What car do you drive in real life? I'm pretty sure you'll roll or spin before you reach the lock. Granted you're on steroids, too.
I tried to explain what I meant. I tried to tell you that I misread what you were trying to claim(partly from reading too fast, and partly from mistakenly thinking that another post was from you), and that we're not really disagreeing about that. I tried to explain what it was about how you worded what you said that made it read a little confusing to me. I will try one more time.
If you turn the wheels too far for your tires' available grip, you will lose traction, If you have enough traction to go past your vehicle's point of balance, it will start to tip. This is not in dispute. This has nothing to do with how far the wheel will turn. I can turn my wheel roughly 450 degrees in either direction, no matter what the situation with the tires is. If I am understeering or spinning madly I can still turn the wheel just as far. I am not aware of any car with a steering wheel that locks itself to a limited amount of rotation based on it's speed. In fact, I may need that full rotation to counter an extreme slide someday(I actually did need it once many years ago, at around 110km/h). You can still turn the wheel as far as you want, whatever happens with the tires.
The way it was worded is all that caused my confusion as I can still "get as many turns out of the wheel" in any situation, my tires just can't handle what they would be asked to do. The two things are not related. This is how it works in GT5 as well, and is one of the main differences between wheels(which always have the same range of control and a direct connection to the wheels in-game) and controllers(which have an automatic limit on how far they can turn the front wheels depending on how fast you go).
I don't think I can be any more clear about it, so I'll just leave it there and be done with this silliness. The DFGT isn't the best wheel, but it works just fine, and nothing is completely accurate to real life. It takes time to train yourself to adjust to how it works, that's all. You don't need to turn the wheel anywhere near as much as you need to "turn" the controller, because 100% turned on the wheel is always 100% turned on the front wheels in-game, whereas the pad becomes less sensitive at higher speeds.