cambing and toe settings!!

  • Thread starter CoCkRoCkEt
  • 16 comments
  • 1,171 views

CoCkRoCkEt

(Banned)
33
when u kit ur cars with the suspension settings the wheels change camber to front 2.0 degrees and the rear 1.0 degrees... and with the f1 cars the rear whell toe goes in by 3.0 degrees...so many combinations but which is the best for the car to react quickly and accelerate well...so many combinations please post the recomended settings..thanx..ps i looked through the forum and found no relative posts so please no anoying posts stating look through the 1000s of pages of forums!
 
There is no "best", otherwise everyone would have them set the same...!

There's a best for a car for a track - but even that may not suit the same car at a different track...

As a rule:
Camber is the vertical angle of the tyre. Negative camber - where the top of the wheel is further away from the car than the bottom of the wheel is incredibly stupid, and only ever seen when you've crashed a car (in real-life, that is). The more positive you set the camber, the better the car handles during a corner - but too high camber will give your brakes problems. Higher rear camber than front is rarely a good idea, as it will make the car understeer more.

Toe governs the amount that wheels point to one another. A toe setting of zero indicates that the wheels at that end of the car are parallel, a positive toe setting (toe-in) indicates that the cars tyres point in such a fashion that a line drawn out from each would meet in front of the car and a negative toe setting (toe-out) indicates that the cars tyres point in such a fashion that a line drawn out from each would meet behind the car (what a long sentence). The rear toe setting generally has a greater influence on the car's characteristics than the front toe setting. Toe-out allows for better cornering, toe-in for greater stability in a straight line.

(taken from my OWN tuning guide - http://fly.to/fmax)
 
This is a hint.

NEVER EVER EVER set rear toe POSITIVE. EVER.
 
Zero camber is "a bad thing", zero toe is not.

For all FFs set Toe to at least -0.5/-2.0 Front/Rear. 4WDs may want extra rear negative too. Most FRs cope without it. But a -0.5 Front toe setting is pretty much a given, unless the car is wildly oversteery.

Camber should be set to at least 2-3 on the front, car depending, and rear should never ever ever pass it.
 
Originally posted by Famine
This is a hint.

NEVER EVER EVER set rear toe POSITIVE. EVER.
I would have to totally disagree with that statement. It is called an Ackerman's toe where the front toe is negative and the rear toe is positive. Think about the psychics invovled. As the outside wheel gets the weight transfer, pointing outward of the car where as the front is pointing inwards will create a semi circle making for more traction throughout the turn and more stability. Try using it on your FF cars and tell me what you think.


penguin_type_laptop_md_wht.gif
 
While I'd have to agree with the logic - I'd had similar thoughts myself - GT3 just doesn't play ball. Setting rear toe negative is the only way to negate the understeer of the FFs...

GT3 seems to go by setting the rear toe changes the handling a lot, and setting front toe changes it a little bit, but both in the same direction - negative for less understeer, positive for less oversteer...
 
Well in my experience, it is working just fine with the reaction to the car setting Front negative and back positive. It will plant the car firmly on the ground, which might make it feel like it is understeering.
 
Well, as you know, I'm a big oversteer-whore. My favourite car is the stock Speed 12... :D

But once again we see that not only are settings only good for A car on A track, but also for A person... Something CoCkRoCkEt could do with learning before asking what the "best" settings are... :D
 
Originally posted by Famine
There is no "best", otherwise everyone would have them set the same...!

There's a best for a car for a track - but even that may not suit the same car at a different track...

As a rule:
Camber is the vertical angle of the tyre. Negative camber - where the top of the wheel is further away from the car than the bottom of the wheel is incredibly stupid, and only ever seen when you've crashed a car (in real-life, that is). The more positive you set the camber, the better the car handles during a corner - but too high camber will give your brakes problems. Higher rear camber than front is rarely a good idea, as it will make the car understeer more.

Toe governs the amount that wheels point to one another. A toe setting of zero indicates that the wheels at that end of the car are parallel, a positive toe setting (toe-in) indicates that the cars tyres point in such a fashion that a line drawn out from each would meet in front of the car and a negative toe setting (toe-out) indicates that the cars tyres point in such a fashion that a line drawn out from each would meet behind the car (what a long sentence). The rear toe setting generally has a greater influence on the car's characteristics than the front toe setting. Toe-out allows for better cornering, toe-in for greater stability in a straight line.

(taken from my OWN tuning guide - http://fly.to/fmax)

Thanks for posting that, I knew what Camber was, but I didn't know how to tune it and how it affected the car before. :)
 
Originally posted by Famine
Zero camber is "a bad thing", zero toe is not.

For all FFs set Toe to at least -0.5/-2.0 Front/Rear. 4WDs may want extra rear negative too. Most FRs cope without it. But a -0.5 Front toe setting is pretty much a given, unless the car is wildly oversteery.

Camber should be set to at least 2-3 on the front, car depending, and rear should never ever ever pass it.

zero camber isnt a bad thing, if you have a RWD and the rear camber is on zero, wouldnt that give your car a better start because the more of the rubber is on the road???
isnt that what drag cars use?

:confused: :confused: :confused:
 
Aaaah, now you're getting somewhere else...

On Test Course, absolute zero camber - and zero toe - is pretty much the ONLY setting to use. And of course the drag sprints, as alluded to, require similar settings.

But in the context of track racing - I rarely do drags, and avoid Test Course at all costs - zero camber is a "bad thing".
 
Originally posted by miata13B
I would have to totally disagree with that statement. It is called an Ackerman's toe where the front toe is negative and the rear toe is positive. Think about the psychics invovled. As the outside wheel gets the weight transfer, pointing outward of the car where as the front is pointing inwards will create a semi circle making for more traction throughout the turn and more stability. Try using it on your FF cars and tell me what you think.
Actually, m13B, I have to to disagree with you. From my experience, that is exactly backwards. To answer the question, negative is TOE OUT, and positive is TOE IN, at both ends of the car. So typically you want to run +0.5(IN, front)/-0.5(OUT, rear) for a baseline toe adjustment for an understeering car. Also, what you describe is not Ackerman Toe - read a little down and I'll explain what Ackerman is.

In general, you want the outside tires to be biased in the direction you are turning, because they are more heavily loaded during a turn, and thus are bearing most of the car's weight. The unloaded inside tires aren't doing much, so it isn't efficient to bias the alignment in their favor. This means the ideal setup is a small amount of toe in at the front, and a small amount of toe out at the rear. You got this right in theory; you just have the values reversed.

Toe OUT means the more heavily loaded rear wheel is helping the car rotate through the turn; toe in keeps the rear tucked in tighter, promoting understeer. You hardly ever want to run toe in at the back, unless the car is very unstable. If that's the case, something else is wrong anyway - you should be lookng at springs or damper settings more closely, or back off the rear swaybar.

Ideally you want toe IN at the front, again so that the more heavily loaded tire is biased in the direction you want to go. Front suspension geometry is designed with something called Ackerman Toe, meaning that toe out increases dynamically as steering input increases. This is done so that the as you steer more sharply, the inside front tire steers to a tighter-radius track than the outer tire, allowing it to take the inside line without scrubbing. If you set the car up with static toe out in front, the Ackerman effect means you have too much toe out during corners, making the inside tire scrub.

Toe out also tends to make the car twitchy and tend to wander. In front, this twitchiness can help some by making turn-in seem a little crisper, but in the long run, I don't think it helps. Some people, particularly autocrossers, like to run toe out in front - but in autocross, the car is rarely settled for as long as it is on a road course, and so what you're giving up in steady-state cornereing and straights may be helped under moer dynamic conditions. At any rate, it runs contrary to the engineering physics behind alignment settings, so I don't like to do it. However, the rear of the car is following the front down straights, so the wandering tendency caused by the rear toe out is reduced in effect. This is why I tend to start with half a degree of toe out in the rear and zero toe in front, only moving to the front if additional adjustment is required.
Originally re-posted by Famine:
Camber is the vertical angle of the tyre. Negative camber - where the top of the wheel is further away from the car than the bottom of the wheel is incredibly stupid, and only ever seen when you've crashed a car (in real-life, that is). The more positive you set the camber, the better the car handles during a corner - but too high camber will give your brakes problems. Higher rear camber than front is rarely a good idea, as it will make the car understeer more.
Again, also right in theory, but wrong in values - he's actually talking about POSITIVE camber in this post. Let me throw in my standard repeat that PD got the camber values wrong. The camber they are referring to in the tuning screen is actually negative camber. There's no reason you'd ever put positive camber on a performance car, ever. On a London Taxi, yes, because it can help reduce the turning radius; but never on something driven for handling.

Hope this helps!
 
Originally posted by Famine
Aaaah, now you're getting somewhere else...

On Test Course, absolute zero camber - and zero toe - is pretty much the ONLY setting to use. And of course the drag sprints, as alluded to, require similar settings.

But in the context of track racing - I rarely do drags, and avoid Test Course at all costs - zero camber is a "bad thing".

oh alrite,
thanks for straigtening thingos out for me.
 
Back