TokyoDrift
(Banned)
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All I can say for fact is, we know 100% of what has already been mentioned, and 0% of what hasn't!
Seen ? No.
Know of ? Yes. Definitely.
The only thing I'm sure of is KY underestimating what is expected of GT5, hence the delays after each poorly recieved build.[/QUOTE
Makes me wonder if we should be expecting something more like GT3, with less content than GT2 instead of expecting it to be like GT4, maybe that's what GT6 will be like, but then again at least 950 cars are confirmed......
If a PSP can hold 35 tracks and 60 variations, I'm sure a PS3 can handle more than 20 tracks, and 60 variations. Although, maybe it's not about how much it can hold, but how long it takes PD to model the tracks. Keep in mind, from 2005-2007 PD made 6 tracks (GT5P). So form 2005-2010 (maybe 2011) PD would have made about 18-20 tracks.
Prologue.. is about 10-15% of full game. .
Prologue is 0% of GT5 since it has completly diffrent modes, menus, physics and even diffrent graphics (at least the tracks).
Actually, we have seen nothing but trailers and some pics. All other gameplay vids are from other builds.
Bit of an oxygenated moronic statement there (not an insult - a play on the word "oxymoron")... Graphics cannot be the same, yet polished and evolved at the same time. They are either the same as before, or different. Based on what I've seen on recent builds vs GT5P, I'd say the graphics definitely qualify as being different.wtf? GT5P is the beginning of gt5, therefore it can't be 0% of gt5. Graphics aren't different, they're just polished, evolved.
The award for the most original, and possibly funniest response in this thread goes to...
The award for the most original, and possibly funniest response in this thread goes to...![]()
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WTF @ the math done in this topic title. 25%? lol!.....
...we've probably seen, including GT5: Prologue...maybe 10%?. Then again, GT5P=/= GT5. So, my math nay be off.
When you ask what have we seen I answer: less than 100 cars, less than 10 tracks, not much damage, weather, tuning, modding, anything!
Maybe I should make a thread called: Do you think we have even seen 26% of the full GT5?-Or maybe not!
Personally I think we've seen less than 10% but much like finnracer I'm a smartarse so I'll say 24%![]()
I just chose 25% off the top off my head.
I want to see something new, I'm not intersted in 80% of the cars in GT4, the obvious classics need to be retained, the rest, who really cares.
Show me Sebring in the dark with an Aston Martin P1, or Brands Hatch with a McLaren MP4 road car, something genuinely new.
Bit of an oxygenated moronic statement there (not an insult - a play on the word "oxymoron")... Graphics cannot be the same, yet polished and evolved at the same time. They are either the same as before, or different. Based on what I've seen on recent builds vs GT5P, I'd say the graphics definitely qualify as being different.
It's like you having a room painted a specific shade of blue, then painting it a slightly different shade of blue and saying it's the same colour. Clearly that's not true. The room might still be blue, but the colour is different.
Right, and that's why I didn't say they threw away everything. I just said that if graphics have been polished and tweaked, then they are, by that very statement, different. Yes the same core track data may well be used for the underlying geometry etc., but we have already seen enhanced textures from one build to the next, so if that's not different, I don't know what is.But you have to consider that they use the same core track, they just improve on it. It is not like they threw out EVERYTHING pertaining to GT5P between 07/08 and now...
Here is something to consider... Here are the KNOWN tracks that are in the game that were NOT in a previous GT (to my knowledge).
Daytona Motor Speedway (2 variations)
Indianapolis Motor Speedway (2 variations)
Rally Toscana
Eiger Nordwand
London
Rome
Madrid
Top Gear Test Track
Here are the tracks that we know will be in the game that HAVE been in previous Gran Turismo titles
Fuji Raceway (2 Variations)
Suzuka Circuit (2 or 3 Variations)
High Speed Ring (2 variations [reverse])
Nurburgring
Tokyo R246
Special Stage Route 5
Tskuba
Le Mans (old footage) (2 variations)
Likely Tracks
Infineon (2 Variations)
Laguna Seca
Maybe Thunderhill (KY said he really likes the 3 Cal tracks and KY raced a 24 hour race there, so why wouldn't he put that knowledge to good use?)
One thing I just realized is that if Infineon and LS are in, that would be ALL of the "World Circuits" from GT4 would be in GT5, except for Twin Ring Motegi!!!
Considering the track list provided and if the California tracks aren't in (I would hate that, because I live literally ten miles from Infineon!) there would still be SIXTEEN confirmed tracks and twenty three variations (re: the Tracks/Variations Theory) . So there would be only FOUR unknown tracks and FIFTY more layouts? Seems unlikely.
Lets say, for the fun of reasoning, add all of the tracks that are in GT4/GTPSP
Real World Circuits
Valencia
Monaco
Twin Ring Motegi (3 Variations)
City Tracks
Seattle (I think there is a reverse circuit?)
Amalfi Coast
Citta di Aria
New York
Opera de Paris
Seoul
Driving Park
Test Track
Motorland
Beginner Track
Rally Tracks
Grand Canyon
Ice Arena
Swiss Alps
Chamonix
Cathedral Rocks (3 variations)
Tahiti Maze
Original Circuits
El Capitan
Grand Valley (2 Variations)
Trial Mountain
Midfield
Deep Forest
Apricot Hill
Autumn Ring (2 Variations)
That adds 26 tracks and 33 variations. Considering ideal circumstances, where all of those tracks would be in, there would be 41 confirmed tracks and 56 variations. That makes more sense... And PD obviously has the track data... What do you think?