So, about that post. Could be big.
To start with, what I really want are two sides to Gran Turismo. GT Mode, and Simulation Mode. GT Mode would be that sandboxy thing we're all used to, where there is a basic progression in "GT Life" from easy races in low powered cars, all the way up to league style racing in pure racing or Rally machines. And every race is for prize cash and cars as always. With Arcade Mode there to give you a quick race, time trial or drift challenge with a large number of available cars. Throw in an Event Maker useful both off- as well as online, allowing you to create your own events, series and championships, and share them with others, along with courses you make or take from others in the Course Maker.
Now for the fun side, Simulation Mode. On this side, you pick one car and then deal with the three basic sections, doing events in it to their completion. There are no cash or car prizes, only trophies.
Championship: a series of events based on championships in both GT Life and the other Sim Mode sections. Also, create your own in Event Maker. Pick a car suitable from a list our your GT Life garage, and do a series of races for points to accumulate for winning of the championship. Each track has its own time of day and weather conditions.
Season: this is a full racing season in a league of your choice, with its own special events and a calendar to follow, though the calendar is purely for you to sense the progression through the racing season. Select a car from a list or one from your garage, apply a livery, pick a racing number, and off you go. Car damage can be repaired, but if you total your car, it will have to be replaced for at least one event.
GT Academy/Career Mode: this is my dream game.
This mode tracks a more realistic path than GT Mode, from the beginning steps of a race car driver to the professional leagues of your choice, rather like Nissan's GT Academy. The point here isn't to grind races for prize money and cars, but to live out the dream of a Lucas Ordonez by migrating up the foodchain of low to pro level racing leagues. You'll have one car per league, perhaps two, but this is serious racing now, for points, cash, sponsors, and the right to enter the racing league of your choice.
Each level is a "racing season," each one longer and more challenging, in which you try to win the Championship. If you chose, rather than progress, you may stay within your current level and try to better your performance. Moving to the higher levels puts you in more powerful race cars, until you win the rights to enter the pro racing league of your choice.
Beginning
- Start in Kart racing for a brief season of a certain number of races, say six to eight. Based on your standings at the end of the "season," you are awarded a credit prize to purchase a sports car, new or used. Used cars will be cheaper, but can include modifications, though will also be worn down to one extent or other.
- License Test. Meet the qualifications to enter the enthusiast league like America's SCCA.
- Enter races (possible entry fee). Use prize money won to upgrade and maintain the car. Courses are rather simple, bots are competitive but beatable with a reasonable effort. Good performance attracts sponsors, better sponsors pay more, and provide support. Paint/livery optional, but decals will be mandatory at this point.
- The "Bush" League at this level is loose with regulations, but there are certain rules, and care must be taken or you can be disqualified. You must complete a certain number of races and garner points for the championship in order to progress to the next level.
- If you so choose, you may do as many stints in this level of racing, winning as many championships as you want.
Semi-Pro Class (SCCA)
- License Test and qualify.
- Buy a race car appropriate to the class of racing you choose. Select a livery and apply decals, your name, national flag, racing plate and your number.
- Classes run from a scale like Forza's E through B. E Class will be like the Miata Cup, B Class will be Vipers, Corvettes and Ferraris. In-between will be hot-hatches such as the VW GTI or Honda Civic, sports sedans such as the WRX, sports cars such as the Supra and Mustang, higher performance sedans such as BMW and Mercedes, and so on. You'll have to meet the class restrictions for your car.
- Coming from the beginner league, the most likely range you'll be able to afford will be in the E or D Class, but if you did well, B Class can be yours. D Class will offer higher rewards but be more challenging, and require more expense to maintain, C and B Class even more so. You'll have a mechanic and crew, possibly with the option to spend some of your own money to hire a better group. This option would give you better pit performance and slightly cheaper maintenance cost. Better performance means the interest of a few more and more supportive sponsors.
- The different classes of racing will have their own level of challenge from both the bots and the cars. The "season" of E, D, C and B Class will be the same, and the tracks the same, but this one will be a little longer. You'll have to hone your skills well and stay sharp to progress to A and X Class and run with the big dogs. But once again, you can choose to remain at this level for as many championships as you want.
Professional Class (SCCA)
- Once again, License Test and qualify.
- The cars in A and X Class racing are serious racing machines and will cost a lot more. You know the drill by now, race well, collect points through good finishes or victories, and be successful if you want to keep your sponsors happy, and win the championship. There is a much longer series of races this time, but the prizes are much larger, and your sponsorships more valuable. This is hard work but very rewarding, and you could choose to remain here and live out the rest of your racing career if you so desire, winning championships till you decide to quit or retire. But by now, you're primed and ready for the serious professional leagues of the world.
Professional Racing Leagues
- Yep, License Test and qualify. Normally, you would first choose a league, but if you want to, you can test for as many as you like. Choose from WRC, BTCC, E/WTCC, FIA GT, ALMS, Super GT, DTM, Formula GT, whatever GT6 provides.
- Do the racing. This is for a real season now, and runs through many months. At the end of it, if you do well (or choose), you can opt to migrate to another league, after an appropriate license test, unless you already passed the test earlier. Or you can continue in this league if it suits you for as many seasons as you want, racking up a case full of trophies.
Something boiled down from this could be in GT6, as a GT Academy series, which sort of culls the best of GT6's Career events, in a sensible progression of course, along with properly coded bots which behave more like the polite but more competitive bots in PC sims. There is room on the GT6 menu for all kinds of event entry points like this, as it can span as far down and across as they want.
I think that would make a lot of people happy. It would make me ecstatic.
