an opportunity to present itself and take the overtake. If a driver out breaks himself into a corner, you are free to attempt that over take, likewise when generally overtaking, if your car is at least next to the drivers window of the car you are attempting to overtake, you are free to continue on that line.

If you’re going to ride some one's bumper, make sure you know the effect of slip streaming and how that funnels into early braking for corners, infact this is a general rules everyone should know about, but sadly some people ‘forget’. When following another car in a slipstream (For example, going into Turn 1 at Fuji) you will need to do one of two things; (A) Break early to avoid a collision. (B) You are close enough to attempt an overtake and will move to the inside line.

2. Defending
You’re defending your position, so chances are the guy behind you is quicker than you right now. But that’s no problem, because you have the advantage of choosing your line through every corner. But that doesn’t mean you can go wide into a corner and then slam the door shut by swerving back in 3 inches in-front of the car behind you. Make sure you know where the guy behind you is, if you know he’s going for an overtake then remember to leave room for him either on the outside or inside of the corner.

When the car behind you is in your slipstream, it is considered incredibly rude and unsportsmanlike to swerve all over the track to break the slipstream. This follows the ‘One Move Rule’ where you can make one legitimate move whilst defending a line (This may be moving from the outside, to the inside of a corner forcing your competitor to take a slower line). Equally, learn how to out-smart your opponent. If he has your slipstream into a slow corner (Turn 1 at Fuji for example) try to brake early, or at your usual braking point instead of braking late to compensate for his slipstream. He’s going to brake early anyway, and if he doesn’t then he’ll go wide and you’ll have had the quicker line through the corner.

3. Cutting Corners
This one is quite simple. At least two wheels must remain in contact with the track at all times possible. Curbs are counted as part of the track. That green asphalt you see just behind the curb? That’s not part of the track. Those handy white lines they paint at the edge of the tracks are what defines the track edges.

4. Racing in a pack
This is where most people usually screw up, and mostly why we’re using heavy damage. When racing in a group of three cars or more, it is imperative that you remember to brake early for corners or move off-line to avoid contact with the car in front of you. Failure to do so could result in a penalty for dangerous driving.

When racing in a pack where all competitors are producing, what would appear to be similar pace, there is no need to try and jump through every gap on every corner. Sit back, let the battle wear out whilst you preserve your tyres a bit and analyse where each opponent is weakest so that you can capitalise on those weaknesses when you attempt to move forward. That doesn’t mean to say you can’t overtake of course! This is simply to stop people causing accidents by not being sensible.

5. Race Starts
We use the grid start with false start check because it makes for exciting race starts. The most important thing to remember about a race start, is that you have 16 other people around you, you need to make sure you don’t ruin their races on the first lap. As much as they need to make sure they don’t ruin yours.

6. Lapping
When being lapped, it is mandatory that you let the lapping car past you. There’s no need to pull over and slam the brakes, if you’re fighting for position then it’s a lot harder to let a lapping car through and we understand that. But if a lapping car is right behind you, go wide at the next corner, or just move off line to allow them past. Equally, when lapping a car in front of you, make sure to give them some room, don’t pressure them into a mistake or barge your way through.

7. Qualifying
Qualifying for each race will take place on the night of the race, and will last 20 minutes.
The room will be open for one hour before the scheduled race start time. If a driver does not arrive 10-minutes before the race starts, it will be assumed that he is not coming unless someone has informed a steward otherwise.

8. Your Internet
Since we race in a private lobby you can't join with a NAT3 network. You need NAT2 or NAT1.

Penalties will be handed out when the situation calls for it. If you see an incident you wish to be looked over, send a PM on
to a steward and they will review the replay (please include what lap it happened on and who the victim/accused was). Penalties can be handed out for a number of offences, ranging from dangerous driving to holding up a car trying to lap you.
Race Disqualification: This will occur for gross misconduct. I.e. not pitting, etc.
10 -25 second penalty: Dangerous driving, causing multiple incidents, etc.
50 second penalty: Absurd dangerous driving, causing totally avoidable incidents, etc.

Race Chat: Chatting during a race is forbidden in the championship due to it causing too much of a distraction. If you've arrived late and missed Race 1 - please do not start trying to chat with other users of the lounge. Chatting during races will result in point deductions and disqualification.

Race Stewards

VENDALISM
 
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I'll be in - i'll just have to go and buy one I guess! hahahahaa

Hey fullgas62,:gtpflag:

Good to have you on board again! 👍

The car is only 300,000 odd credits and is a ball to drive.Please select a colour and driver number and please nominate a circuit you would like to have included as well as a preferred race day during the week?


Cheers Vendal :cheers:
 
As stated in the other thread I'm dead keen but not 100% committed at the moment, I'm a solid 80% and if on Fridays then I'm almost a certainty.

# would be 5 if racing and preferred night Friday. Chosen track the Nurb 24hr Circuit :)
 
i be up for it but like what heat said Friday night would be my only day free for me to do so as i in three different races plus are Monday night race so Wednesday Saturday an Sunday are no good for my M8
 
:)
As stated in the other thread I'm dead keen but not 100% committed at the moment, I'm a solid 80% and if on Fridays then I'm almost a certainty.

# would be 5 if racing and preferred night Friday. Chosen track the Nurb 24hr Circuit :)



Hey HP,

Great to have you on board again. 👍 Friday night has been selected as the race night, details updated on our thread.

Cheers Vendal :cheers:
 
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i be up for it but like what heat said Friday night would be my only day free for me to do so as i in three different races plus are Monday night race so Wednesday Saturday an Sunday are no good for my M8

Hey Greasy,

Great to have you on board again.👍 Please nominate a circuit you would like to have included in the season race calendar and select a driver number :) ?


Cheers Vendal :cheers:
 
:)



Hey HP,

Great to have you on board again. 👍 Friday night has been selected as the race night, details updated on our thread.

Cheers Vendal :cheers:

Arm successfully twisted, I'm in 👍
 
Hey Greasy,

Great to have you on board again.👍 Please nominate a circuit you would like to have included in the season race calendar and select a driver number :) ?


Cheers Vendal :cheers:


Sweet I'll be number :bowdown: 7 :rolleyes: and my vote track will be Indianapolis road course :eek: :scared: :yuck: :nervous:
 
Yes, I am in for this with car no #47 and vote Bathurst track.

Update:

The coulour scheme will be called 'Penguin', that is Black body with White sides and Red feet...wheels :lol:
 
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Hi Vendal, any chance of postponing the weekend of the 6/6?? That's the long weekend ... just askin' :)
Cheers
Phil
 
Hi Vendal,

I won't be racing this Friday as i'm off to Port Macquarie for the Pacific Coast Titles in my kart . . . so good luck to all!!!
 
Good luck with the karting FG, let us know how you go :)
 
Hi Vendal,

I won't be racing this Friday as i'm off to Port Macquarie for the Pacific Coast Titles in my kart . . . so good luck to all!!!

Hey Phil,

Thank you for the update.:gtpflag:

All the best of luck M8 !;) What class are you competing in ?

If only you could use your knowledge of carby tuning, tyre pressures, chassis tuning, in GT6 lol

Cheers Vendal :cheers:
 
Hey @VENDALISM, can we possibly alter pit stop minimum to 1 for the Nurb 24hr circuit round?

Reason being the small amount of laps but also the size of the circuit makes for some serious strategy with tyre choice.

Maybe something to discuss amongst us at least, thoughts?
 
Hey Phil,

Thank you for the update.:gtpflag:

All the best of luck M8 !;) What class are you competing in ?

If only you could use your knowledge of carby tuning, tyre pressures, chassis tuning, in GT6 lol

Cheers Vendal :cheers:

Thanks for the good wishes guys . . . i'm running TAG/R Heavy - (125 watercooled). Been lucky enough to hold this title for the last 5yrs . . . some good young talent racing this weekend though . . . the old fella could be knocked off his mantle! Hahahahaa - But - we'll see!!! Yeah Ven . . . if only . . . . karts and cars are so far apart its not funny! Cheers guys and i'll check over the weekend to see how you went!

Phil
(Fullgas)
 
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