Beam NG Drive

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Well Ive picked this up out of curiosity, any suggestions what to actually do? Im not enjoying the wandering about in free roam, races are one mistake and its over with massive understeer. Is there a particular mode or vehicle combo i should try? I wont be doing my own custom builds, but are there good presets and track combo's?
There are activities in the loading screen.
 
There are activities in the loading screen.
Indeed I saw them with my gift of eyes... the question was which vehicles or activities are the most compelling though...

Doesn't matter now ive tried most modes of the quickplay menu... its not been a good experience at all, will re-install it in a years time see where its at then. There is no rush to get this title, my advice is wait awhile to anyone thinking about it. The whole win it or bin it mechanic is a fun crusher.
 
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Indeed I saw them with my gift of eyes... the question was which vehicles or activities are the most compelling though...

Doesn't matter now ive tried most modes of the quickplay menu... its not been a good experience at all, will re-install it in a years time see where its at then. There is no rush to get this title, my advice is wait awhile to anyone thinking about it. The whole win it or bin it mechanic is a fun crusher.
I tried it and feel the same not for me either. Have you tried Trail out game?
 
@Wilsonson

Click on the options tab on the home screen, then click R1 twice, you will end up on the controls tab. Click down on the d pad - takes you to the Vibration/Force feedback tab. You will find these settings under configuration.

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I tried it and feel the same not for me either. Have you tried Trail out game?
No, ive just watched a video of it the way the cars move looks suspect to me, I get my arcade kick in Motorfest (quite addicting) and will be sticking with GT7, Wreckfest, WRC , Project Cars& F1 for my proper driving kicks for now... My hopes are pinned on Wreckfest 2 being the next decent game with 4 wheels. I drive most days im feenin for a new title that scratches the itch. I was hoping with BeamNG drive it would be fun to master, but its really unsatisfying. Ive had cars crabbing left and right as though damaged when Ive not hit anything. Its one thing to put all the sim elements in, but getting them to operate in relation to each other is hard to finesse, suspension is not made of balsa wood is it? There is not real progressive damage its more like its explosive / exaggerated, fine for spectacle I guess, but having done several crashes... it gets old real fast. Wreckfest does better progressive damage albeit with not as much detail. If a sim is going for real you need crumple and metal fatigue progression refinements, and the tyre model needs looking at as stopping distances on different surfaces are way off not even close to dirt 2 at this point... its not finished product to be fair, the slow update cycle suggests it never will be lol.
 
I tried it and feel the same not for me either. Have you tried Trail out game?
Same here. I'll wait another 10 years maybe if it clicks. :D

Looking forward to Clutch and Wreckfest 2 now to release some stress I gathered trying to "play" beamNG.

Trail Out went completely under my radar. Looks fun but I'll have to investigate. Clutch and Wreckfest look like the saver options.
 
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Ive Bought it 2 weeks ago, pretty good despitie not having mods yet, pretty cool!.

The graphics are really cool, i dont have ps5 Pro but a matter of fact i dont really car though

EDIT 1= i kinda hate how the Gearbox kind of like switch back to Arcade whilst im driving in Realistic and MANUAL
 
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No, ive just watched a video of it the way the cars move looks suspect to me, I get my arcade kick in Motorfest (quite addicting) and will be sticking with GT7, Wreckfest, WRC , Project Cars& F1 for my proper driving kicks for now... My hopes are pinned on Wreckfest 2 being the next decent game with 4 wheels. I drive most days im feenin for a new title that scratches the itch. I was hoping with BeamNG drive it would be fun to master, but its really unsatisfying. Ive had cars crabbing left and right as though damaged when Ive not hit anything. Its one thing to put all the sim elements in, but getting them to operate in relation to each other is hard to finesse, suspension is not made of balsa wood is it? There is not real progressive damage its more like its explosive / exaggerated, fine for spectacle I guess, but having done several crashes... it gets old real fast. Wreckfest does better progressive damage albeit with not as much detail. If a sim is going for real you need crumple and metal fatigue progression refinements, and the tyre model needs looking at as stopping distances on different surfaces are way off not even close to dirt 2 at this point... its not finished product to be fair, the slow update cycle suggests it never will be lol.
A good list of solid games there I have them all apart from F1, I only suggested Trail Out as it was on sale this week and I found it much more fun than Beam NG and Wreckfest I use it just for a quick few races and all the different circuits and tracks they done.


Same here. I'll wait another 10 years maybe if it clicks. :D

Looking forward to Clutch and Wreckfest 2 now to release some stress I gathered trying to "play" beamNG.

Trail Out went completely under my radar. Looks fun but I'll have to investigate. Clutch and Wreckfest look like the saver options.
It went under mine too and only just got round to playing it, I posted a few screenshots of PS5 graphics in the thread and finding it something different and enjoying it much more than I thought I would (pure arcade). It is just the handling and physics there is a challenge as the other cars can take you out anywhere around the track. I find them fine as I use cockpit view even if I don't win as it is more fun and I also like a little more deadzone like this has on the controller but no adjustments.
 
Well Ive picked this up out of curiosity, any suggestions what to actually do? Im not enjoying the wandering about in free roam, races are one mistake and its over with massive understeer. Is there a particular mode or vehicle combo i should try? I wont be doing my own custom builds, but are there good presets and track combo's?

Ive had a dabble with rallying this morning its not too clever, Im gonna keep trying things out. I would warn anyone considering this game to consider whether they enjoy perfect run or start over type gameplay for me its a deeply irritating gameplay dynamic. Classic sim in every way... over eggs the factors its trying to simulate and trashes the gameplay in the process. Going all in on the crash physics and damage model is commendable, but not modelling tyre grip to same degree ruins the game. The gameplay is not compelling in general, the challenges are dull due to design... graphics are quite poor & sound is exceptionally poor so much so ive turned it off completely. The maps are small and leave a lot to be desired, Utah was probably the best looking (I assume this will get loads better over time) Granted this a work in progress, but its disappointing. Waste of money for me at this stage (however im sure it will grow and refine over time) , thankfully it was cheap. The whole five star reviews thing is just not accurate at all at this point. Each to their own im sure this will be satisfying for people who like tinkering and trial and error type play styles.
Drive within yourself especially if you don't know the car. Like in real life crashes of any size have negative effects on your car. Even knocking a kerb too hard can put the tracking out of line so you need to take that into account.

I think the slower cars really stand out in a good way because of this as there's a bigger margin for error.

There's a randomiser option in the front menu. Suggest that if you're looking to try things out.
 
Ive Bought it 2 weeks ago, pretty good despitie not having mods yet, pretty cool!.

The graphics are really cool, i dont have ps5 Pro but a matter of fact i dont really car though

EDIT 1= i kinda hate how the Gearbox kind of like switch back to Arcade whilst im driving in Realistic and MANUAL
I haven't experienced issues with Realistic, manual with clutch. If the car has Auto gear box by default, you can only drive it in Auto so maybe just double check the vehicle configuration.

I am also playing on a regular ps5 and have seen the game run on a Pro and trust me, there is not much of a difference at all.
 
Ive Bought it 2 weeks ago, pretty good despitie not having mods yet, pretty cool!.

The graphics are really cool, i dont have ps5 Pro but a matter of fact i dont really car though

EDIT 1= i kinda hate how the Gearbox kind of like switch back to Arcade whilst im driving in Realistic and MANUAL
You can find it somewhere in the Gameplay settings, that the default Gearbox mode can be set to Realistic.
 
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@Wilsonson

Click on the options tab on the home screen, then click R1 twice, you will end up on the controls tab. Click down on the d pad - takes you to the Vibration/Force feedback tab. You will find these settings under configuration.

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Thanks a lot. That was well hidden. So far changing linearity to 1 seems good. While the response is more immediate it also doesn't suddenly increase to where the wheels turn much more than you intended to.

Personally I have also lowered steering speed at high speed such that I can use the full range of the stick rather than having to make sure that I always only move it by miniscule amounts. It now kicks in at any speed last crawling.

I guess limit steering at high speeds should work too but haven't dabbled with it yet.

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First time i bought a game day one, didn't enjoy it and still don't feel sorry buying it. Hope the have success and build something great.
 
Thanks a lot. That was well hidden. So far changing linearity to 1 seems good. While the response is more immediate it also doesn't suddenly increase to where the wheels turn much more than you intended to.

Personally I have also lowered steering speed at high speed such that I can use the full range of the stick rather than having to make sure that I always only move it by miniscule amounts. It now kicks in at any speed last crawling.

I guess limit steering at high speeds should work too but haven't dabbled with it yet.
The UI can be daunting. The settings here are endless.

I haven't looked into changing any other settings as yet. Thanks for suggesting the steering speed settings. I will play with these adjustments to refine the steering inputs.
 
The graphics are really cool,
Objectively untrue, or do all your games look like the inside of cataract? lol
Drive within yourself especially if you don't know the car. Like in real life crashes of any size have negative effects on your car. Even knocking a kerb too hard can put the tracking out of line so you need to take that into account.

I think the slower cars really stand out in a good way because of this as there's a bigger margin for error.

There's a randomiser option in the front menu. Suggest that if you're looking to try things out.
thanks, i know what you mean just cant enjoy dealing with extra exaggerated understeer and ludicrous long braking distances. Ive had to uninstall it for my mental health lol. I wish the randomiser was in gt7 and motorfest, i used it regularly in project cars such a neat option. Will dip back in at some point as it evolves, mods would be interesting...
 
Objectively untrue, or do all your games look like the inside of cataract? lol

thanks, i know what you mean just cant enjoy dealing with extra exaggerated understeer and ludicrous long braking distances. Ive had to uninstall it for my mental health lol. I wish the randomiser was in gt7 and motorfest, i used it regularly in project cars such a neat option. Will dip back in at some point as it evolves, mods would be interesting...
I do get where you're coming from with the understeer but I do think that's pretty realistic. Road cars are generally tuned to sway towards understeer as it's more predictable for typical road driving. And road tyres you expect 10,000 miles out of them minimum really and because of that they're hard, not particularly grippy and well not great for speed runs.

Two tips to get round that is.. 1. Use the handbrake. On Beam NG it feels like you can 'shape' the corners last minute with a touch of handbrake.

For example there's a corner on one of the time trails where it's a medium speed corner that requires a touch of brakes and then you try and keep the momentum going through the corner. The problematic thing with that corner is a street sign in the middle of it. It feels like it's often in the way despite it being quite small. So on a different game you'd either. 1. Hope for the best, keep the speed up and hopefully miss it. 2. Play it conservative and focus on the exit. 3. If you think you're doing to hit it full brakes and go the wrong side of the sign and then recover from there. On Beam Ng there's basically option 4 where if you think you might hit it you can shape the corner last second into a tighter line. It basically allows you to gamble on option 1 (fastest option) until the last second and the allows an easier get out clause then you'd normally get. Great fun imo.

And 2. You can simply change tyres on the cars. There's loads of things you can just change on the cars when they're just sitting there. I'm talking new engines, rollcages, exhausts, suspension etc the lot basically. So if you want something you want to drive at highspeed on tarmac then put some racing slicks on the car.

I understand your gripes with the game because it's almost exactly how I felt when I first played it on PC about 9-10 years ago. I couldn't not crash back then. I feel like they've improved it loads now though and I can nip around quite well if I concentrate. And things like upgrading your car I just didn't know about back then because the UI was and is quite intimidating!
 
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