- 5,139

- Nor Cal
- sturk0167
Yeah, they definitely make it too easy to recover SR. What may help is to add 100 points to the SR range (199 max). Keep S at a 20 point range, but double the points range for A, B, C, D, & E. 💡The idea behind the boost is to get people to settle in a certain SR bracket by balancing losses vs gains. With the boost you can get into more incidents while staying in the same SR bracket. However it's horribly unbalanced with -10 SR for every contact and the huge difference between SR earned for race A,B,C and FIA. Race A only worth 5 points while a FIA race can be worth 25 or more. That's the real problem which PD won't address. Ideally it should be the same for all races as the first and last laps are the danger ones anyway, and really a longer race has less risk overall since people have more time to try to pass. Sprint races are the most dangerous ones.
How it should be is max 10 SR for a clean race at SR.1, max 1 SR for a clean race at SR 99. Simply (100 - current SR) / 10 rounded up, is what you can get for a race. Then use -2 SR for contact without consequences, -4 SR for contact resulting in a position change and -7 SR for punting someone off. One minor contact per race will keep you between 80 and 90 SR. One dirty pass per race between 60 and 70 SR, one punt per race between 30 and 40 SR. 5 hits, 3 dirty passes or 2 punts per race, stay in SR.E.
For those who get a full reset, they will have to work twice as hard on their clean racing to make it back to the top.