- 1,819
- Singapore
- XSquareStickIt
Hello all. Like many others, I seem to have an issue with the braking performance of many production cars in the game. So I tried to turn off ABS to see if that was what's causing the poor stopping performance, and understeer on turn in.
Surprisingly, I found that the game was still somehow limiting my braking force, as can be seen from the HUD while racing:

I've uploaded a video of me using this exact car, along with its settings, doing a few hot laps around Suzuka in GT League. Though the tyres were screeching slightly, they weren't anywhere near locking up. And, as can still be seen from the HUD, my braking does still seem to be limited at the last eighth or so of the brake pedal's travel, though admittedly it doesn't meddle with my braking when feathering my brakes to trim my line mid corner, as the default ABS always seems to do.
Yes, I tried this in time trail and custom race, with grip reduction set to real. Still the same thing happens. Any idea what the heck is going on here?
Here's where I'm going to have to formulate the rest of my argument without solid proof: I don't remember the game doing this during earlier versions. It's annoying how the driving physics seem to change with every freaking update of the game, and I can't ever leave a tune alone because they always end up feeling whack with each update. Particularly with 1.28 my N cars all seem to understeer horrendously on turn in, even with trail braking. And it's frustrating.
Is anyone else having the same issue? Any insight is much appreciated. Thanks!
Surprisingly, I found that the game was still somehow limiting my braking force, as can be seen from the HUD while racing:

I've uploaded a video of me using this exact car, along with its settings, doing a few hot laps around Suzuka in GT League. Though the tyres were screeching slightly, they weren't anywhere near locking up. And, as can still be seen from the HUD, my braking does still seem to be limited at the last eighth or so of the brake pedal's travel, though admittedly it doesn't meddle with my braking when feathering my brakes to trim my line mid corner, as the default ABS always seems to do.
Yes, I tried this in time trail and custom race, with grip reduction set to real. Still the same thing happens. Any idea what the heck is going on here?
Here's where I'm going to have to formulate the rest of my argument without solid proof: I don't remember the game doing this during earlier versions. It's annoying how the driving physics seem to change with every freaking update of the game, and I can't ever leave a tune alone because they always end up feeling whack with each update. Particularly with 1.28 my N cars all seem to understeer horrendously on turn in, even with trail braking. And it's frustrating.
Is anyone else having the same issue? Any insight is much appreciated. Thanks!