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- United Kingdom
I still think your PS4 catching fire sounds reasonable.
If damage is enabled people will learn where to hit you to force you into a wall etc. This will end your race and they will get away with it. IMO damage will be a massive backward step.
I get your point, I was not used to the Viper, I tried it that match and the stopping power isn't great(unless there is something with my pedals or relying information). I still managed to slow down enough at 0:56 to stop for him and go behind him. You can take that corner going 55mph wide. It is actually better to go wide and taking inside like I did makes you slower. For whatever reason he slowed down or lost control. Prior to that he was slowing me down two laps and blocking me. I think he was frustrated with the pressure I put on him, and I was driving average if not below average that race.
The Viper can be a bit sluggish at stopping. Since you let me judge your incident, here's two for review from my 10 races today.
At Brand's Hatch in a Corvette the car in front of me surprised me by braking harder than I expected, I dodged to the inside and at the time it seemed I missed him (no penalty or hit sound) yet in the replay there was clearly a (delayed) reaction to my car. He was down to yellow 3 bar connection at the time, which would explain me seeing his brakes too late and the asynchronous collision.
Then things get worse. I leave him plenty of room to go around the outside, however he decides to go for the classic switch back manoever and gets nailed by the person behind me. I guess I should have kept more distance based on the lag meter.
On Suzuka, a masterful overtake or dick move?
I wasn't planning to overtake them both, was expecting to fall in behind 5th place, however he kept braking instead of going for it. I slowed all the way down to pivot on the apex yet we still collided. I guess I did have the claim to the apex as I was already fully beside him, still felt iffy enough about it to save the replay.
The Viper can be a bit sluggish at stopping. Since you let me judge your incident, here's two for review from my 10 races today.
At Brand's Hatch in a Corvette the car in front of me surprised me by braking harder than I expected, I dodged to the inside and at the time it seemed I missed him (no penalty or hit sound) yet in the replay there was clearly a (delayed) reaction to my car. He was down to yellow 3 bar connection at the time, which would explain me seeing his brakes too late and the asynchronous collision.
Then things get worse. I leave him plenty of room to go around the outside, however he decides to go for the classic switch back manoever and gets nailed by the person behind me. I guess I should have kept more distance based on the lag meter.
On Suzuka, a masterful overtake or dick move?
I wasn't planning to overtake them both, was expecting to fall in behind 5th place, however he kept braking instead of going for it. I slowed all the way down to pivot on the apex yet we still collided. I guess I did have the claim to the apex as I was already fully beside him, still felt iffy enough about it to save the replay.
The Viper can be a bit sluggish at stopping. Since you let me judge your incident, here's two for review from my 10 races today.
At Brand's Hatch in a Corvette the car in front of me surprised me by braking harder than I expected, I dodged to the inside and at the time it seemed I missed him (no penalty or hit sound) yet in the replay there was clearly a (delayed) reaction to my car. He was down to yellow 3 bar connection at the time, which would explain me seeing his brakes too late and the asynchronous collision.
Then things get worse. I leave him plenty of room to go around the outside, however he decides to go for the classic switch back manoever and gets nailed by the person behind me. I guess I should have kept more distance based on the lag meter.
On Suzuka, a masterful overtake or dick move?
I wasn't planning to overtake them both, was expecting to fall in behind 5th place, however he kept braking instead of going for it. I slowed all the way down to pivot on the apex yet we still collided. I guess I did have the claim to the apex as I was already fully beside him, still felt iffy enough about it to save the replay.
First - nothing you can do about this.
You had space, were prepared to stop - and did what you could to avoid contact, the contact initiated by him afterwards was just poor driving - I actually know the Quasi driver he hit and his qualifying time was 1.23.8 - so judging by your lap times he crashed and was trying to make his way through the field. Could be the Brazillian guy just wasn't aware he was being overtaken again and went for a switchback when he should've held the outside line as he would've had the inside for the next left hander anyways.
Second clip - again nothing more you could've done.
The beetle in front slowed down way too much - maybe he assumed you missed your brake point and was worried you were going to overshoot the corner so he slowed down a bunch to let you fly through - but he misjudged.
If he had driven normally, he makes that turn before you get there and you move up one spot.
The penalty system must be changed.
An idea: if you get a penalty you should be obligated to clean it in the next 30seconds, otherwise it will automatically add the time to your final race time without any chance of cleaning it.
In this moment is too easy to clean any penalty and get away with it.
On the whole, the system kinda works, but it's just not very intelligent yet.
Perhaps the penalties should be slightly more severe. Or have an awesome daily race that's only available to very clean drivers.
That´s not a totally bad idea!Maybe introduce drive through penalties, or 5 second stop and go, give people time to chill out and think about why they are trundling down the pit lane instead of just carrying on until the end of the race.
Just like in Football... 1st a yellow card... next dirty foul. you re out!Fire jokes aside, i like the sound of being allowed only a few instances of SR infractions in a single race 👍
Thanks Daan! I didn't know that such option existed!!@Mirror_man Please don't multi post. Use the +quote feature if you wish to quote more than one post. Thanks.
I don't play much sport mode (Just now and again if a class-track combo take my fancy) so feel free to comment on this solution if it couldn't work.
What about a Mileage Points fine for bad behavior. Surely something can be implemented that can detect the magnitude of the collision and then a fine is issued accordingly. I know that this may result in someone who is not at fault being fined but that's another issue that could (maybe) be easily rectified??
Appreciate all your thought on this.
IMO the damage option combined with no ghosting and improvement of the penalty system will make this game much more realistic. I think that in the long run the dive-bombers and alikes will be matched with each other in destruction derby meetings and the clean racers will end up in realistic races with a few racing incidents here and there.
Include a pay-for-damage model so people will end up with damaged cars and no more money in the bank, so the only way to enter races would be to first safe up for repairs will eliminate them from races AND will make them think twice when they have the oportunity to knock someone off track to gain a position.
I'd say: PD GO FOR IT :-)
I could say it better!This is all noise until the sr system has a reasonable idea of who's at fault in collisions. Rather than contact equalling negative sr for all parties.
I could say it better!Totally agree with you!
I guess it would be better if SR orange flags were given if you forced a competitor of track, so frustrating that a little tap or bump by yourself or an opponent gives you a orange flag. So many times I have been up to B sr and in one race drop right down because of the slight tap here and there. There has to be occasional bumping when racing surely !