No, ive just watched a video of it the way the cars move looks suspect to me, I get my arcade kick in Motorfest (quite addicting) and will be sticking with GT7, Wreckfest, WRC , Project Cars& F1 for my proper driving kicks for now... My hopes are pinned on Wreckfest 2 being the next decent game with 4 wheels. I drive most days im feenin for a new title that scratches the itch. I was hoping with BeamNG drive it would be fun to master, but its really unsatisfying. Ive had cars crabbing left and right as though damaged when Ive not hit anything. Its one thing to put all the sim elements in, but getting them to operate in relation to each other is hard to finesse, suspension is not made of balsa wood is it? There is not real progressive damage its more like its explosive / exaggerated, fine for spectacle I guess, but having done several crashes... it gets old real fast. Wreckfest does better progressive damage albeit with not as much detail. If a sim is going for real you need crumple and metal fatigue progression refinements, and the tyre model needs looking at as stopping distances on different surfaces are way off not even close to dirt 2 at this point... its not finished product to be fair, the slow update cycle suggests it never will be lol.