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A whole mess like GT5![]()
But the commercial is about chewy fruit candy... not chocolate bars with caramel...
A whole mess like GT5![]()
But the commercial is about chewy fruit candy... not chocolate bars with caramel...
Well, while this is true, you did bring up Turn 10 and Vietnam as if VN Was some sort of secret Taiwan or something, and outsourcing hasn't had any issues with Forza. Maybe I stepped in some kryptonite today.I swear tennacious has some kind of freak power when it comes to turning a thread into a Forza Vs GT thread...
Sorryfor me,I didn't had audio,looks remarkable similar to a chocolate bar CM.
Well, while this is true, you did bring up Turn 10 and Vietnam as if VN Was some sort of secret Taiwan or something, and outsourcing hasn't had any issues with Forza. Maybe I stepped in some kryptonite today.
Oh well, gonna see about a patch. Sayonara.
Headlights having little to no use in darkness: not my experience, sorry. Your experience may vary.
1. I have every right to be as ridiculous as the person I'm debating with.
You should still post your long rosponse... I am interested.
For everyone: This thread is about GT. Discuss the title topic.
Can't believe I'm reading this from a moderator. How do you discuss something without comparison? Games don't exist in a vacuum. When other games get so much right that has been ignored in GT5, even though some of their technical aspects may be crude compared to GT5, there's room for discussion. Even if you refer back to the OP and original topic, Kaz is just one of MANY game designers. His successes and failures can only be appreciated by comparison to others' successes and failures.
There's a difference between passion, and focus. People with ADD often are VERY passionate, just only for a few minutes (or seconds!). Personally, either from corporate pressure, or just from the myriad things we are shown Kaz doing that AREN'T coding for a game, I believe he has gotten a form of game ADD. Distracted by 3D, distracted by additional game elements, distracted by spending so much time on REAL racing (sure hasn't equated to real car sounds, collisions or AI behavior!), he has forgotten about what the CORE needs of the gamer are. Sure, he's passionate. But about too many things. It seems to me, at least, and to many I read here, that some of the NEW stuff is amazing. But some of the CORE, old stuff seems to have slipped into the cracks. And much of the new stuff ISN'T amazing, and if Kaz were the guy he used to be, he'd have cut it out in preference to what he knew gamers actually WANT.
Many have commented that GT5's in game path is shorter than it used to be... OK. I'll buy that. I'll buy that Kaz knew about it, too. So, where is the massive increase in an online path to compensate? "Coming... maybe. But look what we did with 3D! Look at the head tracking! Look.... a squirrel!"
Focus is the sign of TRUE passion. What would the great works of art have looked like if the artist had decided to do something else instead half way through? Whenever that DID happen, you rarely got the spark shown by single minded focus.
GT5 does not exist in a vacuum. Features from Forza and Shift and many other games show that Kaz is not God. Things CAN be done better than GT5. And no amount of pretending they don't exist won't show where Kaz could improve the gaming experience.
Focus is the sign of TRUE passion. What would the great works of art have looked like if the artist had decided to do something else instead half way through? Whenever that DID happen, you rarely got the spark shown by single minded focus.
GT5 does not exist in a vacuum. Features from Forza and Shift and many other games show that Kaz is not God. Things CAN be done better than GT5. And no amount of pretending they don't exist won't show where Kaz could improve the gaming experience.
Do you have a copy of GT5 that is different from the retail one? Or have you not yet done the Gran Tour race in Special Events with the Murcielago at night on Toscana? If you haven't, then that would explain it.
You've asked for specific examples from Terronium in regards to the Lambos. Good. You've been asked to provide specific examples of something from Lucas. Your response was this:
Now, I'm asking:
Just so we're clear; you are aware that you're just now putting words in peoples' mouths (posts), right? I don't see the reasoning behind it other than kicking some dirt up under the guise of some imagined version of another member's opinion. And we do have some words to describe that kind of behaviour. It's a little late to play the sarcasm card, too. If you have a problem with Dev, or he has a problem with you, or if anybody has a problem with anybody else, that's fine, and to be expected around here at some level. Making knowingly inaccurate claims to further some done-to-death argument (that's off-topic no less, and has been warned against countless times in the past) isn't acceptable. It ends here.
For everyone: This thread is about GT. Discuss the title topic.
Can't believe I'm reading this from a moderator. How do you discuss something without comparison?
Gran Turismo is his job. A job cannot be compared to how you may lose interest in your hobbies from time to time.
He isn't losing interest. He didn't want GT5 out because it wasn't done. Sony shoved him out of the way and started distributing copies. He would have taken forever, because he's a perfectionist. A perfectionist feels bad when he does something wrong. Kaz might feel like this sometimes, and then he goes out, and he does more, with a vengeance.
I'm a perfectionist. That's why I can explain.
Quoted for truth.This thread wouldn't exsist, if GT5 was anywhere near the game it would, could, and should have been, in the standing tradition of the series.
This on the other hand is something I've read often, but I kinda think it's a strange point to make.IMHO this is a direct result of Sony's influence at PD.
Quoted for truth.
This on the other hand is something I've read often, but I kinda think it's a strange point to make.
I mean, Kazunori is SCE's vice president. With such a high position at SCE, it seems kinda strange that someone would be able to force a lot of stuff upon him.
If he was focusing on the marketing, etc, wouldnt that be putting the kart before the horse? If he loses even a fraction of focus on the game itself, as it does appear he did, the empire will eventually crumble. Boast all you want, but when you release a game full of bugs and needs heavy patch work, people will only tolerate your BS marketing ploys for so long.
You know, laying out the content without keeping the hardware in mind isn't an excuse, it's a plain moronic fault.Dont know if anyone else has posted on this but Kaz and PD seems to of had a lot of trobule making compromises with the hardware to squeeze in all the content initially laid out.
You know, laying out the content without keeping the hardware in mind isn't an excuse, it's a plain moronic fault.
People would lose their jobs if they did stuff like that at the company I'm working at.
Dont know if anyone else has posted on this but Kaz and PD seems to of had a lot of trobule making compromises with the hardware to squeeze in all the content initially laid out.
It was my friend who pointed out that the PS3 only has 256mb of ram which in this day and age is tres petite. Now if u imagine online with 16 hi res cars, (Premium,) voice chat, weather, smoke or water vapours etc this takes up an awful lot of resource bandwidth. Now throw into that trying to make everthing run at 60 fps, full anti alaising with a dash of 1080p and 3d that's a mighty big sandwich for 256 mb ram to chew at once!
I know and understand that RAM isnt everything and the processors in the ps3 are exceptional. But I remember the early articles i read on the net regarding what Kaz wanted in the game and I have the final product I for one can see compromises on a lot of things. Bare in mind that he also made a lot of compromises on gt4 to which was still a very well rounded game by all accounts.
... I wouldn't be surprised to see a PS3.1 before PS4 comes out....
Dev, you sure think strangely, and this is why people have so much trouble dealing with you sometimes. Your above example is a great example. You just kind of glom a bunch of notions together which have nothing to do with each other.I mean look at the redbull X1... what if as part of his advertising tie in's he was given a lot of money to work closely with redbull to get that in the game... maybe that time could have been used to make more premium cars or get weather on a few more stages... but since his focus is not entirely on GT as a game anymore, he chose to allocate time and resources to what is ultimately an advertising opportunity related to GT.
And yes, PD modelers and coders did build and paint the car - virtually - and assign parameters to it, but it was just one car. There was no mention of whether a group of modelers and programmers went on the expedition too, and I'm assuming they didn't. Maybe you do, but we have no indication of this, and it would make sense that they didn't because this was Adrian's baby and he had his own team of designers there. It was a PR-slash-dream inclusion, and as such involved the PR and advertising people of SONY Computer Entertainment.(Adrian and Kazunori) came together at Newey’s offices in Milton Keynes in the UK where Yamauchi threw out the rulebook to give the car designer a blank canvas on which to create a virtual machine that would push the very boundaries of motorsports. That car is the X1 Prototype.
Actually it's 256mb + 256m, but I agree completely.Dont know if anyone else has posted on this but Kaz and PD seems to of had a lot of trobule making compromises with the hardware to squeeze in all the content initially laid out.
It was my friend who pointed out that the PS3 only has 256mb of ram which in this day and age is tres petite. Now if u imagine online with 16 hi res cars, (Premium,) voice chat, weather, smoke or water vapours etc this takes up an awful lot of resource bandwidth. Now throw into that trying to make everthing run at 60 fps, full anti alaising with a dash of 1080p and 3d that's a mighty big sandwich for 256 mb ram to chew at once!
I know and understand that RAM isnt everything and the processors in the ps3 are exceptional. But I remember the early articles i read on the net regarding what Kaz wanted in the game and I have the final product I for one can see compromises on a lot of things. Bare in mind that he also made a lot of compromises on gt4 to which was still a very well rounded game by all accounts.
... I wouldn't be surprised to see a PS3.1 before PS4 comes out....
Actually it's 256mb + 256m, but I agree completely.
For most games, this is enough, but a few of the more ambitious titles would be much better served with at least twice that much, such as Killzone 2, Uncharted 2 and GT5. While I'd love to see a PS3.1, v2 or whatever, I'm not sure we'll ever get that.