Drifting physics

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sledgeD1dori-kin
gt6 has really let me down on the drifting and general oversteer . When the car fishtails its just unpredictable and uncontrollable.
 
Keep at it. You'll get used to it and become better and more distinguished among your friends as a result.
 
Keep at it. You'll get used to it and become better and more distinguished among your friends as a result.
it just doesn't feel good im using a g27 and the front wheels grip 1 minute then let loose then grip its just really frustrating
 
Is this a complaint about drifting in the physics in general? Since just like GT5 I don't have any issue there. My gripe is the ice-dancing physics they insist on using for the drift challenge events. I'll never understand why they continue to insist on having radically different grip levels as soon as they throw some scoring gates on the tracks.
 
honestly no matter hard i try i cant drift the feel through the wheel dont even feel like its on the car its horrible
 
Hm. You'd think with the new physics, it'd be easier to get the back-end to step out.

That said, I know it was tougher than usual to get a good run at the drift Coffee Break event. (Coffee Break, or was it a Mission?... Anyhow.)

I suppose as with anything, practice makes perfect, but yes; the current physics model doesn't feel as intuitive for drift as GT5.
 
That's the new physics for ya. The tune really matters in GT6 for drifting. It's not like GT5 where you could force any tune to just work.
exactly!

i use a G25 and i had a very very hard time to drift GT6 for days...a good tune is what saved me.
it's very important to have a good balance with the suspension or you will loose the front or rear of the car very often...

honestly no matter hard i try i cant drift the feel through the wheel dont even feel like its on the car its horrible
the setup is also very important to get a "better" feedback from your wheel...you'll feel immediately if you're up to something good or bad.
but i agree with you: there's a strange feeling with the wheel anyway, good setup or not ( yes, my FFB is on 10 :p )
G25 seems to be sometimes a bit lazy to countersteer by itself like it is supposed to do.
you try to the same donut around a cone and sometimes it moves alone, sometimes you have to move it :sick:...
 
Good tune can't help bad drift physics.
We are all still waiting for the drift patch.
Drifting isn't supposed to be easy, it certainly ain't easy in real life. ;)
You need to live with that. The physics ain't broken, drivers are...

I noticed that the suspension setting must be setup quite balanced to drive it properly. Don't set the rear suspension to hard to force oversteer. Just keep a good balance and keep the weight balance in mind. ;)
 
I drift in real life, and drift very well in gt5. Gt6 doesn't translate very well to wheel users.
From all the cries of foul, it seems that it may work very well for controllers, but not wheels.
Understeer followed by an odd oversteer point, with an unsteady rear that seems glitchy.
I drive in test mode. Because Drift mode has weird snap back. For a wheel.
It has made me laugh out loud and tear my hair out seeing what the game does and doesn't do
under different circumstances.
Drift in real life is actually easy if you can get a hang of it on gt5 and wheel.
And I will agree that gt5 was better at intuiting how the car should feel through the wheel.
I use the exact realistic tune from my real car, which worked perfectly on gt5, but doesn't on gt6.
I even attempted to tweak it, but gt6 has deep-seated issues that go beyond setup.
If it works for people with Ds3's im happy it works for you.
With my g27 wheel I'll just stick with gt5.
I want this game to be better. Hopefully wheels get better support.
 
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