Cities: Skylines (the Sim City we deserve)

  • Thread starter Akira AC
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Been experimenting with render it! to achieve the look of Mafia games, Mafia 2 (top) and Mafia 3 (bottom). Which do you guys prefer?
I'm not familiar with either game, but the second one looks slightly more 'vintage', the blue tint to the shadow on the first one doesn't seem right.
 
Took a break from my London project for a few reasons. Progress was laughably slow on asset creation, but now I've figured out my workflow properly I really need to just get into it. One of the last things that I needed to tweak was my adjustment layer for night time windows.

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Lat & Long is set to match London, and the compass should be right, but shadows seem to be out... I get it about right at sunrise and sunset, but during the day all the building fronts are in shadow... need to tweak that...

20240507001955_1.jpg



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Lat & Long is set to match London, and the compass should be right, but shadows seem to be out... I get it about right at sunrise and sunset, but during the day all the building fronts are in shadow... need to tweak that...
If I remember correctly, the y coordinate is flipped in CS1. Not sure if that has anything to do with it, but if - because of this - the latitude is flipped, you should see the sun move counterclockwise in the sky.
 
If I remember correctly, the y coordinate is flipped in CS1. Not sure if that has anything to do with it, but if - because of this - the latitude is flipped, you should see the sun move counterclockwise in the sky.

Certainly sounds plausible.

That means my sunlight simulation is running as though it's 1,500 miles off the southern tip of Africa in the southern Atlantic ocean... :lol:
 
Has everyone here moved onto CS2? Recently I bought the Emerging Downtown CCP. I've always liked Smilies assets so it was a nice surprise to get an official DLC from them. Anyway, couple screens of my "emerging downtown" of Anywhere City, a GTA-2 inspired city...

Screenshot 12.png


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I'd be interesting in trying CS2, however I am currently experiencing a minor setback known as being an Xbot. Although I suppose that a polished console release would likely be many times better than the current state of the console version.
 
Something new I'm working on that's not inspired by anything; This is the town of "Gabriella"

The "Celtic Knot" roundabout:
Screenshot 16.png


Poor Neighborhood, consists of low-level walk-up apartments:
Screenshot 19.png


Midtown, filled with lots of CCP and Workshop items:
Screenshot 20.png

Farmland of Gabriella. A large IND-DLC farm area:
Screenshot 18.png

Long view of Midtown area:
Screenshot 22.png
 
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