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Just figured I'd have a go at making a leveling system since I think I can do better than the GT5 XP system:
1. A Gold Metal in a FULL race (i.e. Sunday Cup, GT All Stars, ect.) or event (i.e. AMG Intermediate, Karting Advanced, ect.) is worth G+S+B points.
Silver is worth S+B points.
Bronze is worth B points.
2. You do NOT re-earn experience points for replaying a race.
3. As long as you keep earning Bronze, 2* unplayed new Race and/or Events will be available.
If your average medal earned is closest to Silver, 3* unplayed new Race and/or Events will be available.
If your average medal earned is closest to Gold, 4* unplayed new Race and/or Events will be available.
*Until you get to the end of the Endurance Events. Less events will then be available, most likely only 1 at a time. At the very end, all gold metals in everything else will be required to get into the final 24 hour Nurburgring Race.
4. Summary: You never have to replay events to level up. You must get Gold in everything to "beat" the game.
Opinion: The current system used in GT5 requires a semi-skilled player with a frig-load of time on their hands to "beat the game." My system will require a highly-skilled player to beat the game, and will not feel like a waste of time i.e. grindfest.
1. A Gold Metal in a FULL race (i.e. Sunday Cup, GT All Stars, ect.) or event (i.e. AMG Intermediate, Karting Advanced, ect.) is worth G+S+B points.
Silver is worth S+B points.
Bronze is worth B points.
2. You do NOT re-earn experience points for replaying a race.
3. As long as you keep earning Bronze, 2* unplayed new Race and/or Events will be available.
If your average medal earned is closest to Silver, 3* unplayed new Race and/or Events will be available.
If your average medal earned is closest to Gold, 4* unplayed new Race and/or Events will be available.
*Until you get to the end of the Endurance Events. Less events will then be available, most likely only 1 at a time. At the very end, all gold metals in everything else will be required to get into the final 24 hour Nurburgring Race.
4. Summary: You never have to replay events to level up. You must get Gold in everything to "beat" the game.
Opinion: The current system used in GT5 requires a semi-skilled player with a frig-load of time on their hands to "beat the game." My system will require a highly-skilled player to beat the game, and will not feel like a waste of time i.e. grindfest.