- 12,123
- Liverpool
- CARBOYXJR
After pondering the AI for a while, and looking at posts on 'aggressive' AI that wants to take you out at every opportunity, I have come to a conclusion. My conclusion is the AI are, quite simply, very wimpy and would never want to touch you. They brake very conservatively, they move offline to let you past etc, so there is no way they would ever try to take you out. So why do they run into the back of you and end up spinning you out? I think i've stumbled across the answer.
Everyone's been complaining about the NASCAR series, where you go around them on the high side and they follow you up, only to tag you at just the wrong time and spin you out. I do not believe this is aggressive AI. I was doing the classic series today in a Daytona Coupe, and on the first corner at Apricot Hill I went up the inside of another Shelby very cleanly - he lifted off and let me drift right up the inside, but he immediately cut across into the back of me. This is very similar to what happens in the NASCAR series, and i've come across other instances of it when playing. When I watched the replay from this, I saw the car had boundary issues. This means that even though the cars did not visibly make contact, the cars still touched. If the boundaries were fine, the car would have just pulled behind mine without making contact.
This means that because the AI are programmed to move back onto their line as soon as possible, they will end up tagging you in the most unfortunate of places, ultimately sending you off the track. It therefore means that the so called aggressive AI is nothing more than a small coding glitch.
Please discuss my findings .
Everyone's been complaining about the NASCAR series, where you go around them on the high side and they follow you up, only to tag you at just the wrong time and spin you out. I do not believe this is aggressive AI. I was doing the classic series today in a Daytona Coupe, and on the first corner at Apricot Hill I went up the inside of another Shelby very cleanly - he lifted off and let me drift right up the inside, but he immediately cut across into the back of me. This is very similar to what happens in the NASCAR series, and i've come across other instances of it when playing. When I watched the replay from this, I saw the car had boundary issues. This means that even though the cars did not visibly make contact, the cars still touched. If the boundaries were fine, the car would have just pulled behind mine without making contact.
This means that because the AI are programmed to move back onto their line as soon as possible, they will end up tagging you in the most unfortunate of places, ultimately sending you off the track. It therefore means that the so called aggressive AI is nothing more than a small coding glitch.
Please discuss my findings .