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- United States
7HR Fiat 500's at Superspeedway Daytona 


Yeah, I really don't see the point in really long races in Gran Turismo. There's no real point to them - only the hardcore gamers do them and they usually just do them not for fun but to complete the game.
I would maybe attempt a longer race if there was a sweet prize to be won, but Gran Turismo has always seemed too consistent for endurance races to me - it all feels to similar. Changing weather and degrading fuel/tires isn't enough, we need more variables to keep it interesting in my opinion.
Yes please but don't anyone call a race less than three hours an endurance race because it isn't.
45-90 minutes is a sprint.
Tyre wear, fuel use and full damage required.
But if 45-90 minutes is a sprint race(I consider 2:45 a sprint in real-world terms), what are the ridiculous 8-15 minute races throughout GT called? Gamer-length?
A majority of club level races are no longer than 15-20 minutes. Under that amount of time might be a little unrealistic, but not massively so.
It's still difficult to really race a bot that gets a 35 second head start without running at least half an hour, but that's more to do with GT's chase-the-slow-rabbit style than race length I guess. It's not like I can't have fun in a 15-20 minute race in rFactor when I want something quick, but I usually either run longer or just do testing.
Or enable (like in GT4) to go to the pits and give the car to the B-SPEC-BOB. So You can have a short break.
The thought of enduros over 2 hours playing solo leaves me cold, but that's the same with real life enduros, you don't do them alone. I've completed all the GT A spec enduros except the Ring (will start this week) and have absolutely loved them. Pick a car that is going to prove a challenge to win in and then, and this is the crucial point, get a mate to join you. Do real time driver changes every pit stop (tyres or fuel) and also analyse what the competition do and change you strategy accordingly. We did the Tksuba 9 hour over 2 evenings racing and ended up winning, after 9 hours, by just 3 seconds. The tension for those closing laps was unreal, but the elation of the win worth every minute of effort.
Equally driving through the night in the rain at Le Sarth, then seeing the sunrise and swapping tyres as the track dried was also amazing.
I would love to see more enduros, especially on Seasonal events.
I wouldn't mind them, but I wouldn't be heartbroken without them. They would have to be tough though, If I'm spending a lot of time on something, it has to be worth my while.
It's a double edged sword. You try and pick a car that will be competitive but if you lose, you just wasted a lot of time.
I wish you could make setup changes to the cars during pit stops which could help with this. Not pause the game or anything, make it so you can change the setup in the pits while the race is running.