Forza Horizon 4: General Pre-Release News & Discussion

  • Thread starter Thread starter PJTierney
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Not seeing any of the much touted "twisty roads for drifters."
 
They probably didn't reveal every single icon for the whole world to see. Notice how few races there are.
According to the YouTube comments section, a few large chunks of the map still isn't shown in the livestream.
 
Not seeing any of the much touted "twisty roads for drifters."
The dirt roads are twisty enough imo, why they don't make any of these tarmac is baffling.
 
According to the YouTube comments section, a few large chunks of the map still isn't shown in the livestream.

Unless we're talking about the little square in the middle of the map, I can't see where you could tack on an extra piece of the map to the existing road network.

Also, it's interesting that FH4 has fewer defined roads, 468, than FH3's 483.
 
Cleaner version of Map

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I’m intrigued by the icons on the map. Looks like there’s several Goliath-style races this time.
 
I was going to take it upon myself to make a Cross Country-style Goliath event but it looks like they already got me covered! :)
 
I see it's using the Autovista equivalent models in gameplay - the Jeep's tire treads are 3D in gameplay whereas the offroad tires were only 3D in the autoshow in FH3.

Looks pretty flat to me:

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I've noticed that the rims and tires of previous Horizon titles would be 3D at stopped and slow speeds, but then switch to a 2D model when travelling at higher speeds (≈20mph give or take 5mph)
 
I felt bad for him but im sure the dev who sent the request got an ass chewing.
 
Wow, the host was extremely annoying with whole "tree" thing... I feel sorry for Ben.
 
They missed my little house (and city) off the map. Looks like plenty of off road there.

Online photo mode looks very similar to the usual settings (although this video doesn't show panning (like FM7) or any new effects that might be available?)
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^^ I found this Stream here to view if anyone missed it

Also, looks like they made the drivers/avatars have different outfits and look photo real, I thought this was a video but it was the podium!
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The map looks nice but it´s so small... Doesn´t even look as big as H3... That highway is maybe only 5 miles ? lol -.-
 
Bear in mind that the map changes with each Season.
 
Yeah it does definitely look small in terms of roads. I reckon the ‘same size as FH3’ might come from a lot of the off road area around the limits of the roads. Yeah, the map will change with the seasons, but the amount of roads won’t.
 
It's looking good.....can't wait for October 2nd.

I think the reason for the map being the same size is the constraints of the base xbox one. We could probably have a bigger map, but then the details will be sacrificed, so I'll rather have it like how it is now
 
If you are crossing by the same building 3 times in 15min you can say the map is too small ^^
 
I think the reason for the map being the same size is the constraints of the base xbox one.

And what about The Crew 2 ? :D

I would be happy if Horizon would be only half as big as TC2 and i´m willing to sacrifize some graphic bling bling for a bigger playground...

Tbh the Horizon Map size is pretty much the same since Horizon 1 on Xbox 360...
 
And what about The Crew 2 ? :D

I would be happy if Horizon would be only half as big as TC2 and i´m willing to sacrifize some graphic bling bling for a bigger playground...

Tbh the Horizon Map size is pretty much the same since Horizon 1 on Xbox 360...

No thanks. Horizon is much better. The Crew 2 has a lot of things that need to be fixed. The map is really the only thing the Crew has over Horizon, and even then a lot of the cities feel soulless.

Horizon 2/3 are actually quite a bit bigger than horizon 1 btw.
 
No thanks. Horizon is much better. The Crew 2 has a lot of things that need to be fixed. The map is really the only thing the Crew has over Horizon, and even then a lot of the cities feel soulless.

Horizon 2/3 are actually quite a bit bigger than horizon 1 btw.
Now that I had the time to think on it, I the the roads in FH1 are more interesting to drive on. There are more technical rods and slow corners and less speedways and high speed turns. And disappointingly, FH4's tarmac seems to be made entirely out of them.

Now I kinda wish it was set in Japan, maybe then we'd get some honest to god tarmac switchbacks and more corners we can't just fly through.
 
Anyone know if Horizon Promo:capture every car in the game is still a thing?
 
Looks pretty flat to me:

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Is that from the player’s car or a drivatar’s (or other player) car? There probably is a difference in fidelity.

Not to say you are wrong though, I was already surprised to see possible polygon updates over previous titles. For cars it sure won’t happen but tires... could be.
 
No thanks. Horizon is much better. The Crew 2 has a lot of things that need to be fixed..

The Crew was only mentioned because of the map size, nothing more.
 
And what about The Crew 2 ? :D

I'd rather have a small map than a bland and boring one, thanks. :lol:

The map composite is odd, with some very glaring proportion issues, and I don't think it is 100% reliable yet - I don't expect the map to be much larger, mind you, but I think I'd rather wait for a better look at an actual, full map of the final game area before passing judgement.

Online photo mode looks very similar to the usual settings (although this video doesn't show panning (like FM7) or any new effects that might be available?)

They didn't show what's under the effects tab at all. I'd expect panning and the water-on-lens effect may carry across from FM7, however. Notably, the Forza logo isn't added in before shooting - which means that it will be possible to upload watermark-less photos to Xbox Live or Onedrive, just like with FH3, and unlike FM7. Of course, that may change in the release version of the game... Let's hope not.
 
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