GTPNewsWire
Contributing Writer
- 21,248
- GTPHQ
This is the discussion thread for a recent post on GTPlanet:
This article was published by Kyle Patrick (@SlipZtrEm) on August 22nd, 2018 in the F1 2018 category.
Last edited by a moderator:
Great review Kyle! This really is getting universal praise. Looks like I will be picking it up.
Read and you shall be enlightened!Is the game worth picking up if I already have 2017?
This is a very polished racing game that fans of the genre shouldn’t avoid. Even if you own last year’s title, F1 2018 offers significant improvements to warrant picking it up. Just make sure you listen to Jeff.
Yeah, I know that- I'm not too far into the game, is it worth waiting a while until I do better at the 2017 game?
As expected, the entire current lineup of drivers, cars, teams, and circuits are here, plus four short tracks.
I've got a question regarding the following statement
What do we mean by plus four short tracks? Like fantasy tracks or shortened versions of tracks already in the game?
I've got a question regarding the following statement
What do we mean by plus four short tracks? Like fantasy tracks or shortened versions of tracks already in the game?
Yeah, I know that- I'm not too far into the game, is it worth waiting a while until I do better at the 2017 game?
Are tracks like Malaysia that got removed from the calendar in recent years still in the game? (for free play, not career obviously) The track is in F1 2016 but I’m not sure if it was in F1 2017 or now 2018.
Just out of curiosity, how much time did you have with the pre-release copy?
I'm just asking as a quick calculation shows that if you do the career mode and take part in every session at full length then it would take 130 to 140 hours just to complete the first season (assuming you don't terminally bin it in any of the sessions)
I'm not disputing the review at all - let's face you could take 2017, put some halos on it and still end up with a AAA F1 game. And of course you wouldn't need to do anywhere near a full season to get a handle on the game, plus familiarity with 2017, and possibly 2016 before that, would enable you to drill down on the differences and improvements pretty quickly.
Nevertheless I'm surprised at all of the reviews popping up today (which are all pretty much in agreement with each other) given that the depth of the game would require a pretty serious time investment to really get to grips with.
Are tracks like Malaysia that got removed from the calendar in recent years still in the game? (for free play, not career obviously) The track is in F1 2016 but I’m not sure if it was in F1 2017 or now 2018.
Nice review, can you share your game and wheel ffb settings? Someone on the cm forums was complaining the fanatec on xbox was horrible. Getting hyped for this.
Hopefully they'll fix it eventually, I've got it somewhere near for now anyway. Pc2 was similar before the last patch and now it's sublime.Unfortunately, that is true. The Fanatec wheel support on Xbox is not as good as PS4. See my comment above. I still think it is a huge positive to be able to use the same wheel on both PS4 and Xbox, but it would be really nice if they were more similar in terms of quality. For whatever reason, Microsoft doesn't play very nice with Fanatec's CSL Elite PS4 wheel....no LED lights, unable to use all the buttons, poorer force feedback implementation vs PS4, etc. Don't get me wrong, it's still a great wheel especially versus using a pad. But then when I play the same games on PS4 I notice the differences.
F1 2018 feels great with a controller. Only ever drive with no assists (no tc, abs, racing line) and use cockpit view with the halo visible and for me although it’s a little more challenging and less forgiving than F1 2017 was its still great fun and very rewarding in terms of the cars handling.
The general immersion and improvements to the career mode this year also a nice step up from last year too
Hopefully they'll fix it eventually, I've got it somewhere near for now anyway. Pc2 was similar before the last patch and now it's sublime.
I know, six useless buttons, it's a damn disgrace. Anyway, i think we're going off topic...I agree. I do like the wheel overall still, even on Xbox, it's just a bummer about the missing buttons. But, per Fanatec, the problem is Microsoft do not allow them to list the pedals (acceleration, brake, clutch) as separate inputs as they can do on PlayStation. Thus you are forced to use LT/RT from your wheel for gas/brake whereas on PS4 you can assign the L2/R2 buttons to other functions while gas/brake are separate inputs. Annoying because even on PS4 you have to skip some options in PC2 that some might want to manually control. On Xbox it is made much worse as you lose 4 buttons on top of that. Fanatec support told me they have spoken to Microsoft about it, but for whatever reason the XB1 OS doesn't allow the separate inputs, at least with the Fanatec SDK. Hopefully they work that out eventually.
Thanks. I bought the game .
Unfortunately no.Are tracks like Malaysia that got removed from the calendar in recent years still in the game? (for free play, not career obviously) The track is in F1 2016 but I’m not sure if it was in F1 2017 or now 2018.