"Daily" Race Discussion [Archive]

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Yep I'm done, another 6 SR down from this
2zsvev.gif

I stick to the inside, he goes wide, so I pass. When I'm alongside he turns in on me, hits my rear left while bouncing off and I get a 5 sec penalty. It probably wasn't intentional, just bad car control. Yet racing with this penalty system in a mixed DR room is not possible on this track. From 99 to 84 SR in two races. One Fuji to restore SR then bye bye sport mode.
I really would like to know how SR is being calculated (less laps means higher risk of losing SR without the possibility of restoring it?) And howmany SR do you gain/lose in a certain situation.

Back to your clip. This is indeed frustrating when you think you will have a clean pass without doing anything wrong and it still get's messed up. This even makes me doubt sometimes if I should pass the person in front of me or not. Pure because of the situation you just showed.
 
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Havent done a sport race since i got my wheel but ive been practicing race b with it and got down to 1:56.8 but i think id probably be faster than that on controller so i need to go harder. Gr4 is so much easier to get used to than gr3. I spun out practicing RBR like 25 times last week.
 
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Collision physics need a revamp. I understand online has lag and delayed control of the car, etc. Come now, I'm in a three way battle for 3rd. A 4C and 458 are hounding me all race.

The RC F ain't nimble, but it's working. I'm not blocking and I give room as always.
The 458 sees an opportunity to use its handling. We go side by side into the left hand double corners. It gets close to me and ping pings off me into the grass. I get 2 seconds! If the game allowed running, we would have both continued side by side and the 458 probably would have passed me up the inside hairpin.

Ah, that's you. Okay. Sneaky things they are. I tried the 4C, it nip nip nips at your heels. Those WRXs are a pest as well. Surprisingly quicker than I thought.

I was struggling with the WRX the whole race - I had no idea it was useful for anything. I saved the replay of the race you're referring to as it was a good battle up until that point, was pretty unlucky for you.
 
Havent done a sport race since i got my wheel but ive been practicing race b with it and got down to 1:56.8 but i think id probably be faster than that on controller so i need to go harder. Gr4 is so much easier to get used to than gr3. I spun out practicing RBR like 25 times last week.
We are in the same boat. Just got a wheel as well and I was at 1.52.x with the controller. Now at 1.54.x with the wheel so no dailies atm... Did not even try gr3 yet.
 
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Got my race a time down to 58.350 last night in the r32, the rx7 is probably fast if you can keep the back end planted, i just can't stop drifting it though lol

Did four races so far this morning with mixed results, all good racing but i had traction issues in two of the races where i went off track on every lap in one of them and couldn't do below 59.3 in the other. My other two races i was doing mid 58's no problem....

Really like this though. I have actually seen people using all of the cars accross my races this morning. Godzilla is the most popular though, of course.
 
Well my one race from the back so far didn't go well, need that top SR back badly and it would help if I was a bit better at Fuji also. I messed up badly early on thinking someone was about to punt me and may have ruined someone's race but it was nothing compared to what followed later on when this one driver decided they didn't like me or something. :(



I mean I would have missed the apex after pitting and they could easily have passed me but no they just hit me instead. I thought maybe it was just an error, we all make them, well until what happened later on when I caught back up. Of course I was given a 4 second penalty for it too and they finished 3rd penalty free. :lol:
 
Couple more races from the back in the Bandoh SC430 tonight, I think. It's fun hounding lower ranked players with the old girl.
 
I'm still A/S and D/S has a free pass to ram me off the road and I get SR Down.

I don't understand why DR discrepancies are there. Shouldn't everyone have the same treatment no matter what DR you're? A DR D isn't going to learn anything by hitting a DR A or B off the track and getting away with it. I think it's going to encourage them to do it more often. It's like you're being placed at a disadvantage by ranking up which shouldn't be the case. Maybe I'm missing something but I don't see it.
 
I really would like to know how SR is being calculated (less laps means higher risk of losing SR without the possibility of restoring it?) And howmany SR do you gain/lose in a certain situation.

Back to your clip. This is indeed frustrating when you think you will have a clean pass without doing anything wrong and it still get's messed up. This even makes me doubt sometimes if I would pass the person in front of me or not. Pure because of the situation you just showed.

Fuji was a mess, first lap was pure comedy. I let the two cars behind me go ahead to watch the spectacle safely from behind. Imo half the field deserved penalties in lap 1 yet only a few unlucky ones got singled out, nothing but contact. Later on I saw a laggy car murder another car, no penalty. Driving with lag still gives you the advantage. Anyway, I kept my distance, plenty asphalt on Fuji to avoid everyone, thus only finished 14th in the end with a best lap of a slow1:33.9 and back to 99 SR.



SR is calculated based on how many green SR up arrows you collect. You get one for each sector you stay on the track and do not get any SR Downs. You will still get the green up arrow if you get bumped off and the penalty system rules it was not your fault.

Depending on the race and car combo the total number of sectors varies. The more total sectors, the higher the total SR you can get. The actual amount per sector seems to vary a bit, it's usually very close to 0.4 per sector. The last sector never gives you SR up so that doesn't count.

For example, last weeks Tokyo 2 laps had a max of 2 SR for a total of 6 (2x3) sectors, 2/5 = 0.4 SR per sector. One SR Down meant -1 SR for the race.
Suzuka GR.2 had a max of 21 SR for a total of 50 (10x5) sectors, 21/49 = 0.43 SR per sector.
Tokyo that week had a max of 10 SR for a total of 24 (6x4) sectors, 10/23 = 0.43 SR per sector.
N24 had a maximum of 12 SR for a total of 32 (2x16) sectors, 12/31 = 0.39 SR per sector.

If your SR goes below 50, the maximum SR you can get per race increases. It goes up to 2.4x the normal down in SR.E. There a clean race on Suzuka GR.2 would have been worth 50 SR points.

An SR Down for contact (without a penalty) is I think -3 SR. Sometimes you still lose SR for contact without seeing SR Down which is how you can end up with a red rating with clean race bonus. The SR loss for time penalties is much higher, something like twice the amount of the penalty. That also means that the higher your DR, the higher you get hit with SR loss since the time penalties are higher.



I don't understand why DR discrepancies are there. Shouldn't everyone have the same treatment no matter what DR you're? A DR D isn't going to learn anything by hitting a DR A or B off the track and getting away with it. I think it's going to encourage them to do it more often. It's like you're being placed at a disadvantage by ranking up which shouldn't be the case. Maybe I'm missing something but I don't see it.

Perhaps it's cultural differences, master vs the student. Higher ranked players are supposed to be faster and have better race craft, so it's on them to give the learning players room. However it has the opposite effect as it doesn't teach good race craft at all.

Likely it's just a by product of making the rules more strict the higher ranked you get. A lot of leniency at low DR to learn the ropes without getting discouraged with penalty after penalty, then increased expectations on your clean driving skills as you rank up. The problem is, DR resets for driving dirty only gives dirty drivers more leniency to keep driving dirty. Plus there aren't enough players to fill rooms with the same DR so the rule sets often clash.
 
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This could be a fun week this week, (he says despite the tracks!) Last week really didn't go as well as I'd planned. RBR turned pretty nasty, pretty quickly after enjoying it for a couple of days. I think I spent most of my time in the sand - I'd get one race ruined by some chap and then spend too much energy trying to make up for it in the next race and end up ruining someone elses. Sigh.

I only managed one go with the Copen in the Tokyo draft farce. Didn't have much longevity that one.

This week though Race A has a hint of variety about it which seems novel. Gr.4 I can probably do around Autopolis, just. As peeps have already said, it's featureless. I get lost between T1 and the hairpin. No idea where I am or where my breaking point it. But I do enjoy Gr.4 so I'm optimistic

I might even play Race C. I do like a longer race, but last week was not the one to play with. I can't drive that F1500 let alone drive it around BH. But I do remember enjoying a couple of sorties around Fuji in the Gr.2 a month or so ago so it could be good fun. It could be tragic of course!

The one thing that annoys me about 1 make/car supplied races is that lack of liveries, or indeed the same ones like we had with those TTs at Maggiore a couple of weeks back. Very frustrating on the eye. If its a one maker that I happen to own, at least let me use my own colour scheme!

Priorities and all that #brokenpenaltysystem #japanesetracksonly
 
I don't understand why DR discrepancies are there. Shouldn't everyone have the same treatment no matter what DR you're? A DR D isn't going to learn anything by hitting a DR A or B off the track and getting away with it. I think it's going to encourage them to do it more often. It's like you're being placed at a disadvantage by ranking up which shouldn't be the case. Maybe I'm missing something but I don't see it.
I think it's because all contact is deemed accidental. So the lower DR get a bit more room for error. Sound in theory. But right now it's backwards and frustratingly stupid.

It really sucks being on the receiving end. Races are ruined accidental or not. They need to work on that. My guess would be that this is the #1 reason for people giving up on Sports Mode.

And it really makes you wonder if they test/play their own game at all with real players at various levels. My guess is they only play with each other at top level so they never see what happens in the open.
 
Yep I'm done, another 6 SR down from this
2zsvev.gif

I stick to the inside, he goes wide, so I pass. When I'm alongside he turns in on me, hits my rear left while bouncing off and I get a 5 sec penalty. It probably wasn't intentional, just bad car control. Yet racing with this penalty system in a mixed DR room is not possible on this track. From 99 to 84 SR in two races. One Fuji to restore SR then bye bye sport mode.

It would be interesting to video that section with the yellow driving line on to see where the game says the race line is and also view from chase cam.
Can you make a quick vid or maybe someone here can showing that part of track with yellow line on?
Algorithms just don’t randomly assign sr down.
At some point we need to truly get to the bottom of this.
 
It would be interesting to video that section with the yellow driving line on to see where the game says the race line is and also view from chase cam.
Can you make a quick vid or maybe someone here can showing that part of track with yellow line on?
Algorithms just don’t randomly assign sr down.
At some point we need to truly get to the bottom of this.

It was simple in this case. Contact, other player (D/S) went off road. (You can just spot it at the end of the clip in the rear view mirror, he ended up taking a shortcut in the final turn) Thus everything was stacked against me, higher DR staying on the road, thus max penalty, 5 sec. If he had not hit my rear I would have stayed inside and given him plenty of room in that final corner.

I was on the driving line in any case, it hugs the inside just like I did.
s7td.jpg
 
It was simple in this case. Contact, other player (D/S) went off road. (You can just spot it at the end of the clip in the rear view mirror, he ended up taking a shortcut in the final turn) Thus everything was stacked against me, higher DR staying on the road, thus max penalty, 5 sec. If he had not hit my rear I would have stayed inside and given him plenty of room in that final corner.

I was on the driving line in any case, it hugs the inside just like I did.
s7td.jpg

So he ran wide, you initiated overtake which he did not concede so the overtake was not completed (cars still overlapped)
at time of contact?
 
Well my one race from the back so far didn't go well, need that top SR back badly and it would help if I was a bit better at Fuji also. I messed up badly early on thinking someone was about to punt me and may have ruined someone's race but it was nothing compared to what followed later on when this one driver decided they didn't like me or something. :(



I mean I would have missed the apex after pitting and they could easily have passed me but no they just hit me instead. I thought maybe it was just an error, we all make them, well until what happened later on when I caught back up. Of course I was given a 4 second penalty for it too and they finished 3rd penalty free. :lol:


That turn one corner you were a tad hot on entry and if the other car wasn't there you'd be in the weeds anyway. Too bad it was another racer that got punted. I raced 3x on that Daily and I think that I'm done this week. Lots of people with car control issues or just blatantly disregarding racing etiquette on a whole. I was rear ended and forced off the track and lost SR and lost position to boot. My best on that circuit was a 01:58.458 in the Renault Menage but I'm sure that I could do better.

One of the things that drives me nuts about this B race are the hard compound tires. Red Bull ring had us using medium compounds, which was reasonable. Anyhow such is life. I'll race somewhere else this week once I get my DR and SR up, maybe put some seat time in on PC2 on the Xbox1X
 
So he ran wide, you initiated overtake which he did not concede so the overtake was not completed (cars still overlapped)
at time of contact?

Yep. Here's the full resolution clip.

Looking at it more closely, it seems to be lag correcting his car's position resulting in contact. On the radar his car suddenly, impossibly, shifts sideways to the inside, mid corner.
 
Tried a Race B last night. And a Race A this morning.

It's a slot machine. If I get lucky I can finish. If not race ruined, usually quit. It's been about 50/50 for me the last few weeks. And I race less and less because of it.

Also I changed my PSN ID. I think I had a reputation of racing clean so when recognized by others they were careful around me. Not anymore. :lol:
 
Haven't raced in about a week and a half and had enough time for a couple qual. laps and a race last night! Got a quali of 1.31xx on Race C which is not great but was good enough to get me pole with my current a B/S ratings. Led the race from start to finish, felt good being the first race in a few days, hopefully I can do a few more this week, although the other two races don't look all that fun to me.

Actually thinking about picking up Project Cars 2 as the recent dailies have kind of turned me off. PC2 is really cheap on amazon so its as good a time as any...
 
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Yep. Here's the full resolution clip.

Looking at it more closely, it seems to be lag correcting his car's position resulting in contact. On the radar his car suddenly, impossibly, shifts sideways to the inside, mid corner.

Yep. Here's the full resolution clip.

Looking at it more closely, it seems to be lag correcting his car's position resulting in contact. On the radar his car suddenly, impossibly, shifts sideways to the inside, mid corner.


I dunno, imo an sr down arrow was not enough here.
I’d give a penalty to the car running the other outside track limit.
The 86 had nowhere to go to be fair.
The only reason I am making an issue of it is because I believe there is a lot of confusion regarding sr down and penalties in general.

Edit let’s start a thread for examples to discuss...
 
I dunno, imo an sr down arrow was not enough here.
I’d give a penalty to the car running the other outside track limit.
The 86 had nowhere to go to be fair.
The only reason I am making an issue of it is because I believe there is a lot of confusion regarding sr down and penalties in general.

Edit let’s start a thread for examples to discuss...

How am I running him off the road here :confused:
67td.jpg

This is the moment of contact. I hugging the edge of the kerb, steering full right following the edge.

The 86 had nowhere to go? He had all the road, yet after he bumped my rear, my car pivoted a bit to the left giving him less room. Not that it mattered as he bounced off and took a short cut.

Plus here the evidence of lag involved
97td.jpg

in 0.2 sec his car suddenly moves over. Impossible physics.

There is a penalty thread with tons of examples. I'll link it in your thread.
 
Fuji plus Gr2 is no good running from the back, too many places to keep banging into you and that is not even the drivers that are intentionally hitting me and trying to ruin my race.

I'm down to SR B now as every race has been a mess. If I don't barge my way through I get spun around by the guy behind, either way it's SR down for me.

Meanwhile I have watched other drivers hit everyone, cut corners and get a blue icon at the end and claim they are totally clean and it's all everyone else because they don't have a blue rating. They might have a point if the rules were the same for everyone but they are not.

Another thing is enough of these drivers are not that slow when the are not bashing each other and me about. Doing this loses everyone seconds a lap easily.
 
How am I running him off the road here :confused:
I agree, that looks like a clean pass. Fully alongside and holding the inside kerb. Nice move, shame about the contact which looks either lag induced or simply other player not realising you were there (but I don't think intentional on his part). So IMHO a good move "rewarded" with an unjustified penalty.
 
How am I running him off the road here :confused:
67td.jpg

This is the moment of contact. I hugging the edge of the kerb, steering full right following the edge.

The 86 had nowhere to go? He had all the road, yet after he bumped my rear, my car pivoted a bit to the left giving him less room. Not that it mattered as he bounced off and took a short cut.

Plus here the evidence of lag involved
97td.jpg

in 0.2 sec his car suddenly moves over. Impossible physics.

There is a penalty thread with tons of examples. I'll link it in your thread.

I mentioned switch the view to chase cam on the replay.
So far it’s obvious to me that in this case you received a valid pen.
It’s just a video game. You are a great guy.
I just don’t think the game was wrong in this example.
Happy to apologize if chase cam reveals me to be wrong.
:)

I agree, that looks like a clean pass. Fully alongside and holding the inside kerb. Nice move, shame about the contact which looks either lag induced or simply other player not realising you were there (but I don't think intentional on his part). So IMHO a good move "rewarded" with an unjustified penalty.

I don’t think that overtake was completed at contact.
The 86 oversteered and hit him which means the cars were still overlapped :)
If he oversteered and was behind the 86 would not have hit Sven.
 
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I don’t think that overtake was completed at contact.
The 86 oversteered and hit him which means the cars were still overlapped :)
Overlapping, yes, but at point of contact Sven is inside and ahead. He holds his line, so the move is fair (not a dive bomb or similar). At this point the corner is Svens, the pass is made, and the 86 must yield.
 
Overlapping, yes, but at point of contact Sven is inside and ahead. He holds his line, so the move is fair (not a dive bomb or similar). At this point the corner is Svens, the pass is made, and the 86 must yield.

It’s two linked corners not one. Sven is outside on corner 2 so if the overtake is not complete he ought to leave racing room. I wish we could see chase cam view.
One corner in isolation is one thing.
 
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