Aye, the "dividing of community" arguement isn't well suited for the GT5 DLC. I'll admit that was poorly thought out on my part. In a game like Forza 4 where half of the cars(?) are DLC, it doesn't exactly do wonders to the community, if you want to host league racing and such.
I of course can't tell people not to buy certain DLC's, though I can (and will) encourage them to think twice about doing so.
If you look at the price of the DLC's, without comparing them to anything, then sure. They're cheap. If, however, you compare the combined DLC cost with the cost of the full game, then you'll see the problem. The amount of content VS price doesn't add up.
And to Bobby-Vegas. I'm not saying that everything should be free. Just that things like the Touring car DLC, that require very little work, really should be free. When adding real cars and tracks (espicially tracks) to a game, it makes sense to do so at a price, as licensing costs money.
But most of my DLC complaints aren't related to GT5. The issue is far more evident in games like LBP, Forza 4, BF3 and CoD. I miss the good 'ol days.
Anyway, I think we've gotten as far in the debate as possible. Thanks for the civil debate guys.