Could you explain more clearly what you are asking for here? I don't understand what suggestion you're making for GT6 and I don't recall seeing a racing series in A-spec under the name "Resistance".
Endurance, perhaps? It's one possible interpretation of the Portuguese "resistência".
Endurance races should return, but with more variety of circuits, eligible cars / regulations / series and more races between 1 - 2 hours in length.
They should also be spread out through A Spec, not all at once at the end.
All of this, but i'd like for it to require certain licenses in order to take on the endurance races.I think even better would be the ability to do any race whenever you wanted. Menu wise they probably should be grouped so they are easy to find.
Along with endurance should come a realistic damage option that has long pit times when repairing damage. We also need more tire types that have realistically wide operation bands for temperature, track moisture, etc.
I think even better would be the ability to do any race whenever you wanted. Menu wise they probably should be grouped so they are easy to find.
Along with endurance should come a realistic damage option that has long pit times when repairing damage. We also need more tire types that have realistically wide operation bands for temperature, track moisture, etc.
Endurance races need to have saves, 100%.I'm fine with endurance races returning, but if they are going to be more than a few hours in length they better have saves during races on day one. "That isn't realistic. Real-world drivers don't get saves." They also don't do six, twelve, or twenty-four hours by themselves.
What do you think?? Is good, bad?? You want this on GT6 or not??
Yes, that's right!
Endurance races need to have saves, 100%.
Gran Turismo 6 is a game dammit.
I don't want to fry my PS3 just for some crappy endurance levels.
Well now I know what you mean. Yes I do like endurance races and I would also like to see a return of them in GT6 but as long as it has endurance saves like GT5 and probably with realistic failures that might happen in an endurance race.
What is resistance? I dont understand.
Maybe read the whole thread before replying? 💡
Maybe because it wasn't fully explained very well in the title? Geez....
I'm fine with endurance races returning, but if they are going to be more than a few hours in length they better have saves during races on day one. "That isn't realistic. Real-world drivers don't get saves." They also don't do six, twelve, or twenty-four hours by themselves.
Crazy doing the 24 hour races and letting the computer take over whilst I'm asleep and I wake up finding I'm 3 laps down and the car facing the wrong way on the track! Oh yeah, maybe that's why...
Maybe read the whole thread before replying? 💡
They should also be spread out through A Spec, not all at once at the end.
I did I still understand. Resistance = Endurance?
I did I still understand. Resistance = Endurance?
I want the GT4-type endurance races, I loved the way you were able to switch between A-Spec and B-Spec.
I did I still understand. Resistance = Endurance?
This is what i would like also! Plus save the race and do something else on game. Not like it is now where you have to finish the race before doing anything else!
Endurance races where you did switch between A-spec to B-spec didn't end up so well. So as I said before, if PD are going to bother adding this, they might as well do it properly while they're at it. I actually haven't tried B-spec in endurance races so I can't really say anything on this....
Then again, it was. Crazy doing the 24 hour races and letting the computer take over whilst I'm asleep and I wake up finding I'm 3 laps down and the car facing the wrong way on the track! Oh yeah, maybe that's why...
An arcade mode with no damage, fuel, or tire wearI would either see a carrier mode. !!!!! And not just picking races up.
There is already an arcade mode. Only a suggestion.