Famine
No, it's not. But it is communication.
Sorry to break this to you, but longitudinal load transfer does not change with suspension softness or stiffness.
isnt longitudinal front-to-rear?
The amount of load transfered is not determined by the suspension stiffness, how that load is shared between the two front (or rear) tyre is. Softer suspension will allow the load to be shared better between the two tyres, up to a point, however it does have its (rather large) draw backs.
how that load is "shared"? you mean, how the suspension shares it, right?
so a car that leans harder, does
not have more weight residing on the outside tire? (hint: softer suspension allow cars to lean harder)
Softer suspension naturally requires a higher ride height, which in turn raises the cars Centre of Gravity and Polar Moment of Inertia, reducing the actual limits of grip.
another thing putting more weight on the outside tire.
It does not translate directly into feel (through your hands and back-side), neither does tyre squeel, which can vary dramitically with tyre compounds and makes.
through your hands, no, your backside, yes.
tire squeal, as Famine said, is not feeling. but it IS communication.
put any tire you like on a soft suspensioned car, turn hard, and they WILL squeal. any tires I've ever seen.
however, on a stiff suspension, some do, others do not, none as loud or as early as on a soft car.
Sorry but thats familiarity not communication, and its certainly a useful tool to have, but a truly communicative car will aid you massively in that department.
Did I say otherwise? (no)
You can learn the limits of arguably any car with time, but a truely great car will communicate those limits too you far more directly allowing to read the cars grip level and balance with ease and long before any tyres start squeeling.
That IS a very nice thing to have, but it won't make the car able to turn faster, simply give a driver more confidence, to take it to it's limits.
A truely great driver, will find the limits of any car, despite any feedback issues, and drive to them.- (the limits)
I've driven enough different cars to know that generalisations like this simply can't be made.
I've driven enough different cars to know that generalizations can
always be made, that's the beauty of generlizations. they don't have to be correct 100% of the time, because the very definition of "generalization" is something that usually holds true. (which implies without question that there are exceptions)
One of the single most communicative cars I've driven was a Lotus Elise, and would go so far as to say that the communication on most FWD cars is awful.
you must have driven some odd FWD's, the feeling you get back through the front wheel is second to none.
The suddering and vibrations is most front-wheel drive cars massively corrupt the feel I am talking about. If I had to make a generalisation here it would be that cars without front wheel drive are normally the most communicative as the feel is purerly from the wheels themselves with no driving force complicating matters.
shuddering and vibration
are communication, so long as you can tell what the shudders and vibrations mean, maybe that's your problem with them?
I don't believe I said anything of the sort, I said (and maintain) that skidpan and slalom test figures are not a valid representation of a cars handling ability.
No, but it's implied by Magazine editors everywhere, who complain about cars with twitchy limits, that made it "hard to drive" in a false world these editors create where they are the all saying all ending craps of the driving world.
I said (and maintain) that skidpan and slalom test figures are not a valid representation of a cars handling ability
But they
are. Those, along with MT's figure-eight, are the
only handling tests I've heard of to date.
You are looking for a driveablility test.
No good reviewer will say that they know everything from a test, but if you are saying that they do not push the cars limits then I suggest that you are reading the wrong magazines. As an example I would strongly suggest you give Evo a go, as they certainly do push the limits of cars on test, over many hundered (if not thousand in the case of long term cars) of miles.
First, I believe thats not in the U.S. 2nd, MT R&T and C&D all claim to do these same things, and all have different results.
As for road familiarity, does that not give a good bench-mark to allow comparison of how different cars commnicate differently?
if they drove on the same roads, yes. but they don't, not here, anyway.
If you know how a good car communicates a certain corner to you, then you know what a bad car is missing out.
I've driven bad/horribly communicating cars, and I didnt like it one bit. But I also fully understand that with practice, these cars can rip through the corners quite fast, you just need to learn the car.
Communication is only important to the semi-serious, or non-serious, who won't be driving their car all that much, or simply won't explore the limits of that car often, or ever.
There are many factors in driving, with sense of feel through a steering wheel and seat being minimal, in comparison.
Theres the feeling of your car pulling in certain directions, and how much/quickly it is doing so.
There's the feeling of which end of the car is sliding more, and the knowledge from past experiances how this will be affected by the upcoming hill corner.
There's the sound of the tires, be it road noise, sqealing, etc.
There's the sound of the engine, combined with visual perception of speed, "is the engine picking up faster than speed is increasing?" i.e., spinning tires, combined with past knowledge of what will happen when particular wheels spin.
There's the visual perception of your driving line, and how/if it's is changing, and previous experiance of how to correct it, given many various factors.
There's the visual perception of how fast a corner is approaching, (how fast your going) and how sharp that corner is, and seeing bumps, and how severe they are, and previous experiance of how to encounter them.
There's plenty more, but the whole point is this: Without a sense of "feel" through the steering wheel, and happy feelings in your pants, there are a
hell of a lot of other factors in driving a car fast. If a certain car is missing one, it's quite easy to make up for it, with improved other aspects, like visual.
Seeing the front corners of a car will help the initial driver know where the front end is exactly placed on the road.
Seeing out the windshield, without a-pillars obstructing view, so you can see around a bend, is another.