Yes Forza only has one grade of racing tyre. One grade that you can alter both the size, section and profile for, so in reality its not just 'one' tyre. Its one tyre compound with a wide range of options in terms of the tyres dimensions and the size of the contact patch that sees the road (and which can be altered separately front and back).
This all goes back to how both us stated and agreed that both GT5 and FM4 have problems.
In other words, both right and both wrong.
No, as you can alter the tyre dimensions within Forza and size/contact patch carries across both the regs discussed in that section.
Yet you are
still limited to ONE type of racing tire which in turn makes Forza's system woefully innacurate.
Its about as valid as me arguing that I can't take a TVR Speed Six down to 150PP in GT5 and then blaming the PP system.
That was a reach. I am not asking for something that is way out of porportion like that. That was nothing more than an erroneous attempt to discredit my point.
I am asking for a GTO to have racing tires in class C with you know, some modifications of my choosing.
Oh and this "real world racing organizations do NOT dictate the car class or placement of a car based on the compound of tires it uses" is still wrong. You are not free in any racing series to simply use whatever compound of tyre you feel like, do so and it will most certainly 'take' you out of that class, via disqualification and/or failed scrutineering.
You can think so sir. But one of the many links we have exchanged between the two of us, all cars are balanced within a class. Meaning horsepower and weight are raised and lowered to represent equality.
Try doing that in Forza's "Class C". I spent way to much time in Forza 3 attempting to do that, so by the time Forza 4 came around, I had given up and accepted it for what it was. I tried in vane with my '04 GTO on the leaderboards mind you.
Still had fun though.👍
Yet in Forza each of your grades of tyres can have a wide range of differing sizes and profiles, which your GTO can't do in GT5. I still don't see what that has to do with an imaginary letter code, which is no less subjective in its application than a 500PP value attached to a car or race?
If you can't see what I am saying, I can't help you any further, but alas...
Once more unto the breach, dear friend?
As I stated way at the beginning,
I don't like Forza's lettering system. I can get my horsepower to weight ratio where I want it, only to be stymied when I want to put racing tires on it. I don't want street tires. Have I mentioned that yet?
So your saying that if tyres were in the PP system you would neevr comes across a situation in which a tyre grade could not be used and still enable you to reach a PP limit?
Sorry but I don't see that happening, and given that PP values are the same basic idea of PI values and the class code is simply a band of that I just don't see why its an issue.
That is exactly what I am saying. I could easily come up with a power to weight ratio that I wanted and
still included racing tires of some type. It's not that difficult really.
No everyone is not forced to use that tyre in a GT5 seasonal at all, the just have no idea what the difference is if they run a lower grade compound, nor do they gain any advantage for running a lower performance spec car via PP bonus.
Broad assumption on your part there gouping the GT fanbase like that Scaff.
To clarify my meaning here...in the recent Seasonal Races on GT5 most of them have a max compound rating you are allowed to use (sound familar?) and while you can go lower and as you said, it would be foolish to do so.
A handful of cars in FM4 below 500PI/C?
Ok. You got me. That was an exaggeration on my part, but....
Now while the ballast (which is great) and power limiter (which is not) in GT5 does allow you to bring cars down in PP, the same is true for a number of the mods in FM4 as well. Once again the number is not going to be as large as in GT5, but it can still be done
....you did the same thing. In GT5 you can cut the power by 50% and add 200 kg of weight to every car. Forza's mods come nowhere near that unless we do have different copies of FM4 afterall.
and while I would be happy to see more grades of tyre in FM4 I wouldn't swap it for the size/profile/width options that we have now.
Disagree with you here (shocker, I know) but to me, it is more important to have different types of tires within the same class. But as we covered earlier, both are limited in their own regard.
Oh, and
RESHIRAM5 does have a point... we have been going at this for while and are pretty much left with philisophical differences in which my mind won't be changed and in all likelihood yours either.
Have a good weekend.