COMMENT: Lack of events, hundreds of cars are gathering dust.

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What following statements do you agree to? (You can choose multiple)


  • Total voters
    304
I think:

-The races are too short

-The AI is too slow (The difficulty currently only comes from the races being too short to catch up with the guy who started 30-40 seconds down the road)

-I should be able to practice and qualify before every race. Seasonal events that use the track editor REALLY need a practice option so i'm not going into the race blindly. AFAIK No motorsport series goes into an event without learning the track first (Only exception to this I can think of is rally, but they have instructions from co-drivers).

-There needs to be a much wider variety of events. They should have expanded on GT4 not simplified it.

-Championship events have too few races. In GT4 it was commonplace to have 7-10 races in a championship. Most championships in GT5 have 5. Some only have 2 or 3, this is unacceptable. SuperGT and Like the Wind are good examples. Great events but only 3 and 2 venues respectively.

-Instead of adding seasonal events that later get discontinued, they need to expand A-spec (Also so the races can be done without an internet connection). I hate how half the seasonals disappeared. The DTM event, the Ferrari event, the LMP class event etc. are gone. They could have at least made this available in A-spec.

There are so many basic problems with this game and the shift of focus to online features is to blame. If you are without a fast, reliable internet connection, GT5 is hands down the worst in the series for longevity and variety.
 
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Seismica you're right.
In rallies in our country they have 1 or 2 practice drives to set their notes on particular Special Stage. But only in road speed limits. So they must guess what corner speed will be in this or there corner. Every driver has different system in notes, so they must do it like this.
Not sure in WRC, but shakedowns are for setting the car though.

- From GT3 onwards you can notice that A/B spec events are almost the SAME.

- I would love to see that you not must win every race in championship to get a percentage in game completion. I want % only when you win a whole championship.
When they allow this, they can add much better AI cars.

- I don't mind if i not win every race a lap quicker than any AI car. That is NOT racing. I get bored in a few laps.
Hate seasonals, where you must catch from last to first, while the first man has a half lap lead, that means that your car must be much quicker than everybody else.
Racing IS, when you must to fight for each position for a number of laps. That is exciting and intense. Requirement is, that everybody has a same car class.
Perfect example of racing is ToCA 2 from '98.

- Introduce team racing (2 or 3 drivers in team).
I don't like how bad are endurance events created. Nobody is allowed to race ALL 24 hours. They have teams of 3 racers, who rotates per 3 hours.

- Introduce much better in race info about positions of the rest of the field. Minimum is how big leap is on your next opponent and the car behind you. Really needed in online leagues, where you dont know how close are enemies :-)

- Introduce true rally special stages A to B, not laps. And racing against time of your opponents.

- Re-introduce Event synthesizer like in GT2, why is it gone at all? And also manual event creator.

might add a few more.
 
Lol . agree with most of the options but I am allowed to choose only one. So I go for

You are given too much money and it's too easy to.progress.
 
PD should bring back the one maker races.
 
Where's the "I agree with all the above (except "I think the AI is good")" option? Because you've just listed pretty much all the GT5 flaws that make the career mode suck. The biggest issue IMO is the terrible AI - it's not challenging at all, it's like they don't have the awarness of taking part in a race, rather it's a track's open day and they don't want to scratch their precious cars. Without proper AI nomather how many and how different racing event there would be the racing would still be boring, therefore kind of pointless.
 
Coiler
PD should bring back the one maker races.

You would smoke the opposition though.
As it is you have to underpower your car.
Heaven forbid you start off equal to them.

I'm assuming you are talking about the same model not the same brand but different models.
 
In seasonal it would be great to have some races where qualification determines what position you start the race at :)
 
I agree. The same goes for offline races, such as arcade mode races and events in career mode. I can't understand why they started with rolling starts and trew away qualifying, is there someone that can give me a good reason for that?

Why take away something that made Gran Turismo better?

I can't wait to try out the early GT6 when Gran Turismo 6 Prologue comes out for the PS4.


EDIT: You're all welcome to tell why you voted what you did. I see there is 13 people that like rolling start better versus 90 people that like standing start better.
30 people think that you start off with too much money and it's too easy to progress throughout the game. To all of you, why did you choose the options you chose? ;)
 
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>>> You should have to complete a license test to race, just like the old licensing system in previous GT-games. The license system in GT5 is nearly pointless. <<<


500% agree with this statement.
 
Lol . agree with most of the options but I am allowed to choose only one. So I go for

You are given too much money and it's too easy to.progress.

I agree if you have the cars and internet connection to access the Seasonals.

I completed the game up to L37 A-spec and L40 B-Spec without access to internet and yeah, it took ages and involed a lot of grinding just to level up.:banghead: - So from that point of view, I disagree.

Not every player has the internet on their PS3 - and they're prolly still grinding Like the Wind in an X2010.:scared:
 
Lol . agree with most of the options but I am allowed to choose only one. So I go for

You are given too much money and it's too easy to.progress.

You were allowed to choose as many as you wanted, just like it said you could.

Too late now though.
 
I agree. The same goes for offline races, such as arcade mode races and events in career mode. I can't understand why they started with rolling starts and trew away qualifying, is there someone that can give me a good reason for that?

Why take away something that made Gran Turismo better?

I can't wait to try out the early GT6 when Gran Turismo 6 Prologue comes out for the PS4.


EDIT: You're all welcome to tell why you voted what you did. I see there is 13 people that like rolling start better versus 90 people that like standing start better.
30 people think that you start off with too much money and it's too easy to progress throughout the game. To all of you, why did you choose the options you chose? ;)

This 👍

Can anyone enlighten me on why PD wanted to implement rolling starts for all offline races? Why was a choice not even given, and presumably it is one of the easiest to implement? Is it due to the inability of the PS3 to take the smoking tyres of 16 cars from a standing start?
 
The one major thing I don't like about rolling starts, especially when the lead car (possibly the fast of the A.I field) has a big starting lead, is that it encourages me to buff up my car more than the competition, just so I can catch up to first place in time with the not-so-much provided laps. And no, I don't want to have to depend on "boost" either.

With standing starts, I can level my performance, or even lower it considerably for a challenge. I guess if they're gonna have standing starts, at least don't make it so far apart. Option of qualifying is a must, and if you don't, you're in the back of the pack. A bit weird on how we're always starting in the middle of the field. Sometimes it makes it pointless to have 16 cars on the track if you're never going to see the 7 cars behind you in the race.
 
This 👍

Can anyone enlighten me on why PD wanted to implement rolling starts for all offline races? Why was a choice not even given, and presumably it is one of the easiest to implement? Is it due to the inability of the PS3 to take the smoking tyres of 16 cars from a standing start?
I don't recall too many complaints about the game crashing or struggling with standing starts.

I think the prevailing assumption is that it was a pathetic attempt to make the game more "challenging." It used to be that with all the bots bunched together you could bash your way to the front in turn 1. Now it takes until turn 3. WELL DONE!

In reality it just means you can't use quite as underpowered a car.

Of course they added AI parking around the same time, which makes it nearly impossible to race the AI, making it "easier." But that also means you can't use a slower car and slipstream through the field as well because you can't stay close in the corners or they'll park.
 
I wish we could add AI drivers to online races. I have a couple of friends I like to race with and try out a whole variety of cars, but two or three person racing could use a little more spice. The problem with many big rooms is that there often is someone who has laggy internet or is just a chump trying to ruin the race.
 
Doesn't Forza have the option to add in A.I. cars? That's what I was told. If true, then it shouldn't be impossible.

What would be really cool though is an A.I. drifter. That would just be AWESOME for me!
 
I voted for these below... I agree with rest, but only in certain circumstances. Basically, I love single player career modes in past GT's but for GT5 Kaz/PD wrecked it and made it way too easy and short. You know it was incomplete and an afterthought. It even says in the licence tests that you'll need to complete them to race in higher class races.. well that's a lie. Licence tests in GT5 are now completely meaningless. A-Spec as a whole is an embarrassment for PD.

I can understand if A-Spec was like it is now at game release and then build on it as time goes by, but the fact that they just left it as is is totally inexcusable.

The only reason GT ever became so popular was because of things like meaningful licence tests and a huge and challenging single player career mode. Now PD and Kaz treat those parts of GT5 as a red headed step child. They don't give a crap about them obviously and would rather have GT play with itself (yes, like that) in the hideously awful B-Spec mode. A-Spec in GT5 is a crying shame for real GT fans.. a slap in the face from Kaz to his loyal customers.


There is not enough race events in GT5.

The race events is not varied enough.

We need manufacturer events

There's not enough focus on career mode and events. Not enough reasons (and motivation for the player) to buy and tune them, and there should be more for the players to do with their hundreds of cars and tuning options.

A difficulty option should've been added, it's too easy (career mode).

The races are too boring, they needs to be harder and more exciting.

The AI is too monotonous. The AI should be more dynamic and vary from opponent to opponent and also be more unpredictable.

There are not enough regulations in race events.

You should have to complete a license test to race, just like the old licensing system in previous GT-games. The license system in GT5 is nearly pointless.

License tests is a good way to seperate players (based on skill and result in license tests) in online races and would make online experience better for everyone.

Standing start would make races more exciting.
 
I totally agree about these points, GT5 is able to deliver such brilliance at times, drive at the nurb with a premium when the sun is coming up, driving a GT at lemans during the night, or taking the raidillon at spa... But there is no challenge from the game itself.

The AI has not been given the attention it should have received to just make them competitive and adapt to you and your car, and the events are mostly on the same lesser circuits without a lot of flare or price money in plain A spec.

Give us exciting events in the sceneries i suggested before, instead of making us do a 8 lap at tsukuba with no competition to speak of if you pick a car of equal power to the bots.

Brilliance in one part and a lot of neglect in others. But just for the pleasures you can find in the game if you search for them it all makes it worth it.

Just tweak the game a little bit: better AI and the types of events (le creme de la creme of circuits, with changing weather and time) and the game WILL be perfect.
 
What GT5 should have done is incorporate Driving Missions and have a Driving Missions creator.

1 Lap and 3 Lap magic were some of the best challenges I've faced in a racing game.

Those were my favorite events in the game, I don't think i was ever able to complete the one where you could win the Jay Leno Tank Car.

GT-series also needs more rally tracks, and rally events! I really missed those in GT5!

I really miss the rally events, epecially with the WRC cars they added to the game. I was pretty dissapointed when I found out there would be very few rally events.
 
Ive not read through the previous posts in this thread, but here's my 2 cents for what they're worth.

Firstly, the XP levelling system is a farce. It's only relevent in B-spec to give an indicator of how your driver(s) are coming along in terms of their progress. But I was so gutted when I got my first car, ran through the lisences, then went for one of the higher-end races (which I knew my car could have a shot at) only to be told that I'd have to grind XP in the lower catagories (or as I eventually did in the Seasonal events) before I could get there. :grumpy: And so the game becomes, rather than an interesting romp through races of your choice, a dull XP grind up the ladder. Just like every other sodding game out there today. Hey, PD, I might well be the only person in the world that DOESN'T play Skyrim, I don't want the games I play to fall foul of levelling-up grinding as well 👎

Which leads me to my second point - the events choice. It's really not good this time around. Sure, previous games were over-burdened with events, including all the manufacturer ones - there is perhaps a reason that I've never completed a GT game 100% before. But they've cut a lot of the good events (driving missions, many of the enduros etc) and what we've been left with are a lot of niche races that require a certain car. When I got my starter car, I suddenly realised that there were really only 2 races it could enter in the whole game (disregarding the XP system for a second) - the sunday and clubman cups. Everything else, it didn't meet the criteria. Why do we need so many niche races for italian cars/lamborghinis only/ferraris only etc? Aren't they just like the manufacturer events? And all it leads to is a scenario where you buy a car for that event only, blitz it for XP, and move on leaving the car to gather dust because there's no other events it can realistically be used in. Exhibit A: The Pickup Truck cup. I rest my case 👎

Oh, and while I'm moaning about events, the Seasonal Events deserve some stick for making it incredibly easy to just break the game with EPIC amounts of money and XP, for races that are if any easier than those in the career mode anyway. Oh and also PD - it's bad enough that some tracks are really marginalised in terms of choice of races, but why on EARTH do you insist on sticking in made-up Eifel tracks into most of the Seasonal Events? Tracks with no course map, no layout to reference, so you have to guess your way around - something that's quite hard to do on a first go in high-powered cars in a tight race. There's simply no excuse, especially when there are great tracks largely gathering dust.

I mentioned above my gripe with the lack of enduros, and I'll expand on that here. First off, the XP grinding system again really hurts the enduros - I've been stuck at level 29 for seemingly years trying to grind XP to unlock the Suzuka 1000km, when I already have the car, the lisence and the skills to do the race (I won it just fine in GT4, what's changed since then?) - I probably wont be attempting the LM24hrs until the Mayan calender runs out, by this rate :indiff:

And once again, PD have trimmed down, but cut the wrong races and left the wrong races behind. We've lost the 2hrs45mins sportscar enduro, a real-world race, but we've still got the pointless oval race for sportscars!? Why not replace the Infineon Sports Car Race with, say, a 3/4hr sportscar race at Spa, or Monza? Even I, as a fan of NASCAR racing, was bored to death doing the oval sportscar race in GT4, and it's almost twice as long this time! Seriously, who thought that was a good idea?! You know who you are :banghead: :grumpy:

As well as that, we are still laboured with the utterly pointless Roadster 4 hours, which again may as well be a manufacturer event. But we've lost in the process a lot of races for a wide variety of cars. For example, stuff like the El Capitan 200, the Nurb 4hrs in GT4, the Fuji 1000km, etc. I remember people like Smallhorses going back to the El Capitan 200 again and again, as you could use so many different cars for that race, and you could get some great races out of it, as I did once in an Amuse S2000. The dream car championship field is a very competitive one in GT5, and cars like them and the GT cars (Audi R8 LMS etc) acts as the one rung below the ladder to the top-level sportscars/prototypes, why is there no races for them? All they have is the R8 LMS overkilling the field in the Nurb 4hrs.

Which leads me to a smaller gripe I have with the AI cars. In some races PD just don't have the guts to throw a field of 12/16 REALLY strong cars at you. Even in the top-level races, half the field are just there to fill the spaces. Why not go the whole hog and fill the full field with cars as strong as each other? The whole reason the field was expanded from 6 in GT4 upwards was to promote more cars to race against, but the point is lost when half the field or more are dispatched of by the first corner and you find, just like was often the case in GT4, you're racing against 1, mabye 2 at the most cars. Sometimes they get it right, like in the Dream Car Championship, where I duked it out against half the field, but here they completely ruin it by occasionally throwing in the XJR-9, which is like turning up to a flower show with a lawnmower - there's only ever going to be one winner :grumpy:

The AI themselves I actually think are a little bit of an improvement on GT4, but for the most part the same gripes remain. They do seem more aggressive, and will pull moves and sometimes nerf you off in their determination to get by, which I like. However, they're still too slow, which I dont mind too much as it makes the underdog victories I like pulling off more achievable. They at least now also slow down if you crash in front of them, and dont just plough straight in. So they have half a brain at least now:tup: But still improvements to be made.

The Special events have also been mishandled somewhat. They just appear for the most part to be glorified lisence tests (AMG Academy) or races. The most frustrating one of all though is the Top Gear Test Track runs. Go on, we dont have any races for top level cars on it, give us something great...oh, okay, a VW Van, a Lotus Elise on tyres so bad you can barely steer on them, and Kubelwagons. WTF?!! Your sending us racing in a WW2 military car that can barely top 50mph?!?! Oh, I'm going to enjoy doing this several hundred times, as I will have to do, due to my biggest gripe in the game...THE PENALTY SYSTEM.

Honestly, it was a bit of a joke in GT4, where you'd bounce off a wall, the game would somehow think that was giving you an advantage to your lap and put a 50mph limiter on for five seconds. This was immensely frustrating on tracks like Citta di Aria, where you can glance a wall at almost any moment. But the GT5 system is a total farce. To write off an entire lap due to clipping a wall and, erm, NOT helping my lap in any way is bad enough, but to implement a system where if you clip a wall or something near the end of the lap, it writes off your NEXT lap as well, is just atrocious. I see their reasoning, but it's really badly implemented, and it leads to the scenario where you'll end up constantly doing pointless laps because you clipped a wall somewhere and the timing monitor wrote off the lap. Imagine going off briefly early on in the lap at Nurburgring...I haven't done that myself, but I'd imagine it to be teeth-grindingly frustrating to toddle around for another 10 minutes or so on a pointless lap. It gets especially frustrating at the Top Gear Test Track, where you have to guess where PD put the out of bounds lines, and it'll sting you for tiny things - for example, I didn't realise that it will DQ you if you run out to the edge of the tarmac through the Follow Through, something which is easy to do because you have to avoid going across the red and white striped section coming into FT, because GUESS WHAT! YOU'LL GET DQED IF YOU DO THAT! :banghead: :banghead:

Also, on a minor point, the game does seem to be very proud of the weather/time changing mechanics, so why doesn't it throw them at us a bit more? It's bad enough that the AI are made up of Yuji Ide and Ralf Schumacher clones, but why not give us more challenge from outside elements? A thread around here mentioned mechanical problems/failures, and also more changable weather conditions. I understand they do this in the enduros, but not in the regular races. Come on PD, bring it on - we want to be pushed to the limit!

/Rant over.

That's all the gripes I have for now, and despite this I do still love GT5, in the same way I've loved all the GTs before now. However, the flaws in GT5 do seem more random and frustrating, and it's only now that my enjoyment has really been affected this much. It's as if they don't learn from previous mistakes, and insist on making them again and again. :confused:

Anyway, that's all for now. I'm heading off to XP grind a bit more 👍
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^^ I totally recognize myself in this.
 
Nice pool, you added most common issues related to A-spec, this one expecially, could be adressed quite easily:
AI should bring a tuned/upgraded car to races if you do.
 
I am a massive fan of GT since the first game and agree with all the brilliant points made by people.

My only question is, do you think anyone is listening to us? I really, really hope so!!
 
I kinda lost faith and PD is so secretive about what they're working on I don't expect much for GT5 in the near future. If they actually read or cared for feedback, they would've done their best to keep us happy with tracks like Bathurst or the GT classics, and upgraded some cars to premium def. In the meantime, threads like this will continue to flourish.
 
There are enough events IMO. The problem is you do t get enough money for winning so it is difficult to buy cars for certaint events.

Also, you can use the cars to race online or in arcade races.
 
Manufacturers events would be interesting. A more difficult mode, with higher payout, would be nice in career mode.

Also, bring more cars to a race event. 40 cars around the 'Ring in a tourism division event.
 
Very nice reading Falcon. Very true and sad.
 
problem is that this gen all people want is online online online the game is 80% focused on online the career is big joke even GT1 has more races than GT5

well not all of us like to play online, online just doesn't do if for me :

lag - race againts only 4-7 cars - waiting till the game starts - disconnecting - finding the type of race/cars i need to race with dont tell me i have a bad internet i have a solid internet connection that runing me online with MMOs with 25 ppl in raids / 64 players in battlefield

please PD improve the A-spec more and give me a reason to buy the rally cars! we love rally dont take it away from the game
 
There are enough events IMO. The problem is you do t get enough money for winning so it is difficult to buy cars for certaint events.


Very true, why would you go aspec for not even half the price money of the seasonal events, adjust the price money in A spec to a respectable amount and we have enough events worth playing.

Also i think the AI is better in Aspec now than in the seasonal events, but for 15.000 credits price money, i won't get out of bed in the morning anymore.
 
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