Since Forza got its own thread I thought Enthusia was much more deserving of its own thread on this forum being it is in direct competition on the PS2, running at 60fps with graphics as good as if not better than GT4(dynamic headlamp lighting and tire marks). It is already being touted as being more realistic than GT4 by GT's own US producer, Enthusia looks like it is raising the bar even further in terms of realistic physics. Not only utilizing the 900 degrees of the DFP, Konami plans to release their own 900 degree TFF wheel that seems to come with a much more realistic size wheel that can be switched out your own wheel. Enthusia will have a manual clutch thought I have not seen if their wheel will feature a clutch pedal or not. Enthusia features gravel tracks, snow/ice tracks, Dakar style sand dune tracks and Initial D style mountain tracks and of course real life tracks such as the prized Nurburgring among several others. I cant seem to find a car list but from all the cars seen in the pics and videos the game doesnt seem to be lacking.
Enthusia introduces a Visual Gravity System (VGS) that not only displays in what direction and amount of G-forces are being applied to the car but also displays angle of the front tires, the amount of grip by changing color showing you how close they are to maximum grip. There is a shaded frame around the screen that is designed to give the feeling of the drivers view. This frame will bounce when driving over bumps, it will shift downward when braking and up when accelerating, left when turning right and right when turning left. From the videos it seems the engine and tire squealing sounds more accurate than GT4.
Konami interviewed several top auto experts on the authenticity of Enthusia's physics and tracks. I was most impressed with what Hiroshi Ito, Mazda's Chassis Dynamics Development expert, had to say. Check out his and other expert interviews with their English transcripts: HERE
This Mazda real life comparison video is amazing: Miata Comparison
Enthusia introduces a Visual Gravity System (VGS) that not only displays in what direction and amount of G-forces are being applied to the car but also displays angle of the front tires, the amount of grip by changing color showing you how close they are to maximum grip. There is a shaded frame around the screen that is designed to give the feeling of the drivers view. This frame will bounce when driving over bumps, it will shift downward when braking and up when accelerating, left when turning right and right when turning left. From the videos it seems the engine and tire squealing sounds more accurate than GT4.


Konami interviewed several top auto experts on the authenticity of Enthusia's physics and tracks. I was most impressed with what Hiroshi Ito, Mazda's Chassis Dynamics Development expert, had to say. Check out his and other expert interviews with their English transcripts: HERE
This Mazda real life comparison video is amazing: Miata Comparison


