I was playing just now with latest firmware 1.9.1.1 and it was fine until I increased the sensitivity (in game) from 2 to 5, disconnected almost immediately after (max torque on 4, FFB on 100). Rebooted, lowered it back and it was fine again. Tried lowering FFB to 80 and it was then ok with higher sensitivity. I don’t know what to conclude from that but hopefully someone with greater knowledge of the hardware will be able to draw some conclusions.
Very interesting regarding sensitivity. There is clearly some overload protection feature in the base that’s causing these disconnects but how it works and what the limits are is still unknown. Also it seems that while some experience disconnects a few are getting bricked
Since the added holding force as well as full force was added to the CSL DD/Pro the system is now operating much closer to the design limits
Credit to them for making it work but Fanatec has not been doing a great job of consistency in build configuration mgmt, when substituting “equivalent” spec components
Which is what the different user experiences that crop up w each FW release would indicate - whatever testing is being done can’t account for all these variations and whatever units they have are not exactly the same as some that are shipped
Sensitivity setting in GT7 controls the ramp speed for signal changes, 1 being slowest, 10 being fastest. So from the driver side, a steering input produces a much quicker and more immediate repsonse at 10 then 1.
But in reverse, a sharp impact or movement from the game is now causing a much quicker response from the wheel and from your experience, this can cause the protection to activate if its too steep, producing some overload somewhere
Another reason why the recommended setting for sens is 1-2 for DD wheels? The higher range is really to help the older belt and gear drives to feel more lively when turned up
the FFB setting is limiting overall how much force the base will deliver, but we don’t know what the possible max in game is for say a wall hit or big bump. Turning down in the wheel as you noticed is putting a cap on the force to the motor, regardless of how big the peak is, whatever level in game torque is set to, so running below 100% makes sense, and bump up in game if needed
Same might be true for Full Force, as its also making the base work harder - run a bit lower on base
I guess eventually Fanatec will raise the protection limits in FW for most and just RMA the units that are too out of spec but for now turn it down seems best