extracting models/geometry?

  • Thread starter granmg
  • 2 comments
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Hiya chaps,

I was wondering does anyone know how to extract the models/geometry from GT4 to use within 3ds max to create your own backgrounds and renderings?

????

would be really, really cool to do that. :)

AJ
 
:) i dont think it will be possible.
if you can export than you can import.:dopey:
after we can start to make gt5 ourselves.
it would be good but again ..impossible i think
 
Hiya chaps,

I was wondering does anyone know how to extract the models/geometry from GT4 to use within 3ds max to create your own backgrounds and renderings?

????

would be really, really cool to do that. :)

AJ

Drop the DVD to your harddrive and the start searching for patterns that could resemble geometry - Unless, of course, it's encrypted, then you'll have to decrypt it first, then look for patterns, then re-inject your changes onto the DVD image, keeping the checksums in place, encrypt it back with the correct keys, burn DVD, play ;-)

Probably not as easy as it sounds though :-)
 
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