Brembo Becomes Official Technical Partner in Braking Systems for Gran Turismo 7

  • Thread starter Thread starter Terronium-12
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In GT6, KW Suspension became a partner to develop suspension physics, GT7 add Brembo.

It's the first time we see the setup window, no? (where the player tune his car)
 
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I expect this to be able as valuable to the physics engine as the GT6 tie-in with KW.

It's a great marketing piece for both, but as an actual factor in physics improvements, I'm highly sceptical.
 
I expect this to be able as valuable to the physics engine as the GT6 tie-in with KW.

It's a great marketing piece for both, but as an actual factor in physics improvements, I'm highly sceptical.
If only PD incorpororate temperature and brake fade in normal car brake packaging. I agree, I don't see the detailed changes in brake performance from say, a lap in a Honda Fit at Nurburgring with standard brakes and a Hond Fit with an upgraded Brembo package. Braking distances may change, but I think both cars would do endless laps with the same relative performcance.

My wife's Megane RS Trophy+ had Brembos, but I don't know if PD will have that modelled, compared to a performcance car that doesn't have Brembos.
 
Is the Porsche Carrera GT already announced?
You see the number board on Sardegna on 1:17

The new Ford Mustang GT350R will be my favorite. I think you will see a new picture next to my messages
 
Is the Porsche Carrera GT already announced?
You see the number board on Sardegna on 1:17
We’ve known about the Carrera GT since the 2020 trailer.
 
If only PD incorpororate temperature and brake fade in normal car brake packaging. I agree, I don't see the detailed changes in brake performance from say, a lap in a Honda Fit at Nurburgring with standard brakes and a Hond Fit with an upgraded Brembo package. Braking distances may change, but I think both cars would do endless laps with the same relative performcance.

My wife's Megane RS Trophy+ had Brembos, but I don't know if PD will have that modelled, compared to a performcance car that doesn't have Brembos.
And that's part of the issue.

If we remove brake fade from the equation just for a minute, as long as existing brakes are up to spec and can lock the tyres at the speed in question (and for modern road cars they mainly will be) then upgrading brakes will not stop a car quicker, as it's the tyres that are the limiting factor not the brakes.


The first and foremost reason to upgrade brakes is to allow for greater modulation and control, as well as reducing or eliminating fade, yet so many titles get this wrong.

Lots of lovely brake related tech stuff can be found here:
 
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The Lambo Aventador's brake caliper seems crazy small in the trailer - relative to the size of the disc? Also, they haven't modelled the brake pads within the caliper by the looks of things - quite remiss given the focus of the trailer...

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The Lambo Aventador's brake caliper seems crazy small in the trailer - relative to the size of the disc? Also, they haven't modelled the brake pads within the caliper by the looks of things - quite remiss given the focus of the trailer...

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Yeah, that is an issue. Obviously the caliper and pad should cover the entire friction surface of the rotor. Hopefully somebody notices this and addresses it but it's not going to ruin my game if they don't.
 
Don't despair! Remember that all Lexus LFAs have carbon-ceramic Brembo brakes! :D

Also remember that we could use paint chips on brake calipers in GT6. ;)
Exactly, I would've expected them to put an LFA in the trailer because of that.

It's been so long I forgot about that feature...
 
Sure would be great if one of these rubber stamped partnerships with Gran Turismo and
Code:
brand
would finally contribute to something beyond the wallets of both parties.

The marks lap it up though, thinking anything has changed.
 
Wonder if this was the PS4 Version, the visuals didn't look all that jazzed up like the prior trailer.
 
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