"Daily" Race Discussion [Archive]

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Tried the four AWD sedans.
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I mentioned above that I'd probably bring the GT-R out to play next/this week. Car felt gooooood.

First I ran the Evo. Did a 48.8. Essaywhat? Had to run again. Car felt so slow. I think it's because it has the 5-speed. But I just made it to 250km/h by the braking point.
Same with the WRX.

Atenza. Maaann, my first love in this game. PD have somehow botched the handling. Felt like it had four wheel drum brakes. What's the deal, PD? Y'all are killing me. It's fine with early throttle application, to straighten the rear during corner exit. 252km/h top speed, kind of helped it with that time. Wish it felt like the car below.

GT-R wears the big boy pants in this quartet. From the time auto-drive disengaged, I knew it was going to be a good lap.
Brakes hard. Corner entry is sharp. Corner exit is easy. I even trailbraked at one bend thru the Village. The car said, "Oh, you didn't know? Easy done.". Sharp!

256km/h at the end of the straight. Good power. No wheezing. Smooth over the rest of the lap.
Tyre wear might hamper it tomorrow, but I'ma run it in my first race. Looks good in the replay too. :)
 
if it's just a slight audio notification stating that a driver coming out the pits is on an alternate strategy & racing the guys at the front, not him.

I agree people need to be aware when they are on worn tires.
I think though that as a racer you choose a strategy. If that strategy places you behind slower cars you have to take that into account. Are you racing the guys at the front when you’re behind a slow car?
I do hear you though. People should not block. When it’s obvious the guy behind is way faster it’s faster for both cars if you allow the overtake...
Conversely there’s no reason the car behind is owed anything.
It’s a problem tho. People need awareness.

Edit I’ve been enjoying c and b, tonight. To my teammate I saw on track, if you are in race never worry, I got your six. I took care of a few plebs for ya :).
 
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I feel like pitting out into traffic falls under the banner of "You should not have done that if you wanted to win".

Yeah sure, it's faster for both drivers if the slower one lets the faster one go by, but unless you're lapping someone or racing in a multi-class race and coming up on a slower class car then you're never owed track position and you can't really be mad at people for not picking the optimal solution all the time. Nor be mad at PD for not "fixing" this. What's there to fix? Not allow other people to be slower than the car behind them?!

If he's slower paced than you but picked a better pitting strategy, he raced better than you that race! Suck it up and don't make the same mistake next time. A huge part of Brands this week has been juggling strategies as it's a hard track to overtake cleanly on. One stop or no stop? Do you pit early around lap 6-7, or late around lap 8-9? Start on hards so you have the best pace at the end of the race, or start on mediums so you can keep up in the beginning?

That's all part of racing. Going fast around the track sure helps, but it ain't everything.
 
So, I have to tell the story because it was hilarious. I was following a friend around Brands in c race as he was working up the field. He got held up in traffic and punted into the sand.
Little did the punter know that I saw his move.
Next turn he was reset after I sent him to meet Hasselhoff and passed by my friend he punted!
It was epic! Dirty as heck but epic!
 
Just noticed that the top times for Race A are on Wet Tyres :odd: I tried it for myself and it looks like the advantage over using Racing Hard is, you scrub off less speed going into the turn and off it (because the tyres are less grippy, so you just gradually "slide" into the turn instead of the tyre grip actually "forcing" the nose of the car to turn). Oh man, GT physics engine never ceases to amaze me :lol: In real life the softer rubber of the Wets would probably fall apart from overheating and the g-forces at those rotational speeds. Like, why are Wets even available to use in this race anyway? Oversight from PD, or do they know about this exploit and trying to trick us? :lol:

Also the top guy in Asia/Oceania drove 20 laps (~1 hour) just to be 0.2 sec faster than the single lap that I did. I hope he/she puts those mileage points to good use :p

EDIT: Just saw next week Race C is St Croix C II. Oh my god, I haven't raced dailies in over a year but this might just tempt me back :D
 
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:rolleyes:
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Surprised by the Megane. 251km/h top speed. Thought it'd have a higher top speed. 3:15.200 Sector 5. I messed up the 90° left before the run to the flag.

RCZ felt so lethargic. 254km/h. Handles the bridge section the worse. 3:15.000 Sector 5. Pretty quick.

TT. I thought I clicked on the Scirocco. Damn near felt like the Scirocco. The Village and bridge sections were a breeze. Can easily keep up with the rwd and AWD cars. 3:14.5xx Sector 5.:eek:

Scirocket. I blab about its off-throttle turn in and I will continue to. Nothing can match it. 252km/h. Matched the TT at Sector 5, with a 3:14.6xx. 3rd gear is money.

Left out the Okayron and Ulcercan Just didn't feel like running them.

Anyway, we'll see what happens.
 
Finally put my alt up and went for a run on race A. Didnt really feel like racing so this will be perfect.

Was a mixed room A/S to D/S. My alt currently very high B/S. Start p9 and p10-12 are dropped at the start. I pass 2 people just on acceleration, but coast a bit to ensure I stay in the rear. Lots of bump drafting and blocking ahead. You guys have fun with that.:lol:

Middle of first turn, big wipe out. 5 cars left. Penalty zone drops 1 more and there are 3 guys going all out ahead of me. 2 are A, one is a D. Guess who is trying to block the whole second half of the lap.:dunce: I time it for a big run halfway through the final turn, pull waaaay to the very top. See the D driver spin on a late block and wipe out the other 2. A lonely cruise to the line in first. I still dont understand people not figuring this thing after a week of it.:odd:

Done with that. It was wild, but good to actually finish a SSRX race now.
 
Wow, thanks @Skinny McLean @kungtotte_ @RacingGrandpa @GOTMAXPOWER @bone_tone @NoStopN @05XR8 for helping me out (hope I didn't forget anyone)! Definitely have some food for thought now :lol:

What I got from all the advice is that number 1 (practicing on your own) will help me to be more consistent on the track in clean air, while number 2 (practicing in the race itself) will help me to learn more about how to drive when battling with other drivers. Knowing the track and being able to put in consistent lap times one after another can be used as some kind of baseline, so when I'm driving with tire wear I will just adjust accordingly.

My problem for most of the time is I know how to pass all the corners to get a lap time around my Q time or even faster, but my hands find it hard to recreate the exact movements lap after lap after lap. One lap I make a little error on turn 2, the other lap it will be some other corner. Add tire wear and psychological pressure of the race and small errors turn into going off-track or barrier collisions :boggled:
 
A very general question, but still maybe someone can help. What is the better way to practice for Race C? Two ways of doing this I can't choose between:

1. Practicing on your own in qualification
...
2. Practicing in the race itself
...

I would always go for option 2, you can learn from what other people are doing as well as from your own driving. Driving solo sometimes you're not sure what you're doing wrong other than your laptime is ****, having other cars around you shows where they are pulling away and where you are stronger.
I'd qualify @GOTMAXPOWER s response slightly. If you're familiar with the track and the car, option 2, otherwise do some preparation work in option 1 before inflicting yourself on others. Max sometimes forgets that not everyone knows all cars and tracks in the game intimately.
 
I'd qualify @GOTMAXPOWER s response slightly. If you're familiar with the track and the car, option 2, otherwise do some preparation work in option 1 before inflicting yourself on others. Max sometimes forgets that not everyone knows all cars and tracks in the game intimately.
I think there is more to gain from racing when you don't know the track, when Sardegna was added I entered a race without a single lap of practice. I had no idea where I was going but the person ahead did, if you brake where they are and follow their lines you can start to learn from what they're doing and get on the pace quicker than you would driving solo imo.
 
Have tried, tried and tried again and again, I just cannot keep Mr an FR cars on the track without slowing right down even with high TCS.

From what I've learned over the last 2 years in this game is any car on race tires with less than 600 hp, TCS2 is the maximum level to use. Daily races typically limit cars to around that power limit on race hard tires, mediums if we're lucky. Even on worn hard race tires, TCS2 is good. As for learning MR & FR car handling, test Gr. 3 cars. Higher power, but no FF or AWD cars at all. The rule to follow is, when exiting a corner, do not accelerate until the nose is pointing where you want the car to go. As you become more acclimated to the handling, you can start accelerating earlier past the apex to reduce lap times. Don't hurry yourself to "get gud". Just learn the physics & you will get gud. :p

Wow, thanks @Skinny McLean @kungtotte_ @RacingGrandpa @GOTMAXPOWER @bone_tone @NoStopN @05XR8 for helping me out (hope I didn't forget anyone)! Definitely have some food for thought now :lol:

What I got from all the advice is that number 1 (practicing on your own) will help me to be more consistent on the track in clean air, while number 2 (practicing in the race itself) will help me to learn more about how to drive when battling with other drivers. Knowing the track and being able to put in consistent lap times one after another can be used as some kind of baseline, so when I'm driving with tire wear I will just adjust accordingly.

My problem for most of the time is I know how to pass all the corners to get a lap time around my Q time or even faster, but my hands find it hard to recreate the exact movements lap after lap after lap. One lap I make a little error on turn 2, the other lap it will be some other corner. Add tire wear and psychological pressure of the race and small errors turn into going off-track or barrier collisions :boggled:

We're here to help. 👍 The consistency of hand motions is difficult, I can attest to that. Sometimes it's the amount of time that your hands have been playing that day. Sometimes you get nervous trying to get the win. For the psychological part, all I can tell you is run your race. I can't tell you how many times I could have had a solid 2nd or 3rd place, but threw it away going for a win & crashed myself & lost so much time trying to get back on track. If you run your race, others get nervous, make a mistake, & you get to pass them for free. If you're leading & run your race, others have to try to get around you. This is where you have to pray for an honest driver behind you. But, you can't control that. People who run this game just to boost their win total don't impress me or anybody but themselves. I want good racing, not the most wins in the world. That doesn't get them some PSN trophy or recognition from Polyphony Digital.
 
I think there is more to gain from racing when you don't know the track, when Sardegna was added I entered a race without a single lap of practice. I had no idea where I was going but the person ahead did, if you brake where they are and follow their lines you can start to learn from what they're doing and get on the pace quicker than you would driving solo imo.
I think this is a case of "everyone is different". I would have a very hard time learning a track when racing with others, as I would have to spend so much mental energy on racecraft that I wouldn't be paying enough attention to references and the line.

Also what if their line is the wrong one? Or they're in a MR versus your FF or FR or vice versa? Or their driving style is very different from yours?

If you want to "learn by watching" I think it's more effective to download a ghost from someone with a good laptime, that way you can focus entirely on just learning and not worry about racing other cars.

Sometimes you get nervous trying to get the win. For the psychological part, all I can tell you is run your race. I can't tell you how many times I could have had a solid 2nd or 3rd place, but threw it away going for a win & crashed myself & lost so much time trying to get back on track.
100% this! There's so much psychology and self-control involved in actually racing. I have a little mantra I repeat to myself when the green flag drops or when I exit the pits on fresh tyres, to remind myself that I'm on cold tyres. That's something that catches a lot of people out on race starts particularly; they've been running quali laps and free practice laps and know that they can brake at the 100 meter board for T1 and still make the corner. Only that's with hot, grippy tyres. Not your ice cold hockey pucks that they're on now. So we get trainwrecks by people braking where they always brake, only the grip difference in cold versus hot tyres screws them over.

The cooler you can keep your head on track the better you will do. Don't try to make up for lost time after a mistake by flooring it, that's just chasing another off. Don't try to muscle through as soon as you catch up to another car, wait for your moment. Don't defend every position to your last breath because in defending P7 you'll let the rest of the pack catch up and pass you both and now you're P14 instead of P8. Don't make drastic jumps in trying to find more speed on the track, if braking at the 100 meter board works and the corner is no challenge you try braking at 95 meters. Not 50.

Also accept your mistakes and drop them instantly to avoid turning them into disasters.

So you come in a bit too hot to a corner and overshoot your brake marker, so now you're too fast and you're off the apex by a fair bit, and on your current line you'll definitely go off the track on exit. Do you just keep on keeping on? No. You brake more, wait to get on the throttle, or whatever, to slow you down enough to stay on track. Yeah you lost 0.5 seconds and maybe you'll be overtaken on the next straight. You're still on the track though, aren't you? Still in the fight?

Also if you do put some wheels outside the track, be cool about it! Don't touch those pedals and just steer gently back onto the track and only get on the throttle when you've got four wheels touching asphalt. Same there, you'll lose time for sure. But you're not spinning off into Narnia and end up dead last with no hope to regain your position.
 
I've been enjoying Race C this week,it's been especially good for recovering DR/SR that I lost after returning to the game a few weeks back and got reset from A+/S to D/E within 3 races, one because of clumsy contact & the other two because of just flat out dirtbags.

That being said, the bane of my existence all week has been slower drivers, that started in the midfield, that don't get the hell out of the way sooner when i clearly come out of the pits next to/slightly behind them.

I don't expect people to just hit the brakes and get out the way, but seriously why the hell are these people fighting ridiculously hard to keep me from getting by, often meaning I have to put myself on the outside super risky position to get by & then they straight up just squeeze me off the circuit & never get penalised.

it's been driving me crazy, it infuriates me that PD are so lazy they have no real way for useful suggestions and community feedback to get through to them which likely could've eliminated these types of issues by now, even if it's just a slight audio notification stating that a driver coming out the pits is on an alternate strategy & racing the guys at the front, not him.
I have to say I really get annoyed with people doing what you do.
If a faster car comes out behind me I stay on my racing line and he can pass me as he like, but there is no way I pull out of the way to let you by.
Your pit strategy is your responsibility not mine. And to add to that, if you start flashing the lights behind me to make me move I just get annoyed and might take a defensive line because you irritate me.
Flashing for pass is done in multiclass racing, not to pass a car in a slower part of their strategy.
If you are fast then go around. If you can't pass, well then you are not really faster are you?
Maybe holding you behind is part of his strategy?
 
100% this! There's so much psychology and self-control involved in actually racing. I have a little mantra I repeat to myself when the green flag drops or when I exit the pits on fresh tyres, to remind myself that I'm on cold tyres. That's something that catches a lot of people out on race starts particularly; they've been running quali laps and free practice laps and know that they can brake at the 100 meter board for T1 and still make the corner. Only that's with hot, grippy tyres. Not your ice cold hockey pucks that they're on now. So we get trainwrecks by people braking where they always brake, only the grip difference in cold versus hot tyres screws them over.

The cooler you can keep your head on track the better you will do. Don't try to make up for lost time after a mistake by flooring it, that's just chasing another off. Don't try to muscle through as soon as you catch up to another car, wait for your moment. Don't defend every position to your last breath because in defending P7 you'll let the rest of the pack catch up and pass you both and now you're P14 instead of P8. Don't make drastic jumps in trying to find more speed on the track, if braking at the 100 meter board works and the corner is no challenge you try braking at 95 meters. Not 50.

Also accept your mistakes and drop them instantly to avoid turning them into disasters.

So you come in a bit too hot to a corner and overshoot your brake marker, so now you're too fast and you're off the apex by a fair bit, and on your current line you'll definitely go off the track on exit. Do you just keep on keeping on? No. You brake more, wait to get on the throttle, or whatever, to slow you down enough to stay on track. Yeah you lost 0.5 seconds and maybe you'll be overtaken on the next straight. You're still on the track though, aren't you? Still in the fight?

Also if you do put some wheels outside the track, be cool about it! Don't touch those pedals and just steer gently back onto the track and only get on the throttle when you've got four wheels touching asphalt. Same there, you'll lose time for sure. But you're not spinning off into Narnia and end up dead last with no hope to regain your position.

@cosme, almost all of this quotation can be seen in a video I posted last month. It's a race C from Big Willow. I damn near has an example of what we have stated since you asked your initial question. I made some mistakes & lost positions. But, I tried to calmly get back on track & didn't force a pass. I admit that on lap 10 after exiting the pits, I almost lost it on the long turn 2 & made a risky pass for the lead on lap 6. I'd made that pass before, but it doesn't excuse the fact that it was a high risk, low reward move. At least I didn't bump the guy out of the way. :lol: Regardless, If I made a mistake, I didn't try to make up for it immediately. On longer race C events, you'll likely have time to make up & lower the amount of damage to your SR/DR. On shorter race A & B, you'll just have to let mistakes (& sadly, bullies) go & try not to let your DR/SR get worse. I've been of the mindset of "an eye for an eye" when someone pushes me out of their way. It has rarely ever helped my DR/SR. It usually leads to you running yourself into a sand trap & rage quitting.

 
I think the way Daily Races seem to be typically structured is what's leading to a personal loss of interest in GTS. I wanna wait for GT7 at this point and also play other games in my backlog. Honestly, I'd make races that are all-inclusive for a certain group very rare, and instead, I'd either make them limit players to a subset of vehicles within a group, or have more interesting one-makes, especially for the Gr.X cars.

So for example, I'd mostly have races like that recent Gr.1 race that only permitted the Group C cars, or something more in-line with the interesting FIAGTC races, like that one round at Laguna Seca where you could only pick between the Chevrolet Corvette C7 Gr.4 or the Porsche Cayman GT4 ClubSport. Or races like where you had to pick one of the classic JDM icons, or one of the Fairlady Z models - stuff like that. I'm getting quite tired of the usual format of there being an N-Series one-make for race A, then the other two races are all-inclusive for one of the racing groups. I want to see more stuff like these past few weeks, like the 458 Gr.4 one-make at Autopolis, or the Group C race at Fuji.

Hopefully, GT7 will both address this, and give us more options in lobbies. Personally, I'd just forego generating the races with an AI (which is what I highly suspect GTS is using) and manually create races for each day (or week, if that's better) of the year. And there could be certain events that coincide with certain birthdays/anniversaries, or real-world racing events. So for example, for a week in June, there could be a race where you pick between the three 2016 LMPs and you race at Circuit de la Sarthe, and then the week after that, you do the same, except it's only with the Group C racecars and it'd the variant without the chicane.

Perhaps there could be more than three "daily" races, maybe even changing at different intervals. One could be truly daily, another could be weekly, and yet another could be biweekly, with perhaps a fourth being monthly. Either way, I can't say I'm very happy with the daily race structures in GT Sport, and I bet that any content/features added to GTS from here on (that is, if anything gets added) will also appear in GT7, and GT7 will be an objective upgrade from GTS. I don't foresee many players having good reason to go back to GTS once GT7 is released, so I'm likely going to just stop playing GTS for now and just wait for GT7 - which I believe will arrive within the next year at the latest - and play other games I've been meaning to get around to. Unfortunately, I think realistically speaking, the only possible updates to GTS that would get me to play it a bit more would likely being something that would be in GT7 instead, which is also why I'm greatly looking forward to it.
 
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@cosme
I think a good way to learn the track is arcade mode vs ai just pick track and car, make sure the tires match the ones in race.
It’s easier to learn the track for me with other cars, plus using ALL the line cones and markers.
After you can pass most of the ai without too much trouble, than go for sport mode.
I’d say for me I learn tracks much faster following other cars, having the other cars there.
The only way to do better is experience. :)
Good luck.
 
The best way to learn a track is Circuit Experience, more so for the longer tracks, because you can keep redoing sectors without having to redo the whole lap. 👍

Racing is good too, you can see where you are losing time to others in real time and make adjustments, you also get to save the replay to see how the winners are driving the track. :)
 
Just had to put someone into the wall on race A, gave me 2 SR downs & a 1 sec penalty so felt good to watch him disappear in a cloud of smoke, cost me dear, went from SR S to B. There was plenty of room to go around me, you'd think in an all S room people would know to save it for the final turn by now.
Up to 30 race wins taking my win ratio to 1 in 83 races entered.
Off back to the N24 hr time trial for stress of a different kind :lol:
 
:rolleyes:
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Surprised by the Megane. 251km/h top speed. Thought it'd have a higher top speed. 3:15.200 Sector 5. I messed up the 90° left before the run to the flag.

RCZ felt so lethargic. 254km/h. Handles the bridge section the worse. 3:15.000 Sector 5. Pretty quick.

TT. I thought I clicked on the Scirocco. Damn near felt like the Scirocco. The Village and bridge sections were a breeze. Can easily keep up with the rwd and AWD cars. 3:14.5xx Sector 5.:eek:

Scirocket. I blab about its off-throttle turn in and I will continue to. Nothing can match it. 252km/h. Matched the TT at Sector 5, with a 3:14.6xx. 3rd gear is money.

Left out the Okayron and Ulcercan Just didn't feel like running them.

Anyway, we'll see what happens.
And just like that, my level of interest in the St Croix race dropped considerably. :indiff:
Hopefully, tire wear will slow down the FWDs after a lap or two.
 
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I don't believe it, I just did 2 arcade races and won with 2 different FR cars at St Croix C2, and didn't spin out. I didn't leave the track once yahooooo,
Small victory's.

Super Soft tires? It's a joy.

For some crazy reason PD makes us use Hards for the Daily races.
 
And just like that, my level of interest in the St Croix race dropped considerably. :indiff:
I don't like defending the meta cars. But there is some logic in these cars dominating tighter tracks like Autopolis and fantasy tracks probably designed with Gr.4 in mind.

In theory St. Croix, Sardegna, Maggiore, Alsace are based on tight European roads. Racing a down-tuned 458, McLaren, Lambo.... would be a disadvantage(?).
 
Super Soft tires? It's a joy.

For some crazy reason PD makes us use Hards for the Daily races.

Super Soft tires are a little much. Hards are fine for Gr.4, maybe Mediums on Gr.3, or Softs for Gr.2/1, But Super Softs really don’t have a place in online racing. The cars just feel weird on them, they bounce all around because there’s way to much grip.
 
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i have never really done Sainte Croix C II and one thing i noticed after 2 laps in the 458 is that there is not alot of marker boards. i dont know if i just dont notice in the normal layout since i know it well. im trying to find random things for brake markers but i need to just watch a lap guide to get an idea. I saw you guys talking about it earlier and I always did prefer learning a track by watching a lap on youtube and then racing at the back/doing laps between races while waiting for matchmaking.

Super Softs tires are a little much. Hards are fine for Gr.4, maybe Mediums on Gr.3, or Softs for Gr.2/1, But Super Softs really don’t have a place in online racing. The cars just feel weird on them, they bounce all around because there’s way to much grip.

So many lobbies use SuperSofts. People love it and I just don't understand. Softs/Mediums are grippy enough without making the cars handle weird.
 
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I don't like defending the meta cars. But there is some logic in these cars dominating tighter tracks like Autopolis and fantasy tracks probably designed with Gr.4 in mind.

In theory St. Croix, Sardegna, Maggiore, Alsace are based on tight European roads. Racing a down-tuned 458, McLaren, Lambo.... would be a disadvantage(?).
The FF domination comes from trying to have one BoP that works for zero tire wear race Bs and long high tire wear FIA races. As it stands the FFs are much lighter than the other cars (so they don't immediately destroy their front tires in FIA races) AND have ridiculous power to weight ratios (so they can compete on raw pace at handling tracks like Autopolis despite handling like boats.) I mean, does the TT Cup really need to have a 30% better power:weight ratio than the Cayman Clubsport?

If PD picked one or the other the FFs would either be unusable in FIA or unusable in daily races. Instead, they're OP in both, despite being in a category modelled after a real life racing class that doesn't have FF cars. :rolleyes:
 
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