I originally wasn’t going to bother getting 100% on the playlist, but someone on TrueAchievements discovered that you don’t need to finish all 10 online adventures in Free-for-All to qualify.
I was thinking that, maybe the 812? If not an entirely new car, anyway. It can't be a PO car (unless, of course, it can), probably won't be any of those "hidden" cars like the Crazy Taxi car from the LaRacer story, so what else is there that's even nearly as unobtainable? Apart from the Chevy Colorado ZR2, I mean.
Follow the link in post #5643Do you think i need to qualify myself in ranked adventure before the next season in order to get the 914/6? I hope it
Personally I think AR12's take on the Festival playlist is bang on.
For those who don't want to watch here are his suggested improvements:
- Show the percentage of each task in the Playlist menu
- First Reward car should required 25% completion (down from 50%)
- Second Reward car should require 50% completion (down from 100%)
- Cash, Influence, wheelspins should be rewarded at 75% and 100% completion
Don't think so? Not sureNext to the online adventure challenge there's a 7... do you really need to reach league level 7 in order to complete it?
Next to the online adventure challenge there's a 7... do you really need to reach league level 7 in order to complete it?
Personally I think AR12's take on the Festival playlist is bang on.
For those who don't want to watch here are his suggested improvements:
- Show the percentage of each task in the Playlist menu
- First Reward car should required 25% completion (down from 50%)
- Second Reward car should require 50% completion (down from 100%)
- Cash, Influence, wheelspins should be rewarded at 75% and 100% completion
@Outspacer I wouldn't mind more FEs, so long as they make them interesting and not just fast versions of already fast cars like the Aventador and MC12 - as much as I like driving those cars, they are a bit obvious.
And who knows, next "year" we'll probably have cars everyone already has at the 50% level per season while the five 100% cars and the year's 50% could be something new.
The fact that the Capri FE is only just being made available outside of the glitched FT shop makes me think they withheld a second chance at the 812, which was arguably one of the better seasonal exclusives pre-festival, specifically because they had this planned for a long time. That could just be wishful thinking though.
On a general note, I'm starting to enjoy team adventure, the only thing I don't like (which is a big one) is that you can't filter your garage according to suspension or tyre type so you don't have long to remember which of your cars has the appropriate setup, then you can't tune or even select a saved preset, then you can't change car if you make a bad choice. I've got a LOT of drift cars and no way to differentiate them so half the time after I pick I'm worried I've picked my S1 drift tuned R32 instead of my S1 race tuned R32, while looking closely at the camber to see if it looks like racing or drift suspension. And yes, I could use my favourites list, if I wasn't already using it to keep track of duplicates so I can sling them all up on the AH quickly when I hit 25 (the daily auction limit)!
And just a heads up, a few people on Reddit reported that playing offline caused the game to undo previous Forzathon daily challenges, and it is impossible for them to get 100% on the playlist now.
Personally I think AR12's take on the Festival playlist is bang on.
I think you're right on both points. I've been thinking the same thing about this playlist thing being co-opted by MS to force higher numbers of online players, probably against PG's wishes. But MS pays the bills, so what can PG do? Hopefully the backlash has been so fierce that they can push back against MS.I bet the designers on FH4 are furious at all of this negative feedback as I can pretty much guarantee these changes weren't their decision. This smacks of someone higher up making a decision based on wanting players to keep playing for longer without knowing much about the actual game or how people want to play it.
EDIT: I wonder if they have actually stopped to consider that there is potentially even more of an incentive to not continue playing if you miss some days of play? Think about it, once you have your 50% completion if you miss so much as a few days you may as well not bother to complete the rest because you get absolutely nothing for getting to 99%. So those players will just stop playing. There really should have been some leeway built in.
And just a heads up, a few people on Reddit reported that playing offline caused the game to undo previous Forzathon daily challenges, and it is impossible for them to get 100% on the playlist now. Just another reason why this new system is a terrible idea.