I get that to make 1,080p@60fps they needed to cut corners. One of them was the static lighting. This would not be bad if the lighting wasnt always the same. eg. certain tracks seem to always be at exactly 4,30pm on an afternoon where the light always shines into your eyes. Thing is if you always drive this track and its always in your eyes at that corner, then the effect is lost. I would rather they go back to the Forza 4 model which doesnt pretend to have fancy lighting. I dont ask for wet or night racing because this is obviously beyond Turn 10's understanding much like PD's sound and damage model and Evolution's drive model but I hope Turn 10 either fix this in Forza 6 or dont do it at all.