Best test track in GT6?

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Nurburgring GP/F. It has long straights, slow turns, medium turns, fast turns, cambered turns and even some elevation change. And the lap isn't so long that it becomes tedious.
 
I'm currently using Mt Panorama & Ascari. It's mainly because I can't get enough of driving them at the moment, but they both happen to be great test circuits.

You really need a track that isn't too long, yet packs in a great deal of variation to test things out. The ultimate circuit for variation is hands down the Nurburgring but it's just so long, it takes a lot of time to test there. With Mt Panorama you get long straights to test power and acceleration, one of them uphill to test out your torque and mid range grunt, but then you also have the top of the mountain. Here you can test your handling, braking, ability to switch directions quickly and so forth. So it turns out to be a really good test circuit.

I still like to use Tsukuba too for all my 'got no time for testing' testing. :)
 
Yeah, picking your ultimate test track can be difficult. And I find it very difficult since I started building "my garage" from low-powered cars instead of the other way around.
The track must not be that long because time is always precious.
It must be not that sophisticated because if your laps vary too much from 1 another what's the point in testing at all - you don't know the track.
Even if you know the track, if the lap is too long, and you are trying to push to the limit, you can always make a mistake and then you have wasted like 5 minutes. That's why I don't use the long Nurburgring even if it's a great test track.
The track must not be boring because what's the point in driving a track you don't like ...
Pffffffffff, so many great suggestions and I still can't choose for myself some alternative tracks.

And actually that's good - it means GT6 provides a lot of diversity even if it has it's flaws.
I'm in a really difficult situation. :(
 
I use Bathurst to test cars. Like @LittlePaul78 said, It has long straights, uphill braking, downhill braking, bumps, fast direction change, slow corners, medium corners and fast corners. With the walls so close on the mountain, there is no room for error, so a good setup will provide quicker times. Certain tracks you can run slightly wide, and sometimes that 1 wheel on the grass helps by kicking the tail round faster, so a setup tweak might appear quicker. It tests top speed, and grunt going up the hill, braking stability on the different elevation changes, the list goes on! Ascari is also a good track to test on, but I personally struggle to find a decent rhythm there, so can't lap consistently.
 
Apricot Hill, has a good variety of straights, esses, a corkscew, a sweeper, hairpin, and not flat/level elevation.

Plus it's short enough to run con consistent laps quickly, but not so short that I cant push for high speed.
 
Brandshatch but then I would as I live down the road from it and driven it many times, second would be Apricot hill .
 
I use Bathurst to test cars. Like @LittlePaul78 said, It has long straights, uphill braking, downhill braking, bumps, fast direction change, slow corners, medium corners and fast corners. With the walls so close on the mountain, there is no room for error, so a good setup will provide quicker times. Certain tracks you can run slightly wide, and sometimes that 1 wheel on the grass helps by kicking the tail round faster, so a setup tweak might appear quicker. It tests top speed, and grunt going up the hill, braking stability on the different elevation changes, the list goes on! Ascari is also a good track to test on, but I personally struggle to find a decent rhythm there, so can't lap consistently.
I had the same problem with Bathurst like with Ascari. I lack rhythm. :( Maybe I just need more practice. :)
 
Brands Hatch (both versions) because I freaking love that track and the indy version gives me a quick feel for how the car handles right out of the gate with that fast down hill right hand turn. And Apricot Hill for some nice high speed sections and if I reverse the track I can get a feel for the power going up the straight on the hill.

So glad to have a beloved track return (Apricot Hill) and a wonderful new addition (brands hatch) I'd been begging to be included in GT! :D
 
Tsukuba is always the best, short laps so you can easily compare lap times after a change. Also it has mostly slow corners but also a high speed one before the finish line so it's ideal for me 👍
 
I use Suzuka.
Reason beeing that I know the track really well, and that helps me with my concistency.

A part from that, it provides a first half of the track that favours handling over power, and the other half that favour power over handling.
Since PP is only an indication of performance, if I get cars equal at Suzuka, I know they will be equal if I use a variety of track in say a championship that I host.
I use the 1st split as a handling indicator, and the 2nd and 3rd sector as a power indicator.

Nürburgring GP/F is popular as well as a testing ground, but I tend to go to Suzuka since I feel I can be more consistant there.

I normally drive cars in the 500-600 PP range (I bet I'm not alone.. ;) )
 
I use a combination of tracks.

For smaller, less powerful cars, I use the Silverstone Stowe Circuit.

For more powerful cars, I use Bathurst.

For drifting, I use a combination of Tsukuba and Suzuka East.
 
For any car, I usually use Cape Ring Periphery to test the downforce/cornering speed, and the acceleration/torque boost on the straightaways.

Otherwise, I use Bathurst to go for cornering speed, to test brakes and for testing top speed.

Route 7 is used very solemnly to test cornering at very high speeds.
 
Laguna Seca, great for working out the diff and brakes. The lap is fairly short so turn a lap, tune, repeat.
 
Streets of Willow is my favorite technical track. The braking into Turn 2 requires a very stable car because you're turning slightly while braking hard, which can throw an unstable car off track. It's also an easy place to understeer off track if you miss the braking point by even a smidge. And then the whole Turn 9-10-11 complex again tests the stability and controlability of the car. Turn 11 in particular since it's both off-camber and easy to drop a wheel off the track in the braking zone. People can complain about the scenery all they like, but Streets of Willow is the closest thing I've seen to driving on a true winding back road.
 
Streets of Willow is my favorite technical track. The braking into Turn 2 requires a very stable car because you're turning slightly while braking hard, which can throw an unstable car off track. It's also an easy place to understeer off track if you miss the braking point by even a smidge. And then the whole Turn 9-10-11 complex again tests the stability and controlability of the car. Turn 11 in particular since it's both off-camber and easy to drop a wheel off the track in the braking zone. People can complain about the scenery all they like, but Streets of Willow is the closest thing I've seen to driving on a true winding back road.
Yes, I also find it a good track and after some laps, you can actually begin to make similar times and then you can comfortably attack the track seeking the ultimate lap.
 
I use Laguna Seca. Nice mix of corners and some quick sectors. For some faster cars I also like to use Bathurst.
 
Special Stage Route 5

- its just the right length. example: lap times from 1:20s to 1:40s and won't take all day to run 5-10 laps (but not too short either like tsukuba)
- good long strait section
- few minor elevation changes.
- 180 turn
- a couple of Chicaney-type spots
- Visually appealing
- seems to work well for large variety of cars ranging from 400-600pp
 
I can agree with streets of willow. Very rewarding and a great test of Man and machine.
You can't even drive flat out on SoW. The last TT has the need to dial back the tranny to slowest top end, how is that a good test?
 
You can't even drive flat out on SoW. The last TT has the need to dial back the tranny to slowest top end, how is that a good test?
Define flat out?

If your definition of flat out is a vmax top speed run, then all you need is route x.

My post said 'excellent test of Man and machine' Implying a test of skill and capability, rather than outright power and speed.

It is an excellent track for creating an all round suspension setup.

Turn one to two is great for testing braking stability. Turn 3 (double apex left) is a great corner for testing lift off stability, then up to the right Hook and into the full throttle left right and onto the long left hand sweeper into the sweeping right hand hairpin(heavily cambered) , then fast run down to the unsighted left hand double apex (off camber and over crest) and into the left hand 90, power into the chicane and Into the final right hander.

Great for braking stability, mid corner lift off stability, full throttle corner exit stability, mid corner understeer, low speed chuck ability, and of course you have the skid pan for testing overall balance of the chassis, all in a relatively short lap.

What's not to like? Except the lack of top speed run. But few tracks have very long straights.

In my first post in this thread, I mentioned the Nordschleife, that's my personal favourite test track, but I setup up alot of my cars at streets of willow, and the setup will be usable at the Nordschleife, with a gearing tweak. But gearing is always track specific, whereas suspension can normally be used at various tracks with minimal alterations. In my experience anyway.
 
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