IforceV8Why does the Ai need to be a factor in any BC race?Get em the hell out of the way as quick as possible and let the racers race.
And I posted almost the same thing Iforce did in our team forum. These races are 0 AI contact and should be set to be driven around fast and early. Save the AI races for other OLR comps.eggmannIn at least one of our races, the AI difficulty is set to +10 to spread the cars on the track so they can be passed more easily/cleanly.
GT3michThese races are 0 AI contact
Real racers arent given time penalties for minor contact either.If the AI in this game drove with any kind of a brain this all wouldnt matter.How many times have you seen the game brake early,then speed up entering a corner?Or if when you pass near a braking zone have the AI ram you in the ass like its the ghost of Dale Earnhardt @ Bristol?DukeWell, yeah, Tony, and that was kind of why I tried to organize the categories like I did. Traffic can hold you up. Dealing with it is a skill. Nobody in real racing just goes to qualify and then doesn't run the race; or if they can't live up to their qualifying in traffic, they don't do very well.
Not even remotely close. LAN (real people) is an entire different kind of racing.beruThe online mode is not realy working and i'm ancious to drive some good race with real other racers. So a little bit of AI gives the feeling at least.
I understand your protest. I included them only because they furnished a list at the same time as they signed up. They are all in red to indicate that they came in later.NoQuarterI'm going to mildly* protest the inclusion of the late Crazy Team's proposals...I spent the better part of an hour, along with Random and The359, constructing identical polls in our team forum, and half the team has already voted on the existing list. There was an extended deadline for submitting proposals, and now that the proposed races have been published, additional races are added for consideration?
*Just a formality. At this point, Team GTX will only be voting on the original proposed races.
3.9.3: Long Races (more than 10 laps) and Long Track Races: Offs, Wall Touches, and non-beneficial AI Touches shall be assessed a penalty as follows:
2 or less Offs or Touches: no penalty
3 Offs or Touches: 0.5 second total penalty
4 Offs or Touches: 1.0 second total penalty
5 Offs or Touches: 2.0 second total penalty
6 Offs or Touches: 4.0 second total penalty
7 or more Offs or Touches: DQ